Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
EdwardEdward99
Chronos
Level 105
God Stats
0W - 2L
1,245 SR
Queue Stats
87W - 80L
1,373 Elo+
Solo
Serqet
Serqet
ElementSkeleton
Serqet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Janus
Janus
HATAIIIA
Janus
Level 121
God Stats
3W - 3L
1,283 SR
Queue Stats
172W - 159L
1,388 Elo+
Solo
Ix Chel
Ix Chel
Rexaze
Ix Chel
Level 146
God Stats
3W - 2L
1,576 SR
Queue Stats
133W - 136L
1,586 Elo+
Solo
Team Averages
Level 97
1,421 SR
1,469 Elo+

VS

Team Averages
Level 112
1,528 SR
1,509 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Darksmile24
Jormungandr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 38L
1,340 Elo+
Solo
Nox
Nox
KsA-_M_-
Nox
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,723 Elo+
Solo
Xbalanque
Xbalanque
Stoned8
Xbalanque
Level 156
God Stats
11W - 3L
1,452 SR
Queue Stats
560W - 574L
1,514 Elo+
Solo
Fafnir
Fafnir
rezasezeza
Fafnir
Level 89
God Stats
2W - 0L
1,686 SR
Queue Stats
38W - 39L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
2 / 1 / 7
8,386
645
12,401
8,784
4,598
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 6
8,108
624
12,444
13,301
6,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 4 / 8
8,349
642
2,795
12,234
16,534
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Janus
HATAIIIA
Janus
14
0 / 3 / 7
8,114
624
10,508
10,491
5,029
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ix Chel
Rexaze
Ix Chel
16
7 / 1 / 3
8,995
692
14,374
9,937
5,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
3 / 3 / 6
10,321
794
5,435
20,719
18,015
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Jormungandr
Darksmile24
Jormungandr
15
1 / 3 / 8
8,926
687
5,039
12,604
12,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
4 / 3 / 5
9,475
729
14,250
10,702
5,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Xbalanque
Stoned8
Xbalanque
17
3 / 1 / 9
10,029
771
20,268
10,205
9,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fafnir
rezasezeza
Fafnir
16
1 / 1 / 8
10,185
783
4,305
14,485
16,884
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
48
10
Kills
12
13
Deaths
11
31
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
1
7
5.5
W
Guan Yu
 
Guan Yu
3
3
6
2
W
Jormungandr
Darksmile24
Jormungandr
1
3
8
1.67
L
1
4
6
1
L
0
4
8
1
L
Janus
HATAIIIA
Janus
0
3
7
1.17
W
4
3
5
2.17
L
Ix Chel
Rexaze
Ix Chel
7
1
3
8.5
W
Xbalanque
Stoned8
Xbalanque
3
1
9
7.5
W
Fafnir
rezasezeza
Fafnir
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,522
Damage
49,297
54,747
Taken
68,715
38,196
Mitigated
62,048
23,923
Healing
25,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
12,401
5,028
2,380
1,868
8,784
4,598
0
4,153
4,587
0
22,676
W
Guan Yu
 
Guan Yu
5,435
614
6,863
6,724
20,719
18,015
60
9,184
11,271
0
14,225
W
Jormungandr
Darksmile24
Jormungandr
5,039
1,290
510
402
12,604
12,152
178
6,936
5,668
13,691
0
L
12,444
1,937
824
1,016
13,301
6,544
0
5,226
7,934
22,639
897
L
2,795
195
647
1,644
12,234
16,534
0
5,126
6,935
0
4,478
L
Janus
HATAIIIA
Janus
10,508
1,375
782
2,789
10,491
5,029
156
3,645
6,748
30,074
0
W
14,250
188
1,507
1,795
10,702
5,791
1,374
6,471
4,063
26,436
934
L
Ix Chel
Rexaze
Ix Chel
14,374
3,043
6,830
5,143
9,937
5,491
204
3,800
5,997
24,701
919
W
Xbalanque
Stoned8
Xbalanque
20,268
992
1,334
1,237
10,205
9,206
1,668
4,875
5,330
0
41,315
W
Fafnir
rezasezeza
Fafnir
4,305
579
2,265
3,088
14,485
16,884
579
8,845
5,448
13,380
749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,952
Gold Earned
48,936
126
Minions Killed
138
0
Camps Cleared
0
1,114,288
Distance Traveled
1,190,060
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,386
645
29
2
0
227,369
0
W
Guan Yu
10,321
794
15
1
0
261,764
0
W
Jormungandr
8,926
687
19
1
0
205,257
2
L
Chronos
8,108
624
32
2
0
227,541
0
L
Serqet
8,349
642
3
0
0
237,146
0
L
Janus
8,114
624
42
3
0
199,716
0
W
Nox
9,475
729
39
3
0
232,409
0
L
Ix Chel
8,995
692
20
2
0
222,516
0
W
Xbalanque
10,029
771
50
4
0
240,052
0
W
Fafnir
10,185
783
15
1
0
250,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role