Player Matchup

Cthulhu
Cthulhu
Câkes
Cthulhu
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 34L
1,634 Elo+
Party 2
Anhur
Anhur
Jibbs_W
Anhur
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 53L
1,552 Elo+
Party 2
Scylla
Scylla
moose11_
Scylla
Level 109
God Stats
1W - 1L
1,922 SR
Queue Stats
45W - 47L
1,552 Elo+
Party 2
Team Averages
Level 88
1,641 SR
1,579 Elo+

VS

Team Averages
Level 103
1,540 SR
1,503 Elo+
Ares
Ares
 
Ares
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KillingKingDo
Ah Muzen Cab
Level 155
God Stats
2W - 0L
1,775 SR
Queue Stats
6W - 1L
1,802 Elo+
Party 1
Loki
Loki
lzdenilsonlz
Loki
Level 32
God Stats
1W - 1L
1,346 SR
Queue Stats
1W - 7L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Câkes
Cthulhu
12
3 / 4 / 0
7,334
815
7,312
11,116
10,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
Jibbs_W
Anhur
10
0 / 4 / 1
5,951
661
2,351
9,891
3,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
moose11_
Scylla
10
0 / 6 / 0
5,918
658
4,347
8,020
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
2 / 2 / 7
7,503
834
8,202
9,808
9,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
KillingKingDo
Ah Muzen Cab
15
7 / 0 / 5
9,045
1,005
13,906
9,611
4,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
5 / 1 / 4
7,934
882
3,725
4,512
1,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
14
14
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
2
7
2.75
L
Cthulhu
Câkes
Cthulhu
3
4
0
0.75
L
Anhur
Jibbs_W
Anhur
0
4
1
0.13
W
Ah Muzen Cab
KillingKingDo
Ah Muzen Cab
7
0
5
9.5
W
5
1
4
7
L
Scylla
moose11_
Scylla
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,010
Damage
25,833
29,027
Taken
23,931
16,606
Mitigated
15,597
3,090
Healing
5,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
8,202
784
0
1,500
9,808
9,437
0
4,226
5,134
13,419
1,359
L
Cthulhu
Câkes
Cthulhu
7,312
868
189
1,638
11,116
10,389
0
3,338
7,534
16,400
115
L
Anhur
Jibbs_W
Anhur
2,351
965
0
711
9,891
3,663
0
2,474
7,183
0
11,253
W
Ah Muzen Cab
KillingKingDo
Ah Muzen Cab
13,906
6,873
0
3,852
9,611
4,412
2,273
4,691
4,764
0
58,434
W
3,725
435
0
0
4,512
1,748
257
1,918
2,389
0
27,325
L
Scylla
moose11_
Scylla
4,347
386
0
552
8,020
2,554
0
1,558
6,307
19,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,203
Gold Earned
24,482
82
Minions Killed
150
0
Camps Cleared
0
485,280
Distance Traveled
535,001
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,503
834
14
2
0
173,937
0
L
Cthulhu
7,334
815
20
2
0
182,620
0
L
Anhur
5,951
661
27
3
0
146,959
0
W
Ah Muzen Cab
9,045
1,005
95
11
0
169,791
0
W
Loki
7,934
882
41
5
0
191,273
0
L
Scylla
5,918
658
35
4
0
155,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role