Player Matchup

Kuzenbo
Kuzenbo
MarioMDN10531
Kuzenbo
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,307 Elo+
Party 1
Thoth
Thoth
Ralthus
Thoth
Level 149
God Stats
1W - 2L
1,358 SR
Queue Stats
71W - 100L
1,449 Elo+
Party 1
Tiamat
Tiamat
SoulVerna
Tiamat
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 50L
1,453 Elo+
Party 1
Hachiman
Hachiman
WontedRobsmack
Hachiman
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 72L
1,412 Elo+
Party 1
Hercules
Hercules
Zabimaru
Hercules
Level 149
God Stats
0W - 2L
1,302 SR
Queue Stats
53W - 66L
1,490 Elo+
Party 1
Team Averages
Level 131
1,432 SR
1,422 Elo+

VS

Team Averages
Level 120
1,610 SR
1,650 Elo+
He Bo
He Bo
 
He Bo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Jmystery234
Hercules
Level 159
God Stats
1W - 0L
1,492 SR
Queue Stats
16W - 5L
1,864 Elo+
Party 2
Anhur
Anhur
ThickCowboy
Anhur
Level 89
God Stats
2W - 0L
1,686 SR
Queue Stats
3W - 0L
1,864 Elo+
Party 2
Awilix
Awilix
clendl
Awilix
Level 46
God Stats
34W - 30L
1,608 SR
Queue Stats
281W - 292L
1,499 Elo+
Party 3
Xing Tian
Xing Tian
iNF ANGEL
Xing Tian
Level 150
God Stats
4W - 2L
1,763 SR
Queue Stats
343W - 358L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
11
0 / 3 / 0
7,075
416
3,207
11,080
9,079
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
Ralthus
Thoth
15
0 / 3 / 0
8,315
489
2,927
8,850
3,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
SoulVerna
Tiamat
13
1 / 4 / 1
7,666
451
4,261
14,992
9,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
16
0 / 1 / 0
8,759
515
6,638
8,282
3,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
Zabimaru
Hercules
17
3 / 3 / 0
10,021
589
11,270
27,154
23,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
4 / 1 / 4
10,135
596
9,455
8,382
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
Jmystery234
Hercules
13
2 / 0 / 6
8,895
523
5,911
16,085
15,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 0 / 2
10,270
604
6,126
8,307
3,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Awilix
clendl
Awilix
15
1 / 1 / 6
8,536
502
7,436
13,376
5,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
iNF ANGEL
Xing Tian
17
3 / 2 / 2
10,369
610
19,125
17,189
16,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
4
Kills
14
14
Deaths
4
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
4
1
4
6
W
Hercules
Jmystery234
Hercules
2
0
6
5
L
Kuzenbo
0
3
0
0
L
Thoth
Ralthus
Thoth
0
3
0
0
L
Tiamat
SoulVerna
Tiamat
1
4
1
0.38
W
4
0
2
5
L
Hachiman
0
1
0
0
L
Hercules
Zabimaru
Hercules
3
3
0
1
W
Awilix
clendl
Awilix
1
1
6
4
W
Xing Tian
iNF ANGEL
Xing Tian
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,303
Damage
48,053
70,358
Taken
63,339
48,829
Mitigated
44,345
27,792
Healing
23,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
9,455
690
0
1,122
8,382
3,327
0
2,772
5,610
85,930
2,238
W
Hercules
Jmystery234
Hercules
5,911
2,346
0
6,936
16,085
15,524
70
3,154
12,931
0
29,620
L
Kuzenbo
3,207
1,200
86
2,243
11,080
9,079
5
883
10,197
24,898
0
L
Thoth
Ralthus
Thoth
2,927
74
0
819
8,850
3,636
0
4,007
4,843
69,540
0
L
Tiamat
SoulVerna
Tiamat
4,261
699
0
6,568
14,992
9,321
0
3,680
11,205
50,470
0
W
6,126
2,976
0
5,389
8,307
3,520
216
1,427
6,880
0
98,959
L
Hachiman
6,638
3,318
0
3,858
8,282
3,176
1,053
661
7,621
0
82,164
L
Hercules
Zabimaru
Hercules
11,270
3,048
0
14,218
27,154
23,617
0
17,148
8,470
6,051
76,697
W
Awilix
clendl
Awilix
7,436
3,321
0
7,505
13,376
5,907
0
3,742
9,634
0
67,251
W
Xing Tian
iNF ANGEL
Xing Tian
19,125
1,371
0
2,490
17,189
16,067
0
3,036
14,153
73,819
2,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,836
Gold Earned
48,205
558
Minions Killed
593
0
Camps Cleared
0
1,642,112
Distance Traveled
1,744,332
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,135
596
151
9
0
348,209
3
W
Hercules
8,895
523
27
2
0
357,010
8
L
Kuzenbo
7,075
416
33
2
0
324,640
2
L
Thoth
8,315
489
130
8
0
345,255
5
L
Tiamat
7,666
451
91
5
0
340,726
0
W
Anhur
10,270
604
190
11
0
328,359
1
L
Hachiman
8,759
515
144
8
0
314,196
5
L
Hercules
10,021
589
160
9
0
317,295
0
W
Awilix
8,536
502
91
5
0
404,004
0
W
Xing Tian
10,369
610
134
8
0
306,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role