Player Matchup

Fafnir
Fafnir
Beircheart
Fafnir
Level 159
God Stats
3W - 4L
1,510 SR
Queue Stats
52W - 61L
1,536 Elo+
Party 1
King Arthur
King Arthur
IBedwyr
King Arthur
Level 170
God Stats
17W - 26L
1,545 SR
Queue Stats
340W - 399L
1,546 Elo+
Party 2
Nut
Nut
LoyalVenus91843
Nut
Level 120
God Stats
2W - 7L
1,204 SR
Queue Stats
261W - 320L
1,462 Elo+
Party 2
Kukulkan
Kukulkan
PounDTrash52
Kukulkan
Level 147
God Stats
21W - 17L
1,588 SR
Queue Stats
593W - 625L
1,509 Elo+
Party 2
Mercury
Mercury
TiersDontFall
Mercury
Level 162
God Stats
5W - 2L
1,682 SR
Queue Stats
133W - 136L
1,575 Elo+
Party 1
Team Averages
Level 152
1,506 SR
1,526 Elo+

VS

Team Averages
Level 132
1,639 SR
1,553 Elo+
Bellona
Bellona
Archimaz
Bellona
Level 162
God Stats
2W - 1L
1,620 SR
Queue Stats
17W - 19L
1,666 Elo+
Solo
Ah Puch
Ah Puch
Daerrec
Ah Puch
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
315W - 281L
1,604 Elo+
Solo
Xing Tian
Xing Tian
GryphonR
Xing Tian
Level 99
God Stats
1W - 2L
1,631 SR
Queue Stats
11W - 14L
1,494 Elo+
Party 3
Arachne
Arachne
NuruhuineDagnir
Arachne
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,494 Elo+
Party 3
Nut
Nut
Phoenixmage13
Nut
Level 147
God Stats
4W - 3L
1,945 SR
Queue Stats
16W - 23L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Beircheart
Fafnir
6
0 / 1 / 0
3,115
623
1,349
3,815
3,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
IBedwyr
King Arthur
7
1 / 0 / 0
4,058
812
3,212
3,976
2,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

1
0 / 0 / 0
2,436
487
0
0
0
Kukulkan
PounDTrash52
Kukulkan
7
0 / 0 / 0
3,517
703
343
1,686
517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mercury
6
0 / 1 / 1
3,412
682
1,075
3,964
1,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Archimaz
Bellona
6
0 / 0 / 0
3,348
670
2,562
5,313
4,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ah Puch
Daerrec
Ah Puch
7
0 / 0 / 0
3,857
771
798
1,676
481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
GryphonR
Xing Tian
5
0 / 0 / 0
3,502
700
466
2,206
896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 1 / 0
3,073
615
799
4,191
1,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
1 / 0 / 0
3,791
758
1,393
2,055
704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
1
Kills
1
2
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
Archimaz
Bellona
0
0
0
0
L
Fafnir
Beircheart
Fafnir
0
1
0
0
W
Ah Puch
Daerrec
Ah Puch
0
0
0
0
W
Xing Tian
GryphonR
Xing Tian
0
0
0
0
L
King Arthur
IBedwyr
King Arthur
1
0
0
1
L
0
0
0
0
W
0
1
0
0
W
1
0
0
1
L
Kukulkan
PounDTrash52
Kukulkan
0
0
0
0
L
Mercury
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,979
Damage
6,018
13,441
Taken
15,441
7,746
Mitigated
7,685
3,761
Healing
5,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Archimaz
Bellona
2,562
684
0
2,226
5,313
4,141
0
0
5,313
0
20,186
L
Fafnir
Beircheart
Fafnir
1,349
458
0
1,667
3,815
3,344
0
466
3,349
12,054
0
W
Ah Puch
Daerrec
Ah Puch
798
0
0
898
1,676
481
0
343
1,333
26,774
0
W
Xing Tian
GryphonR
Xing Tian
466
0
504
360
2,206
896
0
162
2,044
8,942
0
L
King Arthur
IBedwyr
King Arthur
3,212
573
0
940
3,976
2,445
0
0
3,976
0
24,408
L
0
0
0
0
0
0
0
0
0
0
0
W
799
702
0
1,087
4,191
1,463
0
0
4,191
0
12,797
W
1,393
1,006
0
354
2,055
704
0
1,187
868
0
26,247
L
Kukulkan
PounDTrash52
Kukulkan
343
42
0
319
1,686
517
0
320
1,366
22,141
0
L
Mercury
1,075
411
0
835
3,964
1,440
0
478
3,486
0
19,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,538
Gold Earned
17,571
136
Minions Killed
179
0
Camps Cleared
0
399,850
Distance Traveled
498,459
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
3,348
670
33
7
0
101,100
0
L
Fafnir
3,115
623
17
3
0
91,317
0
W
Ah Puch
3,857
771
55
11
0
94,443
0
W
Xing Tian
3,502
700
13
3
0
105,007
2
L
King Arthur
4,058
812
41
8
0
100,486
0
L
Nut
2,436
487
0
0
0
0
0
W
Arachne
3,073
615
28
6
0
120,335
0
W
Nut
3,791
758
50
10
0
77,574
0
L
Kukulkan
3,517
703
36
7
0
94,471
0
L
Mercury
3,412
682
42
8
0
113,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role