Player Matchup

Nu Wa
Nu Wa
Gold IV
ElderGoose1
Nu Wa
Gold IV
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,671 MMR
Party 2
Bastet
Bastet
Silver II
LoveVlone
Bastet
Silver II
Level 151
God Stats
4W - 2L
1,672 SR
Queue Stats
11W - 6L
1,534 MMR
Party 2
Xing Tian
Xing Tian
Gold II
Sheletredshark
Xing Tian
Gold II
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 153L
1,614 MMR
Party 1
Odin
Odin
Gold II
djisnotonfire
Odin
Gold II
Level 119
God Stats
1W - 1L
1,308 SR
Queue Stats
161W - 156L
1,580 MMR
Party 1
Anhur
Anhur
Gold I
dropahoe
Anhur
Gold I
Level 181
God Stats
4W - 3L
1,550 SR
Queue Stats
107W - 100L
1,601 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 138
1,506 SR
1,600 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,620 SR
1,598 MMR
Lancelot
Lancelot
Bronze III
Antagonist0
Lancelot
Bronze III
Level 34
God Stats
0W - 3L
1,757 SR
Queue Stats
14W - 11L
1,600 MMR
Solo
Danzaburou
Danzaburou
Gold III
Brimstone19709
Danzaburou
Gold III
Level 135
God Stats
9W - 10L
1,621 SR
Queue Stats
775W - 806L
1,586 MMR
Solo
Athena
Athena
Gold I
Rascuache666
Athena
Gold I
Level 192
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 127L
1,604 MMR
Solo
Tiamat
Tiamat
Gold I
Yang1k
Tiamat
Gold I
Level 91
God Stats
16W - 9L
1,720 SR
Queue Stats
71W - 48L
1,607 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
bild0b0gans
Sun Wukong
Gold V
Level 124
God Stats
4W - 5L
1,500 SR
Queue Stats
63W - 64L
1,593 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 11
12,621
549
19,503
14,029
6,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
LoveVlone
Bastet
20
7 / 3 / 10
12,651
550
15,562
23,559
11,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Sheletredshark
Xing Tian
19
5 / 2 / 8
12,939
563
18,402
22,389
28,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

17
3 / 4 / 14
11,882
517
9,446
20,136
21,354
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
dropahoe
Anhur
20
10 / 2 / 8
14,037
610
17,778
20,419
10,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Ao KuangThorThoth

VS

Bans
KukulkanBake KujiraThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Antagonist0
Lancelot
18
2 / 7 / 6
10,041
437
13,867
21,234
10,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Danzaburou
Brimstone19709
Danzaburou
18
3 / 8 / 3
11,440
497
9,480
23,796
9,730
Athena
14
2 / 4 / 5
9,653
420
6,003
18,106
20,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
Yang1k
Tiamat
19
2 / 4 / 3
11,281
490
21,678
17,974
15,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
bild0b0gans
Sun Wukong
18
4 / 6 / 3
11,637
506
13,165
26,217
28,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
33
29
Kills
13
13
Deaths
29
51
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Antagonist0
Lancelot
2
7
6
0.71
L
Danzaburou
Brimstone19709
Danzaburou
3
8
3
0.56
W
4
2
11
4.75
W
Bastet
LoveVlone
Bastet
7
3
10
4
L
Athena
2
4
5
1.13
W
Xing Tian
Sheletredshark
Xing Tian
5
2
8
4.5
L
Tiamat
Yang1k
Tiamat
2
4
3
0.88
L
Sun Wukong
bild0b0gans
Sun Wukong
4
6
3
0.92
W
3
4
14
2.5
W
Anhur
dropahoe
Anhur
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,691
Damage
64,193
100,532
Taken
107,327
76,779
Mitigated
84,315
28,267
Healing
21,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Antagonist0
Lancelot
13,867
2,624
0
1,618
21,234
10,800
0
6,903
13,735
0
112,825
L
Danzaburou
Brimstone19709
Danzaburou
9,480
2,384
0
5,194
23,796
9,730
0
5,096
18,353
0
93,221
W
19,503
2,183
0
655
14,029
6,075
1,197
7,203
5,551
118,199
576
W
Bastet
LoveVlone
Bastet
15,562
5,904
0
13,150
23,559
11,310
321
4,325
18,392
0
118,262
L
Athena
6,003
1,383
0
2,524
18,106
20,190
0
4,418
13,152
30,106
4,479
W
Xing Tian
Sheletredshark
Xing Tian
18,402
1,653
0
830
22,389
28,028
152
1,894
19,063
81,140
2,625
L
Tiamat
Yang1k
Tiamat
21,678
976
0
2,328
17,974
15,264
0
4,931
12,569
106,415
4,129
L
Sun Wukong
bild0b0gans
Sun Wukong
13,165
2,309
0
9,634
26,217
28,331
15
12,689
12,016
0
90,258
W
9,446
2,809
0
2,063
20,136
21,354
1,231
6,128
12,777
552
31,293
W
Anhur
dropahoe
Anhur
17,778
11,918
0
11,569
20,419
10,012
3,435
3,907
16,033
0
128,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,130
Gold Earned
54,052
640
Minions Killed
652
0
Camps Cleared
0
2,371,061
Distance Traveled
2,154,827
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,041
437
128
6
0
509,182
0
L
Danzaburou
11,440
497
140
6
0
399,663
2
W
Nu Wa
12,621
549
191
8
0
465,363
3
W
Bastet
12,651
550
130
6
0
562,047
0
L
Athena
9,653
420
48
2
0
358,966
9
W
Xing Tian
12,939
563
128
6
0
450,957
4
L
Tiamat
11,281
490
193
8
0
460,943
3
L
Sun Wukong
11,637
506
143
6
0
426,073
0
W
Odin
11,882
517
33
1
0
474,221
6
W
Anhur
14,037
610
158
7
0
418,473
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role