Player Matchup

Hercules
Hercules
AceBalthazar707
Hercules
Level 126
God Stats
2W - 1L
1,281 SR
Queue Stats
49W - 65L
1,571 Elo+
Solo
Aphrodite
Aphrodite
MissLadyGurl
Aphrodite
Level 147
God Stats
24W - 34L
1,472 SR
Queue Stats
38W - 54L
1,412 Elo+
Party 1
Nu Wa
Nu Wa
OverGhoul
Nu Wa
Level 120
God Stats
4W - 7L
1,500 SR
Queue Stats
299W - 285L
1,412 Elo+
Solo
Ymir
Ymir
Ramonchay07
Ymir
Level 67
God Stats
30W - 39L
1,498 SR
Queue Stats
143W - 146L
1,487 Elo+
Solo
Neith
Neith
TheRedBaron2329
Neith
Level 119
God Stats
7W - 7L
1,566 SR
Queue Stats
23W - 35L
1,429 Elo+
Party 1
Team Averages
Level 116
1,464 SR
1,462 Elo+

VS

Team Averages
Level 112
1,496 SR
1,405 Elo+
Hel
Hel
Five5tar_-Ty
Hel
Level 127
God Stats
0W - 4L
1,241 SR
Queue Stats
17W - 16L
1,312 Elo+
Party 2
Loki
Loki
FukSpooky
Loki
Level 101
God Stats
9W - 11L
1,474 SR
Queue Stats
43W - 39L
1,471 Elo+
Solo
Danzaburou
Danzaburou
MxLuisRo
Danzaburou
Level 67
God Stats
2W - 2L
1,709 SR
Queue Stats
330W - 317L
1,439 Elo+
Solo
Merlin
Merlin
Snxooze_
Merlin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,294 Elo+
Party 2
Cerberus
Cerberus
Unforsaken_King_
Cerberus
Level 155
God Stats
16W - 13L
1,556 SR
Queue Stats
281W - 261L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
0 / 3 / 0
6,670
476
4,043
12,820
7,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
MissLadyGurl
Aphrodite
12
0 / 0 / 4
7,320
523
3,504
9,947
8,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
OverGhoul
Nu Wa
13
1 / 0 / 2
7,295
521
9,224
7,135
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 1 / 1
7,305
522
4,310
11,876
6,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
5 / 1 / 1
7,757
554
10,308
9,440
4,148
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
5,802
414
5,504
9,405
5,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
13
3 / 1 / 1
7,154
511
4,361
10,028
4,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
MxLuisRo
Danzaburou
12
0 / 4 / 1
6,771
484
7,601
10,573
4,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Snxooze_
Merlin
12
0 / 1 / 0
6,521
466
4,709
8,007
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 0 / 2
8,413
601
7,177
9,186
6,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
8
Kills
5
5
Deaths
8
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
0
3
0
0
L
0
2
0
0
L
Loki
3
1
1
3.5
W
Aphrodite
MissLadyGurl
Aphrodite
0
0
4
2
L
Danzaburou
MxLuisRo
Danzaburou
0
4
1
0.13
W
Nu Wa
OverGhoul
Nu Wa
1
0
2
2
W
2
1
1
2.5
L
Merlin
Snxooze_
Merlin
0
1
0
0
W
5
1
1
5.5
L
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,389
Damage
29,352
51,218
Taken
47,199
28,707
Mitigated
22,941
25,967
Healing
20,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
4,043
1,907
0
4,084
12,820
7,268
0
5,250
7,570
0
43,493
L
5,504
192
3,261
4,931
9,405
5,655
0
5,573
3,832
33,546
0
L
Loki
4,361
872
35
4,624
10,028
4,047
0
1,408
8,582
0
58,928
W
Aphrodite
MissLadyGurl
Aphrodite
3,504
54
4,665
6,961
9,947
8,231
325
2,301
7,646
31,668
0
L
Danzaburou
MxLuisRo
Danzaburou
7,601
1,986
0
2,038
10,573
4,487
300
1,947
8,626
0
44,470
W
Nu Wa
OverGhoul
Nu Wa
9,224
3,044
80
2,741
7,135
2,845
0
4,897
2,238
55,945
2,203
W
4,310
702
0
5,288
11,876
6,215
0
3,750
8,126
60,473
8,938
L
Merlin
Snxooze_
Merlin
4,709
484
0
500
8,007
2,496
0
6,723
1,284
54,735
0
W
10,308
3,021
364
1,784
9,440
4,148
1,677
742
8,698
0
60,966
L
7,177
550
0
4,980
9,186
6,256
0
1,062
7,685
62,326
2,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,347
Gold Earned
34,661
428
Minions Killed
428
0
Camps Cleared
0
1,290,606
Distance Traveled
1,248,480
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,670
476
78
6
0
227,568
1
L
Hel
5,802
414
49
4
0
241,427
2
L
Loki
7,154
511
83
6
0
272,022
2
W
Aphrodite
7,320
523
45
3
0
277,920
2
L
Danzaburou
6,771
484
79
6
0
256,331
0
W
Nu Wa
7,295
521
86
6
0
234,260
0
W
Ymir
7,305
522
109
8
0
308,854
0
L
Merlin
6,521
466
87
6
0
227,406
0
W
Neith
7,757
554
110
8
0
242,004
0
L
Cerberus
8,413
601
130
9
0
251,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role