Player Matchup

Merlin
Merlin
Silver I
 
Merlin
Silver I
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold IV
Kami-_-Desu
Xing Tian
Gold IV
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 57L
1,500 MMR
Party 2
Anhur
Anhur
Gold III
YonzWorld
Anhur
Gold III
Level 136
God Stats
22W - 19L
1,695 SR
Queue Stats
216W - 242L
1,274 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,565 SR
1,425 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 85
1,352 SR
1,191 MMR
Cu Chulainn
Cu Chulainn
Silver I
asocialscoob
Cu Chulainn
Silver I
Level 67
God Stats
3W - 9L
1,388 SR
Queue Stats
23W - 28L
1,290 MMR
Party 1
Aphrodite
Aphrodite
Silver II
ixChips
Aphrodite
Silver II
Level 125
God Stats
0W - 3L
1,197 SR
Queue Stats
94W - 100L
1,154 MMR
Party 1
Ne Zha
Ne Zha
Silver III
kingknight538
Ne Zha
Silver III
Level 63
God Stats
2W - 2L
1,471 SR
Queue Stats
116W - 179L
1,129 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 1 / 6
9,279
714
10,263
5,524
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Kami-_-Desu
Xing Tian
15
1 / 0 / 9
9,197
707
8,236
12,812
13,241
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
YonzWorld
Anhur
16
8 / 0 / 2
10,597
815
14,442
12,153
7,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bans
Baba YagaBake KujiraKuzenboAresAchilles

VS

Bans
GebMartichorasScyllaHou YiVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
asocialscoob
Cu Chulainn
13
0 / 2 / 1
7,678
591
9,545
18,697
14,099
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Aphrodite
ixChips
Aphrodite
13
0 / 2 / 1
7,806
600
7,685
12,540
5,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 6 / 0
7,752
596
3,455
12,681
8,381
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
10
Kills
1
1
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
1
6
4
W
Xing Tian
Kami-_-Desu
Xing Tian
1
0
9
5.5
W
Anhur
YonzWorld
Anhur
8
0
2
9
L
Cu Chulainn
asocialscoob
Cu Chulainn
0
2
1
0.25
L
Aphrodite
ixChips
Aphrodite
0
2
1
0.25
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,941
Damage
20,685
30,489
Taken
43,918
22,756
Mitigated
28,299
7,280
Healing
15,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,263
402
0
419
5,524
2,426
748
1,469
4,055
47,971
0
W
Xing Tian
Kami-_-Desu
Xing Tian
8,236
631
0
1,028
12,812
13,241
308
2,321
10,491
25,897
1,834
W
Anhur
YonzWorld
Anhur
14,442
6,633
0
5,833
12,153
7,089
1,702
3,954
8,199
0
46,539
L
Cu Chulainn
asocialscoob
Cu Chulainn
9,545
1,379
0
2,926
18,697
14,099
0
6,706
11,219
0
26,056
L
Aphrodite
ixChips
Aphrodite
7,685
404
5,323
5,979
12,540
5,819
0
6,025
6,169
34,697
0
L
3,455
565
331
886
12,681
8,381
0
4,710
7,601
0
15,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,073
Gold Earned
23,236
177
Minions Killed
117
0
Camps Cleared
0
714,508
Distance Traveled
709,387
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,279
714
78
6
0
239,117
2
W
Xing Tian
9,197
707
30
2
0
252,651
0
W
Anhur
10,597
815
69
5
0
222,740
0
L
Cu Chulainn
7,678
591
32
2
0
255,163
4
L
Aphrodite
7,806
600
60
5
0
243,643
0
L
Ne Zha
7,752
596
25
2
0
210,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role