Player Matchup

Lancelot
Lancelot
CABO_SUICIDA25
Lancelot
Level 107
God Stats
5W - 1L
1,500 SR
Queue Stats
48W - 45L
1,500 Elo+
Solo
Tiamat
Tiamat
CabbageMan454
Tiamat
Level 117
God Stats
9W - 2L
1,733 SR
Queue Stats
35W - 16L
1,655 Elo+
Party 2
Loki
Loki
GetSkyJacked
Loki
Level 132
God Stats
27W - 16L
1,681 SR
Queue Stats
38W - 27L
1,634 Elo+
Party 2
Nike
Nike
Letucee
Nike
Level 85
God Stats
1W - 0L
1,670 SR
Queue Stats
3W - 2L
1,512 Elo+
Party 2
Cthulhu
Cthulhu
SLEEZ UwU
Cthulhu
Level 39
God Stats
29W - 14L
1,646 SR
Queue Stats
31W - 18L
1,727 Elo+
Party 2
Team Averages
Level 96
1,646 SR
1,606 Elo+

VS

Team Averages
Level 100
1,507 SR
1,548 Elo+
Hel
Hel
Lil_Kenja
Hel
Level 143
God Stats
1W - 2L
1,574 SR
Queue Stats
198W - 209L
1,571 Elo+
Solo
Hou Yi
Hou Yi
Phoenix41
Hou Yi
Level 29
God Stats
1W - 2L
1,333 SR
Queue Stats
4W - 9L
1,393 Elo+
Party 1
Maman Brigitte
Maman Brigitte
ZephyrLee
Maman Brigitte
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
308W - 279L
1,563 Elo+
Party 1
Hercules
Hercules
hinomaru
Hercules
Level 176
God Stats
0W - 4L
1,449 SR
Queue Stats
425W - 379L
1,609 Elo+
Party 1
Chang'e
Chang'e
minelord01
Chang'e
Level 103
God Stats
84W - 58L
1,678 SR
Queue Stats
291W - 253L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
12
2 / 2 / 0
6,595
507
7,219
8,785
4,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 4 / 8
7,099
546
8,444
9,100
5,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
9 / 0 / 1
8,378
644
7,936
11,222
4,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nike
Letucee
Nike
12
1 / 4 / 0
7,019
540
6,963
13,014
10,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
SLEEZ UwU
Cthulhu
11
0 / 0 / 3
6,281
483
4,697
6,720
3,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,417
494
3,041
8,499
6,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
Phoenix41
Hou Yi
11
0 / 1 / 2
6,342
488
2,029
7,945
2,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maman Brigitte
ZephyrLee
Maman Brigitte
12
1 / 3 / 0
6,255
481
4,259
11,415
4,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
hinomaru
Hercules
13
4 / 1 / 0
7,917
609
9,121
14,573
13,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
minelord01
Chang'e
13
3 / 5 / 0
7,245
557
6,952
12,072
4,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
13
Kills
10
10
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Lancelot
2
2
0
1
W
1
4
8
1.25
W
9
0
1
9.5
W
Nike
Letucee
Nike
1
4
0
0.25
L
2
3
0
0.67
L
Hou Yi
Phoenix41
Hou Yi
0
1
2
1
W
Cthulhu
SLEEZ UwU
Cthulhu
0
0
3
1.5
L
Maman Brigitte
ZephyrLee
Maman Brigitte
1
3
0
0.33
L
Hercules
hinomaru
Hercules
4
1
0
4
L
Chang'e
minelord01
Chang'e
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,259
Damage
25,402
48,841
Taken
54,504
28,990
Mitigated
32,037
11,244
Healing
15,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
7,219
3,065
0
941
8,785
4,344
0
2,074
6,631
0
42,881
W
8,444
642
0
1,679
9,100
5,881
0
5,260
3,346
50,566
843
W
7,936
2,391
0
6,035
11,222
4,483
588
2,710
8,340
0
70,926
W
Nike
Letucee
Nike
6,963
1,265
0
1,714
13,014
10,494
0
734
11,531
6,250
42,104
L
3,041
350
1,244
3,252
8,499
6,322
0
2,555
5,944
21,827
1,787
L
Hou Yi
Phoenix41
Hou Yi
2,029
1,521
0
1,461
7,945
2,714
0
639
7,273
0
36,168
W
Cthulhu
SLEEZ UwU
Cthulhu
4,697
495
161
714
6,720
3,788
96
2,393
4,266
36,959
0
L
Maman Brigitte
ZephyrLee
Maman Brigitte
4,259
467
0
770
11,415
4,880
0
2,460
8,955
50,397
1,412
L
Hercules
hinomaru
Hercules
9,121
2,922
0
5,250
14,573
13,404
0
1,907
11,643
0
55,140
L
Chang'e
minelord01
Chang'e
6,952
310
560
3,270
12,072
4,717
0
7,033
5,039
51,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,372
Gold Earned
34,176
417
Minions Killed
362
0
Camps Cleared
0
1,426,819
Distance Traveled
1,243,874
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,595
507
66
5
0
282,431
0
W
Tiamat
7,099
546
83
6
0
273,403
3
W
Loki
8,378
644
110
8
0
313,442
0
W
Nike
7,019
540
84
6
0
287,154
2
L
Hel
6,417
494
22
2
0
224,065
0
L
Hou Yi
6,342
488
57
4
0
240,605
0
W
Cthulhu
6,281
483
74
6
0
270,389
1
L
Maman Brigitte
6,255
481
82
6
0
299,614
0
L
Hercules
7,917
609
97
7
0
224,254
2
L
Chang'e
7,245
557
104
8
0
255,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role