Player Matchup

Chang'e
Chang'e
Silver II
Asmuel18
Chang'e
Silver II
Level 144
God Stats
2W - 2L
1,770 SR
Queue Stats
259W - 274L
1,239 MMR
Solo
Medusa
Medusa
Gold V
Deliriufu
Medusa
Gold V
Level 129
God Stats
2W - 2L
1,485 SR
Queue Stats
68W - 79L
1,383 MMR
Party 4
Geb
Geb
Silver I
IAponte019
Geb
Silver I
Level 128
God Stats
4W - 3L
1,894 SR
Queue Stats
84W - 100L
1,077 MMR
Party 4
Mercury
Mercury
Bronze III
Jitsü
Mercury
Bronze III
Level 145
God Stats
0W - 1L
1,747 SR
Queue Stats
3W - 2L
1,500 MMR
Party 3
Ra
Ra
Gold IV
Ovrr
Ra
Gold IV
Level 155
God Stats
0W - 2L
1,162 SR
Queue Stats
8W - 4L
1,678 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 140
1,612 SR
1,375 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,500 SR
1,410 MMR
Thanatos
Thanatos
Gold III
 
Thanatos
Gold III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Platinum III
 
Scylla
Platinum III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Silver III
 
Hou Yi
Silver III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver IV
Gynpekt
Fenrir
Silver IV
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 34L
1,274 MMR
Party 1
Guan Yu
Guan Yu
Silver IV
JacaMen
Guan Yu
Silver IV
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 35L
1,274 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Asmuel18
Chang'e
13
1 / 3 / 1
6,981
537
5,361
11,282
3,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Deliriufu
Medusa
11
3 / 5 / 0
6,921
532
7,701
10,238
3,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 4 / 5
5,937
457
2,861
10,342
7,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
Jitsü
Mercury
9
3 / 7 / 3
5,896
454
4,038
12,948
5,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
Ovrr
Ra
12
2 / 6 / 2
6,765
520
5,036
10,383
3,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ThorThothJanusBake Kujira

VS

Bans
SurtrAwilixKukulkanArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
12 / 1 / 7
8,345
642
13,855
12,040
5,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
 
Scylla
15
8 / 0 / 4
8,258
635
8,676
6,015
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
 
Hou Yi
13
4 / 3 / 6
7,578
583
8,011
9,184
4,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Gynpekt
Fenrir
9
0 / 5 / 13
6,105
470
2,837
12,552
8,570
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
JacaMen
Guan Yu
12
1 / 1 / 2
6,973
536
5,665
10,158
9,816
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
10
Kills
25
25
Deaths
10
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
12
1
7
15.5
W
Scylla
 
Scylla
8
0
4
10
W
Hou Yi
 
Hou Yi
4
3
6
2.33
L
Chang'e
Asmuel18
Chang'e
1
3
1
0.5
L
Medusa
Deliriufu
Medusa
3
5
0
0.6
W
Fenrir
Gynpekt
Fenrir
0
5
13
1.3
L
1
4
5
0.88
W
Guan Yu
JacaMen
Guan Yu
1
1
2
2
L
Mercury
Jitsü
Mercury
3
7
3
0.64
L
Ra
Ovrr
Ra
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,997
Damage
39,044
55,193
Taken
49,949
24,483
Mitigated
30,056
12,692
Healing
21,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
13,855
4,496
0
14,088
12,040
5,251
0
2,693
9,264
0
58,267
W
Scylla
 
Scylla
8,676
1,347
0
417
6,015
2,403
0
2,118
3,897
77,133
813
W
Hou Yi
 
Hou Yi
8,011
4,872
0
2,846
9,184
4,016
0
1,252
7,932
0
55,855
L
Chang'e
Asmuel18
Chang'e
5,361
346
311
5,436
11,282
3,828
0
1,434
9,848
47,633
1,141
L
Medusa
Deliriufu
Medusa
7,701
2,951
0
1,693
10,238
3,620
0
1,069
9,169
0
48,209
W
Fenrir
Gynpekt
Fenrir
2,837
837
0
967
12,552
8,570
0
2,772
9,780
0
8,781
L
2,861
417
0
2,541
10,342
7,867
0
920
9,422
11,413
0
W
Guan Yu
JacaMen
Guan Yu
5,665
873
0
2,685
10,158
9,816
0
3,867
6,291
0
53,820
L
Mercury
Jitsü
Mercury
4,038
1,836
0
460
12,948
5,334
0
1,032
11,916
0
31,670
L
Ra
Ovrr
Ra
5,036
745
456
1,795
10,383
3,834
0
4,176
6,207
48,340
281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,500
Gold Earned
37,259
310
Minions Killed
379
0
Camps Cleared
0
1,271,400
Distance Traveled
1,408,012
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,345
642
79
6
0
340,105
0
W
Scylla
8,258
635
118
9
0
280,807
4
W
Hou Yi
7,578
583
102
8
0
237,815
0
L
Chang'e
6,981
537
95
7
0
221,132
2
L
Medusa
6,921
532
60
5
0
230,185
2
W
Fenrir
6,105
470
8
1
0
280,919
1
L
Geb
5,937
457
22
2
0
278,448
4
W
Guan Yu
6,973
536
72
6
0
268,366
3
L
Mercury
5,896
454
52
4
0
277,176
0
L
Ra
6,765
520
81
6
0
264,459
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role