Player Matchup

Zhong Kui
Zhong Kui
Chrispurrs
Zhong Kui
Level 182
God Stats
6W - 9L
1,348 SR
Queue Stats
140W - 138L
1,532 Elo+
Solo
Nemesis
Nemesis
DaffodilOwl5650
Nemesis
Level 144
God Stats
2W - 7L
1,143 SR
Queue Stats
324W - 315L
1,518 Elo+
Party 1
Cupid
Cupid
FrogMilker04
Cupid
Level 69
God Stats
31W - 30L
1,514 SR
Queue Stats
174W - 184L
1,454 Elo+
Party 1
Ra
Ra
RealMilan
Ra
Level 152
God Stats
6W - 2L
1,824 SR
Queue Stats
65W - 57L
1,493 Elo+
Solo
Ymir
Ymir
X x V M I x X
Ymir
Level 147
God Stats
40W - 42L
1,663 SR
Queue Stats
393W - 363L
1,583 Elo+
Party 1
Team Averages
Level 139
1,499 SR
1,516 Elo+

VS

Team Averages
Level 70
1,591 SR
1,572 Elo+
Kukulkan
Kukulkan
BrickHandFights
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,638 Elo+
Party 2
Cernunnos
Cernunnos
FourBubbles8746
Cernunnos
Level 89
God Stats
4W - 4L
1,716 SR
Queue Stats
113W - 101L
1,586 Elo+
Solo
Achilles
Achilles
GreaterStone37
Achilles
Level 73
God Stats
0W - 1L
1,508 SR
Queue Stats
8W - 11L
1,460 Elo+
Party 2
Thanatos
Thanatos
Revylagoon26
Thanatos
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,638 Elo+
Party 2
Charon
Charon
WadeAround
Charon
Level 82
God Stats
4W - 2L
1,729 SR
Queue Stats
10W - 9L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Chrispurrs
Zhong Kui
14
5 / 1 / 3
8,942
639
12,036
9,999
7,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
7 / 1 / 6
8,266
590
10,915
12,659
6,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 2 / 3
6,692
478
4,006
9,832
3,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 0 / 4
8,505
608
4,442
4,740
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 1 / 7
7,562
540
3,971
10,828
9,070
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
0 / 5 / 0
6,464
462
3,094
7,669
3,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
FourBubbles8746
Cernunnos
14
1 / 2 / 1
7,737
553
7,701
10,290
4,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
11
1 / 4 / 0
6,588
471
4,398
13,247
10,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
Revylagoon26
Thanatos
10
1 / 5 / 0
6,214
444
1,945
11,046
4,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charon
WadeAround
Charon
11
1 / 2 / 3
7,341
524
7,566
12,511
10,621
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
18
Kills
4
5
Deaths
18
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
5
0
0
W
Zhong Kui
Chrispurrs
Zhong Kui
5
1
3
6.5
W
7
1
6
10
L
Cernunnos
FourBubbles8746
Cernunnos
1
2
1
0.75
W
1
2
3
1.25
L
Achilles
1
4
0
0.25
W
2
0
4
4
L
Thanatos
Revylagoon26
Thanatos
1
5
0
0.2
L
Charon
WadeAround
Charon
1
2
3
1.25
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,370
Damage
24,704
48,058
Taken
54,763
28,360
Mitigated
33,319
16,568
Healing
13,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
3,094
166
0
0
7,669
3,149
811
3,355
4,268
42,079
1,063
W
Zhong Kui
Chrispurrs
Zhong Kui
12,036
4,295
0
5,389
9,999
7,208
1,338
1,335
8,212
54,153
12,785
W
10,915
5,392
0
1,429
12,659
6,155
0
2,103
10,512
0
75,352
L
Cernunnos
FourBubbles8746
Cernunnos
7,701
2,078
0
5,371
10,290
4,486
0
2,045
8,245
0
76,770
W
4,006
1,993
194
5,100
9,832
3,818
391
2,504
7,328
0
42,670
L
Achilles
4,398
943
0
1,385
13,247
10,434
0
7,572
5,675
0
29,053
W
4,442
195
813
1,655
4,740
2,109
706
1,718
3,022
65,942
1,103
L
Thanatos
Revylagoon26
Thanatos
1,945
518
0
3,216
11,046
4,629
0
3,228
7,818
0
34,381
L
Charon
WadeAround
Charon
7,566
1,651
0
3,033
12,511
10,621
0
3,291
9,135
22,379
0
W
3,971
516
0
1,988
10,828
9,070
0
2,866
7,918
23,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,967
Gold Earned
34,344
439
Minions Killed
338
0
Camps Cleared
0
1,351,683
Distance Traveled
1,282,373
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,464
462
82
6
0
243,198
0
W
Zhong Kui
8,942
639
110
8
0
187,531
5
W
Nemesis
8,266
590
101
7
0
347,511
0
L
Cernunnos
7,737
553
123
9
0
239,420
0
W
Cupid
6,692
478
71
5
0
251,302
0
L
Achilles
6,588
471
48
3
0
278,939
0
W
Ra
8,505
608
128
9
0
288,308
0
L
Thanatos
6,214
444
58
4
0
262,055
0
L
Charon
7,341
524
27
2
0
258,761
5
W
Ymir
7,562
540
29
2
0
277,031
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role