Player Matchup

Baron Samedi
Baron Samedi
CamelGod25
Baron Samedi
Level 32
God Stats
3W - 3L
1,368 SR
Queue Stats
67W - 76L
1,489 Elo+
Party 2
Thanatos
Thanatos
Faentax
Thanatos
Level 66
God Stats
26W - 21L
1,534 SR
Queue Stats
139W - 133L
1,521 Elo+
Party 2
Sun Wukong
Sun Wukong
LeTsGoBrAnDoNnN
Sun Wukong
Level 49
God Stats
1W - 0L
1,384 SR
Queue Stats
103W - 115L
1,510 Elo+
Solo
Ullr
Ullr
TheMcRibMangler
Ullr
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 5L
1,876 Elo+
Solo
Zeus
Zeus
eegster
Zeus
Level 60
God Stats
4W - 2L
1,914 SR
Queue Stats
98W - 93L
1,518 Elo+
Party 2
Team Averages
Level 53
1,540 SR
1,583 Elo+

VS

Team Averages
Level 57
1,599 SR
1,498 Elo+
Odin
Odin
AcidAdrenaline
Odin
Level 63
God Stats
2W - 3L
1,574 SR
Queue Stats
43W - 35L
1,586 Elo+
Party 1
King Arthur
King Arthur
Mal0ThePhoneApp
King Arthur
Level 33
God Stats
31W - 25L
1,754 SR
Queue Stats
38W - 38L
1,508 Elo+
Solo
Medusa
Medusa
NxJxP
Medusa
Level 38
God Stats
3W - 2L
1,500 SR
Queue Stats
95W - 101L
1,335 Elo+
Solo
Sobek
Sobek
PenivorePele
Sobek
Level 69
God Stats
13W - 9L
1,668 SR
Queue Stats
85W - 53L
1,609 Elo+
Party 1
Chiron
Chiron
herbertwastaken
Chiron
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 106L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CamelGod25
Baron Samedi
15
1 / 2 / 9
8,838
491
6,479
15,679
15,594
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Thanatos
Faentax
Thanatos
17
9 / 2 / 5
9,773
543
18,637
17,604
10,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Sun Wukong
LeTsGoBrAnDoNnN
Sun Wukong
16
0 / 3 / 0
9,572
532
3,819
15,097
16,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
6 / 1 / 3
10,772
598
14,036
15,923
8,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
eegster
Zeus
16
2 / 3 / 4
9,442
525
11,806
9,209
4,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 7
9,243
514
8,672
16,014
7,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

King Arthur
Mal0ThePhoneApp
King Arthur
17
4 / 1 / 0
10,998
611
15,093
16,199
19,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Medusa
NxJxP
Medusa
14
1 / 7 / 0
8,615
479
8,204
16,669
6,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
4 / 3 / 1
9,620
534
7,923
17,050
17,309
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 3 / 4
8,669
482
6,310
13,590
4,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
18
Kills
11
11
Deaths
18
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
4
7
1.13
W
Baron Samedi
CamelGod25
Baron Samedi
1
2
9
2.75
W
Thanatos
Faentax
Thanatos
9
2
5
5.75
W
Sun Wukong
LeTsGoBrAnDoNnN
Sun Wukong
0
3
0
0
L
King Arthur
Mal0ThePhoneApp
King Arthur
4
1
0
4
L
Medusa
NxJxP
Medusa
1
7
0
0.14
L
4
3
1
1.5
W
6
1
3
7.5
W
Zeus
eegster
Zeus
2
3
4
1.33
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,777
Damage
46,202
73,512
Taken
79,522
55,369
Mitigated
54,389
31,331
Healing
18,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,672
2,958
0
3,239
16,014
7,057
0
3,102
12,690
0
67,073
W
Baron Samedi
CamelGod25
Baron Samedi
6,479
852
2,187
4,410
15,679
15,594
56
3,669
12,010
36,503
0
W
Thanatos
Faentax
Thanatos
18,637
5,823
0
11,188
17,604
10,246
0
2,067
15,537
0
73,080
W
Sun Wukong
LeTsGoBrAnDoNnN
Sun Wukong
3,819
866
0
6,697
15,097
16,328
98
0
15,097
0
86,692
L
King Arthur
Mal0ThePhoneApp
King Arthur
15,093
1,514
0
2,996
16,199
19,172
0
613
14,796
0
101,507
L
Medusa
NxJxP
Medusa
8,204
2,863
0
3,314
16,669
6,593
0
710
15,959
0
67,855
L
7,923
1,045
0
4,558
17,050
17,309
0
7,139
9,603
29,613
288
W
14,036
6,890
0
4,906
15,923
8,532
0
1,178
14,745
0
114,860
W
Zeus
eegster
Zeus
11,806
1,409
0
1,943
9,209
4,669
27
1,463
7,746
75,293
2,880
L
6,310
1,232
974
3,824
13,590
4,258
0
5,584
7,518
0
70,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,397
Gold Earned
47,145
601
Minions Killed
520
0
Camps Cleared
0
1,813,349
Distance Traveled
1,809,549
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,243
514
91
5
0
395,514
0
W
Baron Samedi
8,838
491
38
2
0
326,472
3
W
Thanatos
9,773
543
79
4
0
400,784
0
W
Sun Wukong
9,572
532
162
9
0
361,223
0
L
King Arthur
10,998
611
167
9
0
386,792
2
L
Medusa
8,615
479
103
6
0
311,152
0
L
Sobek
9,620
534
31
2
0
381,039
4
W
Ullr
10,772
598
171
10
0
342,019
4
W
Zeus
9,442
525
151
8
0
382,851
3
L
Chiron
8,669
482
128
7
0
335,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role