Player Matchup

Maui
Maui
GoodGuyy22
Maui
Level 169
God Stats
2W - 0L
1,317 SR
Queue Stats
129W - 118L
1,547 Elo+
Party 1
Thanatos
Thanatos
Invictus1731
Thanatos
Level 104
God Stats
5W - 1L
1,858 SR
Queue Stats
56W - 46L
1,586 Elo+
Party 3
Skadi
Skadi
MCLOLF
Skadi
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,458 Elo+
Solo
Jormungandr
Jormungandr
TrueYams
Jormungandr
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 36L
1,589 Elo+
Party 3
Chiron
Chiron
noJOKEzZ-
Chiron
Level 158
God Stats
1W - 2L
1,337 SR
Queue Stats
89W - 81L
1,475 Elo+
Party 1
Team Averages
Level 129
1,502 SR
1,531 Elo+

VS

Team Averages
Level 128
1,524 SR
1,509 Elo+
Susano
Susano
BigCountry6925
Susano
Level 122
God Stats
3W - 6L
1,303 SR
Queue Stats
112W - 107L
1,540 Elo+
Solo
Ix Chel
Ix Chel
Erickcx
Ix Chel
Level 139
God Stats
1W - 4L
1,500 SR
Queue Stats
313W - 284L
1,529 Elo+
Party 2
Kuzenbo
Kuzenbo
RichHomieJuan97
Kuzenbo
Level 178
God Stats
3W - 5L
1,510 SR
Queue Stats
67W - 52L
1,579 Elo+
Solo
King Arthur
King Arthur
disclosure98
King Arthur
Level 155
God Stats
3W - 9L
1,319 SR
Queue Stats
221W - 197L
1,517 Elo+
Solo
Cernunnos
Cernunnos
paohet29
Cernunnos
Level 45
God Stats
3W - 1L
1,989 SR
Queue Stats
16W - 15L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 2
4,267
610
1,808
4,313
2,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
Invictus1731
Thanatos
8
2 / 1 / 2
4,387
627
2,730
5,655
2,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Skadi
MCLOLF
Skadi
7
2 / 1 / 0
4,196
599
3,917
4,719
1,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jormungandr
TrueYams
Jormungandr
8
1 / 1 / 0
4,497
642
2,763
4,651
2,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
noJOKEzZ-
Chiron
8
1 / 0 / 0
4,438
634
2,175
3,215
975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 3
4,018
574
2,000
5,377
1,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
Erickcx
Ix Chel
8
1 / 2 / 0
4,305
615
2,719
2,890
849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
2 / 1 / 1
4,391
627
2,289
5,956
5,040
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
disclosure98
King Arthur
7
1 / 1 / 0
4,182
597
2,001
5,342
2,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cernunnos
paohet29
Cernunnos
7
1 / 2 / 1
3,784
541
2,051
3,407
1,049
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
7
Kills
5
5
Deaths
7
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
L
Ix Chel
Erickcx
Ix Chel
1
2
0
0.5
W
1
2
2
1
W
Thanatos
Invictus1731
Thanatos
2
1
2
3
W
Skadi
MCLOLF
Skadi
2
1
0
2
L
2
1
1
2.5
W
Jormungandr
TrueYams
Jormungandr
1
1
0
1
L
King Arthur
disclosure98
King Arthur
1
1
0
1
W
Chiron
noJOKEzZ-
Chiron
1
0
0
1
L
Cernunnos
paohet29
Cernunnos
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,393
Damage
11,060
22,553
Taken
22,972
10,239
Mitigated
10,936
8,969
Healing
6,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,000
918
0
2,583
5,377
1,744
0
251
5,126
0
18,415
L
Ix Chel
Erickcx
Ix Chel
2,719
96
135
369
2,890
849
0
120
2,770
20,229
1,267
W
1,808
574
687
665
4,313
2,702
0
998
3,315
10,645
0
W
Thanatos
Invictus1731
Thanatos
2,730
911
0
3,034
5,655
2,157
0
435
5,142
0
25,370
W
Skadi
MCLOLF
Skadi
3,917
2,180
0
1,870
4,719
1,596
0
1,043
3,676
0
21,885
L
2,289
1,141
0
1,944
5,956
5,040
5
862
5,094
11,214
1,227
W
Jormungandr
TrueYams
Jormungandr
2,763
1,481
0
1,547
4,651
2,809
0
0
4,651
27,933
2,509
L
King Arthur
disclosure98
King Arthur
2,001
329
0
1,034
5,342
2,254
0
2,593
2,749
0
24,653
W
Chiron
noJOKEzZ-
Chiron
2,175
898
140
1,026
3,215
975
0
1,877
964
0
25,492
L
Cernunnos
paohet29
Cernunnos
2,051
744
0
414
3,407
1,049
0
575
2,832
0
16,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,785
Gold Earned
20,680
196
Minions Killed
170
0
Camps Cleared
0
709,732
Distance Traveled
692,111
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
4,018
574
40
6
0
157,151
0
L
Ix Chel
4,305
615
42
6
0
143,792
3
W
Maui
4,267
610
11
2
0
135,995
0
W
Thanatos
4,387
627
41
6
0
169,599
0
W
Skadi
4,196
599
45
6
0
113,074
0
L
Kuzenbo
4,391
627
15
2
0
140,182
1
W
Jormungandr
4,497
642
51
7
0
150,200
0
L
King Arthur
4,182
597
40
6
0
126,341
0
W
Chiron
4,438
634
48
7
0
140,864
1
L
Cernunnos
3,784
541
33
5
0
124,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role