Player Matchup

Sol
Sol
BBABU
Sol
Level 104
God Stats
39W - 29L
1,506 SR
Queue Stats
434W - 438L
1,417 Elo+
Party 1
Artemis
Artemis
Bl4ckWolf444
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,299 Elo+
Party 1
Awilix
Awilix
Julianmiranda26
Awilix
Level 101
God Stats
3W - 4L
1,285 SR
Queue Stats
272W - 280L
1,395 Elo+
Party 1
Chaac
Chaac
Jumijuii
Chaac
Level 68
God Stats
2W - 6L
1,457 SR
Queue Stats
91W - 95L
1,417 Elo+
Party 1
Bellona
Bellona
Rudeus05
Bellona
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
63W - 77L
1,371 Elo+
Party 1
Team Averages
Level 66
1,449 SR
1,380 Elo+

VS

Team Averages
Level 67
1,521 SR
1,474 Elo+
Hercules
Hercules
Flamewolf523
Hercules
Level 22
God Stats
5W - 2L
1,500 SR
Queue Stats
27W - 16L
1,466 Elo+
Party 2
Olorun
Olorun
Otterly_Chaotik
Olorun
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 20L
1,467 Elo+
Solo
Ratatoskr
Ratatoskr
Rage523
Ratatoskr
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 33L
1,481 Elo+
Party 2
Anubis
Anubis
TheSlime101
Anubis
Level 89
God Stats
6W - 4L
1,500 SR
Queue Stats
41W - 29L
1,488 Elo+
Solo
Geb
Geb
pookanmeme
Geb
Level 49
God Stats
11W - 9L
1,606 SR
Queue Stats
69W - 56L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
BBABU
Sol
13
0 / 2 / 0
6,561
505
4,961
9,417
3,408
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
Bl4ckWolf444
Artemis
9
1 / 6 / 1
5,776
444
5,009
9,261
2,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 3 / 1
5,956
458
2,804
11,638
4,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
Jumijuii
Chaac
10
1 / 7 / 1
5,886
453
3,114
12,993
5,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Rudeus05
Bellona
10
0 / 3 / 0
5,749
442
3,202
11,524
10,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Flamewolf523
Hercules
12
5 / 0 / 1
7,826
602
8,252
7,663
5,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
1 / 0 / 2
7,832
602
6,189
6,457
2,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
Rage523
Ratatoskr
13
6 / 1 / 4
7,304
562
6,689
9,465
3,613
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
11
6 / 2 / 3
6,871
529
10,631
6,640
2,824
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 4
6,288
484
2,960
9,736
5,598
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
19
21
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sol
BBABU
Sol
0
2
0
0
L
Artemis
Bl4ckWolf444
Artemis
1
6
1
0.25
W
Hercules
Flamewolf523
Hercules
5
0
1
5.5
L
2
3
1
0.83
L
Chaac
Jumijuii
Chaac
1
7
1
0.21
W
1
0
2
2
W
Ratatoskr
Rage523
Ratatoskr
6
1
4
8
L
Bellona
Rudeus05
Bellona
0
3
0
0
W
Anubis
6
2
3
3.75
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,090
Damage
34,721
54,833
Taken
39,961
26,945
Mitigated
20,465
9,542
Healing
12,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
BBABU
Sol
4,961
733
0
4,288
9,417
3,408
0
5,882
3,535
50,481
1,909
L
Artemis
Bl4ckWolf444
Artemis
5,009
2,152
0
0
9,261
2,458
0
5,884
3,341
0
33,326
W
Hercules
Flamewolf523
Hercules
8,252
3,576
0
3,123
7,663
5,901
497
0
7,628
0
49,577
L
2,804
1,036
0
500
11,638
4,923
0
1,508
10,083
0
36,029
L
Chaac
Jumijuii
Chaac
3,114
345
0
2,646
12,993
5,487
0
6,118
6,799
0
23,750
W
6,189
2,718
0
2,066
6,457
2,529
684
4,407
2,050
48,716
6,680
W
Ratatoskr
Rage523
Ratatoskr
6,689
1,647
0
3,567
9,465
3,613
0
114
9,245
0
41,111
L
Bellona
Rudeus05
Bellona
3,202
953
0
2,108
11,524
10,669
0
0
10,925
0
31,694
W
Anubis
10,631
250
192
2,579
6,640
2,824
569
0
6,453
39,484
705
W
2,960
624
0
1,108
9,736
5,598
142
288
9,369
22,890
2,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,928
Gold Earned
36,121
263
Minions Killed
329
0
Camps Cleared
0
1,134,097
Distance Traveled
1,237,539
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,561
505
76
6
0
243,775
5
L
Artemis
5,776
444
40
3
0
176,533
0
W
Hercules
7,826
602
88
7
0
242,241
0
L
Awilix
5,956
458
62
5
0
260,431
0
L
Chaac
5,886
453
37
3
0
220,469
5
W
Olorun
7,832
602
99
8
0
219,744
2
W
Ratatoskr
7,304
562
67
5
0
290,529
0
L
Bellona
5,749
442
48
4
0
232,889
0
W
Anubis
6,871
529
48
4
0
214,757
4
W
Geb
6,288
484
27
2
0
270,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role