Player Matchup

Neith
Neith
Bronze V
NienJ92
Neith
Bronze V
Level 49
God Stats
7W - 9L
1,692 SR
Queue Stats
55W - 76L
1,388 MMR
Solo
Vulcan
Vulcan
Gold III
PipilasHardy
Vulcan
Gold III
Level 179
God Stats
51W - 59L
1,597 SR
Queue Stats
282W - 357L
1,535 MMR
Party 1
Tyr
Tyr
Silver I
thefaceslasher1
Tyr
Silver I
Level 126
God Stats
32W - 32L
1,566 SR
Queue Stats
87W - 121L
1,321 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,618 SR
1,415 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 148
1,502 SR
1,484 MMR
Bacchus
Bacchus
Gold II
CubaSlays
Bacchus
Gold II
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
41W - 37L
1,561 MMR
Party 2
Kukulkan
Kukulkan
Silver II
Patric_Lamounier
Kukulkan
Silver II
Level 139
God Stats
17W - 18L
1,380 SR
Queue Stats
130W - 211L
1,330 MMR
Solo
Hercules
Hercules
Gold II
xxron4ld07xx
Hercules
Gold II
Level 149
God Stats
3W - 5L
1,626 SR
Queue Stats
41W - 37L
1,561 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
NienJ92
Neith
14
1 / 3 / 0
9,464
631
5,681
11,131
5,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Vulcan
15
0 / 2 / 0
9,416
628
12,509
10,122
4,483
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 1 / 0
8,747
583
7,947
13,667
13,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
AchillesBake KujiraDiscordiaCharonNe Zha

VS

Bans
ThothPersephoneCthulhuSkadiShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CubaSlays
Bacchus
17
5 / 1 / 1
10,615
708
11,431
12,713
15,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
1 / 0 / 3
10,392
693
8,432
6,263
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
xxron4ld07xx
Hercules
16
0 / 0 / 5
9,529
635
10,261
21,226
23,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
15
1
Kills
6
6
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CubaSlays
Bacchus
5
1
1
5.5
L
Neith
NienJ92
Neith
1
3
0
0.33
W
1
0
3
2.5
L
Vulcan
0
2
0
0
L
0
1
0
0
W
Hercules
xxron4ld07xx
Hercules
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,137
Damage
30,124
34,920
Taken
40,202
23,209
Mitigated
41,847
5,985
Healing
11,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CubaSlays
Bacchus
11,431
729
0
3,643
12,713
15,708
0
3,998
8,715
27,922
5,373
L
Neith
NienJ92
Neith
5,681
2,336
0
1,328
11,131
5,040
0
5,600
4,764
0
40,397
W
8,432
407
0
0
6,263
2,925
1,187
2,038
4,225
81,076
0
L
Vulcan
12,509
8,627
65
2,893
10,122
4,483
0
5,188
4,322
61,928
0
L
7,947
438
0
1,699
13,667
13,686
191
6,353
6,299
0
16,541
W
Hercules
xxron4ld07xx
Hercules
10,261
1,813
0
7,980
21,226
23,214
100
6,512
14,706
0
21,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,627
Gold Earned
30,536
197
Minions Killed
211
0
Camps Cleared
0
904,076
Distance Traveled
934,801
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,615
708
30
2
0
310,861
0
L
Neith
9,464
631
75
5
0
258,510
0
W
Kukulkan
10,392
693
149
10
0
299,727
2
L
Vulcan
9,416
628
101
7
0
311,581
0
L
Tyr
8,747
583
21
1
0
333,985
0
W
Hercules
9,529
635
32
2
0
324,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role