Player Matchup

Charon
Charon
Crb8816
Charon
Level 61
God Stats
5W - 4L
1,571 SR
Queue Stats
99W - 108L
1,414 Elo+
Solo
Poseidon
Poseidon
DoCSavage7108
Poseidon
Level 65
God Stats
8W - 6L
1,603 SR
Queue Stats
167W - 132L
1,472 Elo+
Party 2
Fenrir
Fenrir
E1DERZTR0N1C
Fenrir
Level 48
God Stats
14W - 15L
1,423 SR
Queue Stats
294W - 305L
1,401 Elo+
Solo
King Arthur
King Arthur
Waterbury8358
King Arthur
Level 69
God Stats
7W - 14L
1,566 SR
Queue Stats
634W - 598L
1,415 Elo+
Party 2
Hachiman
Hachiman
pabloscar04
Hachiman
Level 66
God Stats
7W - 6L
1,696 SR
Queue Stats
162W - 150L
1,477 Elo+
Solo
Team Averages
Level 62
1,572 SR
1,436 Elo+

VS

Team Averages
Level 65
1,458 SR
1,453 Elo+
Ah Puch
Ah Puch
SmiteIsDogWater
Ah Puch
Level 60
God Stats
1W - 0L
1,483 SR
Queue Stats
8W - 7L
1,449 Elo+
Party 1
Sun Wukong
Sun Wukong
THE-NICKATRON
Sun Wukong
Level 58
God Stats
2W - 1L
1,335 SR
Queue Stats
84W - 95L
1,344 Elo+
Solo
Charon
Charon
dirtyr0b
Charon
Level 62
God Stats
2W - 2L
1,303 SR
Queue Stats
24W - 30L
1,449 Elo+
Party 1
Neith
Neith
ivancito2006
Neith
Level 58
God Stats
13W - 7L
1,671 SR
Queue Stats
151W - 143L
1,455 Elo+
Solo
Awilix
Awilix
xIPhoenixIx
Awilix
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 28L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Crb8816
Charon
11
0 / 0 / 0
6,806
486
5,087
9,373
5,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
DoCSavage7108
Poseidon
12
0 / 3 / 1
7,280
520
8,079
8,875
3,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
13
1 / 1 / 1
7,221
516
2,837
12,087
6,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

King Arthur
Waterbury8358
King Arthur
14
2 / 0 / 0
8,478
606
9,308
11,193
11,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
pabloscar04
Hachiman
11
0 / 2 / 0
6,430
459
4,533
9,319
3,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
7,119
509
5,209
10,930
4,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
THE-NICKATRON
Sun Wukong
12
0 / 1 / 1
6,523
466
5,127
14,443
13,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
dirtyr0b
Charon
12
3 / 0 / 1
7,282
520
4,701
9,915
5,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 0 / 3
6,830
488
6,587
6,639
2,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Awilix
12
2 / 1 / 1
6,637
474
4,742
12,834
5,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
3
Kills
6
6
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charon
Crb8816
Charon
0
0
0
0
L
Poseidon
DoCSavage7108
Poseidon
0
3
1
0.17
L
Fenrir
1
1
1
1.5
W
1
1
1
1.5
W
Sun Wukong
THE-NICKATRON
Sun Wukong
0
1
1
0.5
L
King Arthur
Waterbury8358
King Arthur
2
0
0
2
W
Charon
dirtyr0b
Charon
3
0
1
3.5
W
0
0
3
1.5
L
Hachiman
pabloscar04
Hachiman
0
2
0
0
W
Awilix
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,844
Damage
26,366
50,847
Taken
54,761
30,179
Mitigated
31,739
15,065
Healing
19,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
Crb8816
Charon
5,087
579
1,682
3,123
9,373
5,377
0
2,272
7,101
20,760
2,566
L
Poseidon
DoCSavage7108
Poseidon
8,079
1,228
0
1,476
8,875
3,475
0
5,666
3,209
58,137
2,242
L
Fenrir
2,837
1,001
0
3,803
12,087
6,106
0
194
11,805
0
60,842
W
5,209
534
0
5,214
10,930
4,755
102
5,390
5,540
55,132
0
W
Sun Wukong
THE-NICKATRON
Sun Wukong
5,127
945
0
5,613
14,443
13,198
0
636
13,807
0
45,164
L
King Arthur
Waterbury8358
King Arthur
9,308
1,363
0
2,541
11,193
11,913
0
99
10,497
288
63,241
W
Charon
dirtyr0b
Charon
4,701
887
1,489
2,326
9,915
5,295
0
3,293
6,622
22,502
673
W
6,587
1,811
0
2,598
6,639
2,711
170
1,321
5,318
0
60,973
L
Hachiman
pabloscar04
Hachiman
4,533
1,581
0
2,440
9,319
3,308
0
1,576
7,743
0
40,856
W
Awilix
4,742
1,628
0
2,185
12,834
5,780
27
2,067
10,767
0
43,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,215
Gold Earned
34,391
410
Minions Killed
368
0
Camps Cleared
0
1,395,207
Distance Traveled
1,404,214
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,806
486
28
2
0
292,122
3
L
Poseidon
7,280
520
111
8
0
244,797
0
L
Fenrir
7,221
516
94
7
0
334,954
4
W
Ah Puch
7,119
509
97
7
0
261,011
0
W
Sun Wukong
6,523
466
76
5
0
248,580
0
L
King Arthur
8,478
606
103
7
0
274,226
0
W
Charon
7,282
520
33
2
0
285,716
6
W
Neith
6,830
488
88
6
0
273,227
0
L
Hachiman
6,430
459
74
5
0
249,108
0
W
Awilix
6,637
474
74
5
0
335,680
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role