Player Matchup

Thanatos
Thanatos
Platinum I
 
Thanatos
Platinum I
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Horus
Horus
Platinum I
 
Horus
Platinum I
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Diamond I
BRLK
Hachiman
Diamond I
Level 82
God Stats
56W - 47L
1,620 SR
Queue Stats
323W - 304L
2,243 MMR
Party 2
Xing Tian
Xing Tian
Diamond V
Gui_impiedoso
Xing Tian
Diamond V
Level 171
God Stats
6W - 6L
1,782 SR
Queue Stats
353W - 344L
2,008 MMR
Solo
Merlin
Merlin
Diamond IV
chelitoo777gamer
Merlin
Diamond IV
Level 159
God Stats
2W - 0L
1,730 SR
Queue Stats
84W - 70L
2,090 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 143
1,626 SR
1,868 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 135
1,526 SR
1,987 MMR
Janus
Janus
Diamond III
 
Janus
Diamond III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Platinum II
Elv Ghoul
Ravana
Platinum II
Level 159
God Stats
1W - 3L
1,290 SR
Queue Stats
274W - 260L
2,007 MMR
Party 1
Ishtar
Ishtar
Diamond I
Maceta69
Ishtar
Diamond I
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 98L
2,393 MMR
Party 3
Fafnir
Fafnir
Gold I
fangblackcat
Fafnir
Gold I
Level 172
God Stats
1W - 3L
1,606 SR
Queue Stats
45W - 36L
1,894 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond II
tincho2322
Gilgamesh
Diamond II
Level 104
God Stats
25W - 17L
1,737 SR
Queue Stats
247W - 211L
2,143 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
7 / 1 / 4
7,657
589
11,473
12,258
4,831
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
 
Horus
11
3 / 0 / 3
7,009
539
4,264
9,277
6,719
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Hachiman
BRLK
Hachiman
15
4 / 0 / 3
8,349
642
8,290
7,520
3,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Xing Tian
Gui_impiedoso
Xing Tian
14
0 / 0 / 1
8,219
632
9,750
10,582
11,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

14
1 / 0 / 2
7,920
609
4,360
5,876
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
Sun WukongThorBellonaSusano

VS

Bans
KuzenboNe ZhaMaman BrigitteCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 3 / 0
6,548
504
4,799
8,395
2,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Elv Ghoul
Ravana
11
0 / 4 / 0
6,128
471
3,183
8,780
3,199
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ishtar
Maceta69
Ishtar
11
1 / 5 / 0
6,312
486
5,360
9,380
3,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
10
0 / 2 / 1
6,154
473
3,255
9,343
9,594
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
tincho2322
Gilgamesh
13
0 / 1 / 0
7,644
588
5,308
15,864
10,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
15
Kills
1
1
Deaths
15
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
1
4
9
W
Horus
 
Horus
3
0
3
4.5
L
Janus
 
Janus
0
3
0
0
W
Hachiman
BRLK
Hachiman
4
0
3
5.5
L
Ravana
Elv Ghoul
Ravana
0
4
0
0
W
Xing Tian
Gui_impiedoso
Xing Tian
0
0
1
0.5
L
Ishtar
Maceta69
Ishtar
1
5
0
0.2
W
1
0
2
2
L
Fafnir
0
2
1
0.25
L
Gilgamesh
tincho2322
Gilgamesh
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,137
Damage
21,905
45,513
Taken
51,762
28,417
Mitigated
29,405
26,551
Healing
12,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
11,473
3,355
0
12,142
12,258
4,831
0
1,768
10,362
0
62,465
W
Horus
 
Horus
4,264
1,867
1,384
3,719
9,277
6,719
0
3,036
6,035
0
11,961
L
Janus
 
Janus
4,799
163
0
1,215
8,395
2,440
0
1,650
6,683
63,609
876
W
Hachiman
BRLK
Hachiman
8,290
5,008
0
5,767
7,520
3,458
698
1,028
6,492
0
81,785
L
Ravana
Elv Ghoul
Ravana
3,183
949
0
2,838
8,780
3,199
0
1,642
7,008
0
48,227
W
Xing Tian
Gui_impiedoso
Xing Tian
9,750
679
0
2,539
10,582
11,127
0
0
10,582
58,924
5,339
L
Ishtar
Maceta69
Ishtar
5,360
3,757
0
1,726
9,380
3,369
0
0
9,380
0
45,017
W
4,360
673
0
1,000
5,876
2,282
0
2,211
3,475
68,415
1,457
L
Fafnir
3,255
396
0
3,145
9,343
9,594
0
1,022
8,268
12,767
0
L
Gilgamesh
tincho2322
Gilgamesh
5,308
1,393
0
3,805
15,864
10,803
0
7,926
6,882
0
68,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,154
Gold Earned
32,786
481
Minions Killed
444
0
Camps Cleared
0
1,308,543
Distance Traveled
1,322,440
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,657
589
90
7
0
291,046
0
W
Horus
7,009
539
15
1
0
293,257
6
L
Janus
6,548
504
124
10
0
299,358
2
W
Hachiman
8,349
642
125
10
0
235,807
0
L
Ravana
6,128
471
85
7
0
281,367
0
W
Xing Tian
8,219
632
119
9
0
242,784
2
L
Ishtar
6,312
486
83
6
0
241,527
0
W
Merlin
7,920
609
132
10
0
245,649
3
L
Fafnir
6,154
473
15
1
0
253,184
0
L
Gilgamesh
7,644
588
137
11
0
247,004
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role