Player Matchup

King Arthur
King Arthur
GoobyKingPlz
King Arthur
Level 47
God Stats
12W - 11L
1,512 SR
Queue Stats
34W - 32L
1,536 Elo+
Party 4
Baron Samedi
Baron Samedi
HermitJr
Baron Samedi
Level 38
God Stats
3W - 8L
1,191 SR
Queue Stats
30W - 33L
1,386 Elo+
Party 2
Sobek
Sobek
Manatizame
Sobek
Level 84
God Stats
4W - 3L
1,388 SR
Queue Stats
57W - 54L
1,492 Elo+
Party 2
Chiron
Chiron
SageofSixFaps
Chiron
Level 32
God Stats
2W - 0L
1,754 SR
Queue Stats
45W - 55L
1,473 Elo+
Party 4
Agni
Agni
kaolengmian
Agni
Level 46
God Stats
239W - 268L
1,451 SR
Queue Stats
239W - 270L
1,461 Elo+
Solo
Team Averages
Level 49
1,459 SR
1,470 Elo+

VS

Team Averages
Level 45
1,457 SR
1,425 Elo+
Ishtar
Ishtar
 
Ishtar
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Bluesky7811
Discordia
Level 26
God Stats
4W - 14L
1,479 SR
Queue Stats
4W - 16L
1,443 Elo+
Party 3
Cernunnos
Cernunnos
Knoccout44FromPB
Cernunnos
Level 116
God Stats
2W - 5L
1,481 SR
Queue Stats
200W - 185L
1,426 Elo+
Party 1
Olorun
Olorun
Tokinjones_85
Olorun
Level 14
God Stats
2W - 8L
1,324 SR
Queue Stats
20W - 21L
1,413 Elo+
Party 1
Sobek
Sobek
luysifer666
Sobek
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 61L
1,343 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GoobyKingPlz
King Arthur
11
0 / 0 / 7
6,181
1,236
4,641
4,651
3,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
HermitJr
Baron Samedi
10
1 / 0 / 1
5,958
1,192
1,017
512
196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rejuvenating Heart

Rejuvenating Heart

+55
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 40 units of you by 75% of that healing.

Sobek
11
0 / 1 / 4
5,798
1,160
2,295
4,717
3,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
6 / 0 / 2
6,977
1,395
7,138
3,473
1,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
3 / 0 / 5
7,099
1,420
6,540
1,676
634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

412

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
1 / 1 / 0
6,059
1,212
3,651
5,503
2,143
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
Bluesky7811
Discordia
10
0 / 4 / 0
5,526
1,105
2,343
6,294
2,216
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
10
0 / 0 / 0
5,186
1,037
0
0
0
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 1
5,646
1,129
3,218
9,520
3,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 0 / 1
5,616
1,123
2,422
6,291
4,842
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
10
Kills
1
1
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
1
0
1
L
Discordia
Bluesky7811
Discordia
0
4
0
0
W
King Arthur
GoobyKingPlz
King Arthur
0
0
7
3.5
W
Baron Samedi
HermitJr
Baron Samedi
1
0
1
1.5
L
Cernunnos
0
0
0
0
W
Sobek
0
1
4
2
W
6
0
2
7
L
0
5
1
0.1
W
3
0
5
5.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,631
Damage
11,634
15,029
Taken
27,608
8,848
Mitigated
12,921
2,690
Healing
1,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
3,651
2,112
0
479
5,503
2,143
0
1,294
4,128
0
17,992
L
Discordia
Bluesky7811
Discordia
2,343
102
0
0
6,294
2,216
0
2,797
3,415
7,190
112
W
King Arthur
GoobyKingPlz
King Arthur
4,641
775
0
230
4,651
3,057
0
2,934
1,717
0
6,747
W
Baron Samedi
HermitJr
Baron Samedi
1,017
0
255
61
512
196
0
220
292
8,525
335
L
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
W
Sobek
2,295
94
0
545
4,717
3,535
0
2,424
2,293
3,102
700
W
7,138
2,218
341
1,067
3,473
1,426
0
1,973
1,500
0
12,789
L
3,218
2,061
180
548
9,520
3,720
0
3,335
6,105
10,301
0
W
6,540
500
0
191
1,676
634
0
432
1,244
28,485
0
L
2,422
426
0
366
6,291
4,842
0
1,655
4,514
6,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,013
Gold Earned
28,033
105
Minions Killed
68
4
Camps Cleared
3
538,912
Distance Traveled
364,262
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,059
1,212
30
6
1
94,171
0
L
Discordia
5,526
1,105
5
1
0
86,753
0
W
King Arthur
6,181
1,236
3
1
0
110,859
0
W
Baron Samedi
5,958
1,192
27
5
2
79,533
0
L
Cernunnos
5,186
1,037
0
0
0
11,457
0
W
Sobek
5,798
1,160
7
1
1
112,277
0
W
Chiron
6,977
1,395
11
2
0
109,096
0
L
Olorun
5,646
1,129
19
4
1
89,676
0
W
Agni
7,099
1,420
57
11
1
127,147
0
L
Sobek
5,616
1,123
14
3
1
82,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role