Player Matchup

Guan Yu
Guan Yu
Art by Aztec
Guan Yu
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,457 Elo+
Solo
Hou Yi
Hou Yi
Brooktrout195
Hou Yi
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,404 Elo+
Party 1
Anhur
Anhur
CheeseCurd
Anhur
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,427 Elo+
Party 1
Osiris
Osiris
sgtwarf
Osiris
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,417 Elo+
Solo
Achilles
Achilles
xSaintMychaelx
Achilles
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
359W - 366L
1,506 Elo+
Solo
Team Averages
Level 142
1,500 SR
1,442 Elo+

VS

Team Averages
Level 146
1,554 SR
1,502 Elo+
Raijin
Raijin
 
Raijin
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
LunarTides
Ishtar
Level 166
God Stats
1W - 1L
1,500 SR
Queue Stats
211W - 201L
1,477 Elo+
Solo
Sylvanus
Sylvanus
RiPPiN Sh0tSs
Sylvanus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 86L
1,507 Elo+
Party 2
Gilgamesh
Gilgamesh
WhitestSneakers
Gilgamesh
Level 120
God Stats
2W - 1L
1,728 SR
Queue Stats
135W - 154L
1,519 Elo+
Party 2
Bellona
Bellona
xMattick
Bellona
Level 153
God Stats
2W - 0L
1,540 SR
Queue Stats
33W - 38L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Art by Aztec
Guan Yu
13
2 / 4 / 2
7,711
643
4,050
11,974
14,881
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

14
0 / 4 / 5
7,631
636
9,576
9,237
4,590
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anhur
14
0 / 3 / 3
7,781
648
5,904
8,542
4,054
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
sgtwarf
Osiris
14
0 / 3 / 5
7,580
632
10,930
12,016
15,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
16
4 / 3 / 1
8,714
726
11,678
13,146
18,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
4 / 2 / 8
9,144
762
8,037
7,852
3,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
LunarTides
Ishtar
16
4 / 1 / 12
9,724
810
8,536
6,433
3,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Sylvanus
RiPPiN Sh0tSs
Sylvanus
16
1 / 0 / 16
9,092
758
7,221
10,173
8,280
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gilgamesh
WhitestSneakers
Gilgamesh
16
3 / 2 / 10
9,144
762
11,804
14,895
17,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bellona
xMattick
Bellona
17
5 / 2 / 8
9,662
805
11,538
11,581
15,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
71
6
Kills
17
17
Deaths
7
16
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
2
8
4
L
Guan Yu
Art by Aztec
Guan Yu
2
4
2
0.75
L
0
4
5
0.63
L
Anhur
0
3
3
0.5
W
Ishtar
LunarTides
Ishtar
4
1
12
10
W
Sylvanus
RiPPiN Sh0tSs
Sylvanus
1
0
16
9
W
Gilgamesh
WhitestSneakers
Gilgamesh
3
2
10
4
L
Osiris
sgtwarf
Osiris
0
3
5
0.83
W
Bellona
xMattick
Bellona
5
2
8
4.5
L
Achilles
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,138
Damage
47,136
54,915
Taken
50,934
57,290
Mitigated
47,992
16,639
Healing
26,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
8,037
835
735
1,579
7,852
3,293
1,180
191
7,348
19,839
0
L
Guan Yu
Art by Aztec
Guan Yu
4,050
263
3,556
2,531
11,974
14,881
0
2,450
9,120
0
6,054
L
9,576
4,713
684
1,005
9,237
4,590
0
3,777
5,268
0
21,587
L
Anhur
5,904
2,532
768
471
8,542
4,054
0
2,730
5,770
0
21,046
W
Ishtar
LunarTides
Ishtar
8,536
4,714
547
863
6,433
3,559
1,668
325
5,800
0
25,459
W
Sylvanus
RiPPiN Sh0tSs
Sylvanus
7,221
587
8,528
6,254
10,173
8,280
201
357
9,141
9,452
0
W
Gilgamesh
WhitestSneakers
Gilgamesh
11,804
938
2,914
1,559
14,895
17,632
679
465
13,787
2,086
21,719
L
Osiris
sgtwarf
Osiris
10,930
1,398
853
2,852
12,016
15,392
0
3,875
7,867
2,129
18,532
W
Bellona
xMattick
Bellona
11,538
724
1,435
1,913
11,581
15,228
35
187
10,518
2,560
20,776
L
Achilles
11,678
962
500
3,419
13,146
18,373
0
4,553
8,332
0
18,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,417
Gold Earned
46,766
129
Minions Killed
131
0
Camps Cleared
0
1,038,416
Distance Traveled
1,178,424
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,144
762
30
3
0
216,649
0
L
Guan Yu
7,711
643
7
1
0
219,860
0
L
Hou Yi
7,631
636
31
3
0
172,476
0
L
Anhur
7,781
648
49
4
0
199,827
0
W
Ishtar
9,724
810
49
4
0
214,417
0
W
Sylvanus
9,092
758
10
1
0
245,793
0
W
Gilgamesh
9,144
762
17
1
0
234,565
0
L
Osiris
7,580
632
20
2
0
216,803
0
W
Bellona
9,662
805
25
2
0
267,000
0
L
Achilles
8,714
726
22
2
0
229,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role