Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
MrMcDougal
King Arthur
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
54W - 58L
1,509 Elo+
Party 1
Janus
Janus
Skeebz
Janus
Level 142
God Stats
1W - 0L
1,603 SR
Queue Stats
13W - 5L
1,742 Elo+
Party 1
Ne Zha
Ne Zha
The Real Conky
Ne Zha
Level 152
God Stats
13W - 8L
1,477 SR
Queue Stats
26W - 33L
1,437 Elo+
Solo
Izanami
Izanami
thehannah
Izanami
Level 89
God Stats
5W - 8L
1,053 SR
Queue Stats
248W - 225L
1,484 Elo+
Party 1
Team Averages
Level 131
1,427 SR
1,534 Elo+

VS

Team Averages
Level 142
1,571 SR
1,556 Elo+
Amaterasu
Amaterasu
Amaterasuke
Amaterasu
Level 85
God Stats
4W - 7L
1,547 SR
Queue Stats
5W - 12L
1,350 Elo+
Party 3
Chang'e
Chang'e
Dino_Lui
Chang'e
Level 158
God Stats
13W - 14L
1,519 SR
Queue Stats
233W - 225L
1,540 Elo+
Solo
Jing Wei
Jing Wei
PS5Hentai
Jing Wei
Level 106
God Stats
1W - 1L
1,820 SR
Queue Stats
7W - 10L
1,554 Elo+
Party 3
Xing Tian
Xing Tian
TankyHeat
Xing Tian
Level 156
God Stats
1W - 2L
1,398 SR
Queue Stats
55W - 45L
1,634 Elo+
Party 2
Serqet
Serqet
TankyTactics
Serqet
Level 203
God Stats
1W - 1L
1,574 SR
Queue Stats
96W - 72L
1,704 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
0 / 0 / 3
5,928
593
1,980
5,155
4,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
MrMcDougal
King Arthur
11
2 / 0 / 1
6,817
682
7,237
4,360
4,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Skeebz
Janus
12
2 / 0 / 1
6,263
626
3,768
3,692
1,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 3
5,764
576
3,893
6,021
2,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
thehannah
Izanami
10
1 / 0 / 1
5,617
562
3,707
6,126
2,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Amaterasuke
Amaterasu
9
0 / 2 / 0
4,567
457
208
9,478
7,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
Dino_Lui
Chang'e
9
0 / 2 / 0
4,981
498
2,185
8,160
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
PS5Hentai
Jing Wei
10
0 / 2 / 0
5,539
554
3,486
5,375
1,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
TankyHeat
Xing Tian
8
1 / 0 / 0
5,278
528
2,780
7,505
4,818
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
11
0 / 1 / 1
5,440
544
2,260
7,390
3,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
7
Kills
1
1
Deaths
7
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
0
3
1.5
L
Amaterasu
Amaterasuke
Amaterasu
0
2
0
0
L
Chang'e
Dino_Lui
Chang'e
0
2
0
0
W
King Arthur
MrMcDougal
King Arthur
2
0
1
2.5
L
Jing Wei
PS5Hentai
Jing Wei
0
2
0
0
W
Janus
Skeebz
Janus
2
0
1
2.5
L
Xing Tian
TankyHeat
Xing Tian
1
0
0
1
L
Serqet
0
1
1
0.5
W
2
1
3
3.5
W
Izanami
thehannah
Izanami
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,585
Damage
10,919
25,354
Taken
37,908
14,896
Mitigated
19,745
9,872
Healing
9,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
1,980
179
0
2,490
5,155
4,875
3
1,051
4,104
8,650
4,258
L
Amaterasu
Amaterasuke
Amaterasu
208
208
0
4,006
9,478
7,678
0
0
9,478
0
18,258
L
Chang'e
Dino_Lui
Chang'e
2,185
103
47
1,549
8,160
2,310
0
2,222
5,814
32,980
0
W
King Arthur
MrMcDougal
King Arthur
7,237
1,020
0
660
4,360
4,244
0
78
4,282
257
46,789
L
Jing Wei
PS5Hentai
Jing Wei
3,486
2,841
0
1,594
5,375
1,937
0
338
5,037
0
41,181
W
Janus
Skeebz
Janus
3,768
499
0
1,054
3,692
1,208
0
1,145
2,163
54,551
0
L
Xing Tian
TankyHeat
Xing Tian
2,780
194
0
1,739
7,505
4,818
0
898
6,607
21,277
0
L
Serqet
2,260
158
0
977
7,390
3,002
0
1,519
5,769
0
47,492
W
3,893
1,035
0
2,558
6,021
2,350
0
1,776
4,245
0
33,419
W
Izanami
thehannah
Izanami
3,707
2,978
0
3,110
6,126
2,219
0
915
5,001
0
46,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,389
Gold Earned
25,805
342
Minions Killed
289
0
Camps Cleared
0
1,118,104
Distance Traveled
996,132
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,928
593
22
2
0
222,256
8
L
Amaterasu
4,567
457
35
4
0
175,997
0
L
Chang'e
4,981
498
59
6
0
189,773
4
W
King Arthur
6,817
682
78
8
0
214,814
0
L
Jing Wei
5,539
554
79
8
0
184,450
0
W
Janus
6,263
626
105
11
0
242,084
1
L
Xing Tian
5,278
528
26
3
0
196,731
3
L
Serqet
5,440
544
90
9
0
249,181
1
W
Ne Zha
5,764
576
55
6
0
238,082
0
W
Izanami
5,617
562
82
8
0
200,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role