Player Matchup

Rama
Rama
Diamond II
 
Rama
Diamond II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Neith
Neith
Diamond IV
 
Neith
Diamond IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kuzenbo
Kuzenbo
Diamond III
DwarfyP
Kuzenbo
Diamond III
Level 140
God Stats
7W - 9L
1,524 SR
Queue Stats
168W - 158L
2,189 MMR
Solo
Loki
Loki
Diamond II
Masamato
Loki
Diamond II
Level 78
God Stats
12W - 7L
1,833 SR
Queue Stats
178W - 125L
2,301 MMR
Solo
Cthulhu
Cthulhu
Diamond V
UrFreelo_
Cthulhu
Diamond V
Level 149
God Stats
7W - 7L
1,741 SR
Queue Stats
454W - 444L
2,039 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 130
1,620 SR
1,906 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 144
1,532 SR
1,703 MMR
Nut
Nut
Diamond I
 
Nut
Diamond I
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Diamond V
 
Lancelot
Diamond V
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum IV
AndroidShelf44
Sun Wukong
Platinum IV
Level 87
God Stats
3W - 2L
1,378 SR
Queue Stats
50W - 50L
1,986 MMR
Solo
Charon
Charon
Gold III
qKinGz--
Charon
Gold III
Level 153
God Stats
13W - 6L
1,747 SR
Queue Stats
195W - 201L
1,565 MMR
Party 1
Agni
Agni
Platinum II
zSc4r
Agni
Platinum II
Level 118
God Stats
4W - 4L
1,537 SR
Queue Stats
335W - 331L
1,962 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
5 / 1 / 9
9,663
690
12,416
9,825
4,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
 
Neith
15
8 / 1 / 4
9,545
682
13,383
11,954
5,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Kuzenbo
DwarfyP
Kuzenbo
14
3 / 2 / 13
8,675
620
7,745
16,145
19,089
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Loki
15
5 / 3 / 8
8,909
636
7,434
13,688
5,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
UrFreelo_
Cthulhu
15
2 / 0 / 4
9,512
679
11,535
12,601
15,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
Xing TianMaman BrigitteAo KuangOsirisKhepri

VS

Bans
SusanoSobekAresAthenaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
13
1 / 6 / 2
7,413
530
7,228
13,697
5,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Lancelot
 
Lancelot
12
3 / 5 / 2
7,001
500
8,861
16,661
7,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
AndroidShelf44
Sun Wukong
12
0 / 3 / 2
7,504
536
5,701
13,362
9,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
qKinGz--
Charon
11
2 / 2 / 3
7,156
511
6,272
10,736
8,844
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
zSc4r
Agni
13
1 / 7 / 2
7,417
530
8,346
12,235
4,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
23
Kills
7
7
Deaths
23
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
1
9
9.5
W
Neith
 
Neith
8
1
4
10
L
Nut
 
Nut
1
6
2
0.33
L
Lancelot
 
Lancelot
3
5
2
0.8
L
Sun Wukong
AndroidShelf44
Sun Wukong
0
3
2
0.33
W
Kuzenbo
DwarfyP
Kuzenbo
3
2
13
4.75
W
Loki
5
3
8
3
W
Cthulhu
UrFreelo_
Cthulhu
2
0
4
4
L
Charon
qKinGz--
Charon
2
2
3
1.75
L
Agni
zSc4r
Agni
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,513
Damage
36,408
64,213
Taken
66,691
49,135
Mitigated
35,681
22,736
Healing
15,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
12,416
10,545
0
5,683
9,825
4,366
2,364
4,382
5,194
0
97,349
W
Neith
 
Neith
13,383
5,132
0
4,700
11,954
5,002
0
1,592
10,328
0
78,898
L
Nut
 
Nut
7,228
2,807
0
2,302
13,697
5,890
0
3,136
10,508
0
55,099
L
Lancelot
 
Lancelot
8,861
2,306
0
5,638
16,661
7,217
0
2,768
13,784
0
65,124
L
Sun Wukong
AndroidShelf44
Sun Wukong
5,701
1,131
0
3,459
13,362
9,377
0
6,271
6,153
0
61,535
W
Kuzenbo
DwarfyP
Kuzenbo
7,745
2,348
0
3,766
16,145
19,089
105
5,923
9,827
17,596
0
W
Loki
7,434
1,475
0
3,756
13,688
5,339
0
1,003
12,605
0
70,398
W
Cthulhu
UrFreelo_
Cthulhu
11,535
920
0
4,831
12,601
15,339
36
1,055
11,546
68,974
3,234
L
Charon
qKinGz--
Charon
6,272
802
0
1,728
10,736
8,844
0
2,689
7,925
20,848
1,049
L
Agni
zSc4r
Agni
8,346
890
0
2,030
12,235
4,353
360
2,226
10,009
57,276
656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,304
Gold Earned
36,491
516
Minions Killed
452
0
Camps Cleared
0
1,486,472
Distance Traveled
1,430,592
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,663
690
136
10
0
271,310
0
W
Neith
9,545
682
133
10
0
294,841
0
L
Nut
7,413
530
115
8
0
243,105
0
L
Lancelot
7,001
500
93
7
0
350,892
0
L
Sun Wukong
7,504
536
118
8
0
284,271
4
W
Kuzenbo
8,675
620
10
1
0
307,918
5
W
Loki
8,909
636
104
7
0
342,108
0
W
Cthulhu
9,512
679
133
10
0
270,295
3
L
Charon
7,156
511
19
1
0
307,714
2
L
Agni
7,417
530
107
8
0
244,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role