Player Matchup

Ymir
Ymir
CountRackula229
Ymir
Level 49
God Stats
2W - 1L
1,506 SR
Queue Stats
149W - 155L
1,393 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Sen-Hyung
Morgan Le Fay
Level 46
God Stats
3W - 2L
1,219 SR
Queue Stats
154W - 145L
1,375 Elo+
Solo
Anubis
Anubis
TragicIsntIt
Anubis
Level 13
God Stats
2W - 2L
1,256 SR
Queue Stats
3W - 3L
1,263 Elo+
Party 3
Izanami
Izanami
Wirth_OP
Izanami
Level 38
God Stats
2W - 4L
1,298 SR
Queue Stats
57W - 70L
1,329 Elo+
Party 2
Ao Kuang
Ao Kuang
coolcould
Ao Kuang
Level 67
God Stats
10W - 11L
1,543 SR
Queue Stats
180W - 189L
1,470 Elo+
Party 2
Team Averages
Level 43
1,364 SR
1,366 Elo+

VS

Team Averages
Level 58
1,509 SR
1,386 Elo+
Morgan Le Fay
Morgan Le Fay
Asta_Cool
Morgan Le Fay
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 69L
1,481 Elo+
Party 4
Horus
Horus
Falmous
Horus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
994 Elo+
Solo
Thanatos
Thanatos
Shelly05
Thanatos
Level 90
God Stats
6W - 8L
1,539 SR
Queue Stats
245W - 194L
1,467 Elo+
Party 1
Athena
Athena
Tarnished3616
Athena
Level 57
God Stats
5W - 3L
1,510 SR
Queue Stats
143W - 125L
1,464 Elo+
Party 1
Nut
Nut
jj_jeffy
Nut
Level 43
God Stats
1W - 1L
1,497 SR
Queue Stats
21W - 16L
1,522 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 7
7,172
478
3,825
9,898
7,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
Sen-Hyung
Morgan Le Fay
13
2 / 6 / 4
7,835
522
7,352
11,998
5,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anubis
16
8 / 0 / 2
10,067
671
9,138
6,531
3,556
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
Wirth_OP
Izanami
12
3 / 4 / 9
7,683
512
7,999
11,049
4,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ao Kuang
coolcould
Ao Kuang
15
11 / 1 / 5
9,129
609
11,596
11,099
4,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Asta_Cool
Morgan Le Fay
13
3 / 7 / 2
7,523
502
9,174
12,950
4,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Falmous
Horus
4
0 / 2 / 0
4,621
308
100
2,653
1,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Shelly05
Thanatos
14
9 / 3 / 0
8,311
554
6,401
12,163
4,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 7 / 2
6,529
435
5,725
17,685
13,444
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 5 / 4
6,085
406
8,591
12,164
3,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
24
Kills
12
12
Deaths
24
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Asta_Cool
Morgan Le Fay
3
7
2
0.57
W
0
1
7
3.5
L
Horus
Falmous
Horus
0
2
0
0
W
Morgan Le Fay
Sen-Hyung
Morgan Le Fay
2
6
4
0.67
L
Thanatos
Shelly05
Thanatos
9
3
0
3
L
0
7
2
0.14
W
Anubis
8
0
2
9
W
Izanami
Wirth_OP
Izanami
3
4
9
1.88
W
Ao Kuang
coolcould
Ao Kuang
11
1
5
13.5
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,910
Damage
29,991
50,575
Taken
57,615
25,860
Mitigated
27,347
12,178
Healing
16,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Asta_Cool
Morgan Le Fay
9,174
248
0
1,130
12,950
4,438
0
9,178
3,772
46,815
1,475
W
3,825
460
0
3,009
9,898
7,978
216
1,856
8,042
18,282
0
L
Horus
Falmous
Horus
100
65
0
558
2,653
1,321
0
1,225
1,428
0
3,815
W
Morgan Le Fay
Sen-Hyung
Morgan Le Fay
7,352
630
0
300
11,998
5,063
47
6,743
5,255
48,834
1,339
L
Thanatos
Shelly05
Thanatos
6,401
1,180
0
10,166
12,163
4,202
0
5,007
7,156
0
51,234
L
5,725
1,326
153
1,675
17,685
13,444
520
9,874
7,811
26,478
1,509
W
Anubis
9,138
159
378
4,382
6,531
3,556
0
2,299
4,197
87,259
2,296
W
Izanami
Wirth_OP
Izanami
7,999
5,047
0
2,430
11,049
4,379
852
2,147
8,902
0
50,718
W
Ao Kuang
coolcould
Ao Kuang
11,596
2,367
0
1,679
11,099
4,884
0
1,736
9,363
53,905
0
L
8,591
5,087
0
2,319
12,164
3,942
204
6,318
5,846
0
38,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,886
Gold Earned
33,069
384
Minions Killed
250
0
Camps Cleared
0
1,400,308
Distance Traveled
1,124,157
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,523
502
78
5
0
263,623
0
W
Ymir
7,172
478
24
2
0
261,591
0
L
Horus
4,621
308
5
0
0
59,944
0
W
Morgan Le Fay
7,835
522
80
5
0
257,347
0
L
Thanatos
8,311
554
86
6
0
298,655
0
L
Athena
6,529
435
36
2
0
272,560
0
W
Anubis
10,067
671
136
9
0
258,724
2
W
Izanami
7,683
512
69
5
0
264,869
0
W
Ao Kuang
9,129
609
75
5
0
357,777
0
L
Nut
6,085
406
45
3
0
229,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role