Player Matchup

Chaac
Chaac
Doctors01
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,692 Elo+
Party 1
Nike
Nike
Echeverias
Nike
Level 81
God Stats
1W - 0L
1,703 SR
Queue Stats
13W - 4L
1,636 Elo+
Party 1
Merlin
Merlin
TrueUncleMagic
Merlin
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,630 Elo+
Party 1
Team Averages
Level 58
1,568 SR
1,653 Elo+

VS

Team Averages
Level 56
1,637 SR
1,546 Elo+
Cupid
Cupid
Akzyien
Cupid
Level 27
God Stats
9W - 3L
1,675 SR
Queue Stats
9W - 7L
1,639 Elo+
Party 2
Hercules
Hercules
D3AD2Bread62
Hercules
Level 59
God Stats
9W - 3L
1,737 SR
Queue Stats
63W - 87L
1,374 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Grissanation
Ah Muzen Cab
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Doctors01
Chaac
16
2 / 0 / 11
10,905
682
12,531
12,749
16,711
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 0 / 6
12,109
757
17,823
12,123
12,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
4 / 0 / 7
12,679
792
20,454
8,106
5,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Akzyien
Cupid
15
0 / 5 / 0
8,762
548
3,437
16,456
7,307
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
D3AD2Bread62
Hercules
14
0 / 6 / 0
8,761
548
2,015
22,680
13,470
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
Grissanation
Ah Muzen Cab
15
0 / 2 / 0
9,233
577
11,518
18,167
8,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
13
Kills
0
0
Deaths
13
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cupid
Akzyien
Cupid
0
5
0
0
L
Hercules
D3AD2Bread62
Hercules
0
6
0
0
W
Chaac
Doctors01
Chaac
2
0
11
7.5
W
7
0
6
10
L
Ah Muzen Cab
Grissanation
Ah Muzen Cab
0
2
0
0
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,808
Damage
16,970
32,978
Taken
57,303
35,153
Mitigated
29,011
6,502
Healing
12,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Akzyien
Cupid
3,437
1,299
1,292
5,405
16,456
7,307
0
7,002
9,264
0
14,065
L
Hercules
D3AD2Bread62
Hercules
2,015
857
14
2,947
22,680
13,470
0
7,807
14,634
0
17,897
W
Chaac
Doctors01
Chaac
12,531
1,142
0
3,310
12,749
16,711
192
36
12,713
0
28,217
W
17,823
1,807
0
650
12,123
12,696
308
119
12,004
1,591
81,411
L
Ah Muzen Cab
Grissanation
Ah Muzen Cab
11,518
3,577
0
2,485
18,167
8,234
0
5,331
12,753
0
58,041
W
20,454
983
159
2,383
8,106
5,746
1,139
0
8,106
72,090
2,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,693
Gold Earned
26,756
269
Minions Killed
139
0
Camps Cleared
0
946,337
Distance Traveled
909,849
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,762
548
16
1
0
287,443
0
L
Hercules
8,761
548
36
2
0
294,767
0
W
Chaac
10,905
682
34
2
0
348,973
0
W
Nike
12,109
757
89
6
0
299,322
1
L
Ah Muzen Cab
9,233
577
87
5
0
327,639
0
W
Merlin
12,679
792
146
9
0
298,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role