Player Matchup

Anubis
Anubis
Batman4473
Anubis
Level 105
God Stats
4W - 3L
1,500 SR
Queue Stats
31W - 52L
1,598 Elo+
Party 1
Ne Zha
Ne Zha
Grandpagamingw
Ne Zha
Level 126
God Stats
0W - 1L
1,197 SR
Queue Stats
47W - 63L
1,523 Elo+
Party 1
Xbalanque
Xbalanque
SHADOWBARRAGE00
Xbalanque
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 76L
1,463 Elo+
Party 1
Terra
Terra
snooty killer77
Terra
Level 120
God Stats
0W - 2L
1,350 SR
Queue Stats
38W - 55L
1,447 Elo+
Party 1
Janus
Janus
theguthboy
Janus
Level 156
God Stats
0W - 3L
1,715 SR
Queue Stats
42W - 67L
1,387 Elo+
Party 1
Team Averages
Level 131
1,453 SR
1,483 Elo+

VS

Team Averages
Level 129
1,543 SR
1,529 Elo+
Mulan
Mulan
 
Mulan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
LunarPillow
Izanami
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 4L
1,568 Elo+
Solo
Nox
Nox
Theguardian0128
Nox
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
269W - 245L
1,544 Elo+
Party 2
Thor
Thor
Wet Hairline
Thor
Level 161
God Stats
14W - 7L
1,717 SR
Queue Stats
825W - 787L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Batman4473
Anubis
9
1 / 5 / 0
4,858
442
3,080
6,634
2,526
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

10
1 / 1 / 0
5,294
481
2,714
7,401
3,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
SHADOWBARRAGE00
Xbalanque
10
0 / 3 / 2
5,251
477
4,562
8,134
2,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 3 / 0
6,115
556
5,280
9,505
9,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
10
1 / 3 / 2
5,900
536
3,055
5,886
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
5 / 1 / 0
6,995
636
6,758
12,318
6,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cerberus
 
Cerberus
10
1 / 1 / 9
6,265
570
3,923
8,621
5,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
LunarPillow
Izanami
13
6 / 0 / 1
7,032
639
4,443
5,245
1,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 3
6,207
564
1,234
3,842
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 0 / 4
6,258
569
6,451
8,915
3,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
15
15
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
1
0
5
W
Cerberus
 
Cerberus
1
1
9
5.5
L
Anubis
Batman4473
Anubis
1
5
0
0.2
L
1
1
0
1
W
Izanami
LunarPillow
Izanami
6
0
1
6.5
L
Xbalanque
SHADOWBARRAGE00
Xbalanque
0
3
2
0.33
W
0
2
3
0.75
W
3
0
4
5
L
1
3
0
0.33
L
Janus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,691
Damage
22,809
37,560
Taken
38,941
19,086
Mitigated
19,065
7,060
Healing
12,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,758
1,521
0
2,997
12,318
6,980
0
3,643
8,028
0
48,557
W
Cerberus
 
Cerberus
3,923
375
0
3,049
8,621
5,903
0
1,426
7,153
26,656
0
L
Anubis
Batman4473
Anubis
3,080
104
0
675
6,634
2,526
0
1,702
4,932
21,332
759
L
2,714
681
0
1,122
7,401
3,123
0
260
7,141
0
38,493
W
Izanami
LunarPillow
Izanami
4,443
2,421
0
2,753
5,245
1,894
592
1,168
4,019
0
63,203
L
Xbalanque
SHADOWBARRAGE00
Xbalanque
4,562
2,299
0
1,627
8,134
2,575
0
1,084
7,050
0
39,733
W
1,234
503
0
500
3,842
1,286
0
2,048
1,524
42,099
0
W
6,451
1,590
0
2,950
8,915
3,002
0
1,259
7,530
0
43,608
L
5,280
1,033
0
1,937
9,505
9,324
0
146
9,359
37,826
2,779
L
Janus
3,055
202
0
1,699
5,886
1,538
0
1,965
3,921
33,419
2,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,418
Gold Earned
32,757
337
Minions Killed
425
0
Camps Cleared
0
1,089,155
Distance Traveled
1,078,970
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,995
636
93
8
0
197,277
2
W
Cerberus
6,265
570
66
6
0
226,307
0
L
Anubis
4,858
442
32
3
0
206,595
0
L
Ne Zha
5,294
481
67
6
0
260,464
0
W
Izanami
7,032
639
109
10
0
195,926
1
L
Xbalanque
5,251
477
64
6
0
203,865
0
W
Nox
6,207
564
86
8
0
219,756
0
W
Thor
6,258
569
71
6
0
239,704
0
L
Terra
6,115
556
89
8
0
195,540
1
L
Janus
5,900
536
85
8
0
222,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role