Player Matchup

Athena
Athena
AKA qt pie
Athena
Level 153
God Stats
7W - 21L
1,206 SR
Queue Stats
412W - 373L
1,575 Elo+
Solo
Nu Wa
Nu Wa
BLYSKII
Nu Wa
Level 127
God Stats
9W - 8L
1,459 SR
Queue Stats
268W - 272L
1,555 Elo+
Party 2
Jormungandr
Jormungandr
CatGirlOverlord
Jormungandr
Level 121
God Stats
2W - 1L
1,488 SR
Queue Stats
37W - 40L
1,498 Elo+
Solo
Hel
Hel
loudlukenburg23
Hel
Level 129
God Stats
1W - 3L
1,267 SR
Queue Stats
203W - 194L
1,537 Elo+
Party 2
Achilles
Achilles
smokingcookies4
Achilles
Level 39
God Stats
4W - 2L
1,264 SR
Queue Stats
379W - 376L
1,461 Elo+
Solo
Team Averages
Level 114
1,337 SR
1,525 Elo+

VS

Team Averages
Level 147
1,461 SR
1,466 Elo+
Awilix
Awilix
UcIswearr
Awilix
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 94L
1,405 Elo+
Party 1
Charybdis
Charybdis
YaBoiDolo
Charybdis
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 75L
1,436 Elo+
Party 1
Serqet
Serqet
ch0wmain
Serqet
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 30L
1,546 Elo+
Solo
Yemoja
Yemoja
rufflan
Yemoja
Level 155
God Stats
5W - 9L
1,307 SR
Queue Stats
717W - 763L
1,531 Elo+
Solo
Ishtar
Ishtar
vCrossx
Ishtar
Level 138
God Stats
2W - 3L
1,500 SR
Queue Stats
105W - 122L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AKA qt pie
Athena
17
1 / 3 / 9
9,740
696
6,727
18,933
23,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
BLYSKII
Nu Wa
17
3 / 1 / 7
10,454
747
21,654
7,034
3,702
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
CatGirlOverlord
Jormungandr
17
3 / 4 / 8
10,225
730
12,692
22,648
34,792
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
0 / 1 / 7
10,079
720
6,936
7,869
5,191
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
19
6 / 1 / 7
11,020
787
19,409
20,270
36,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
UcIswearr
Awilix
17
2 / 3 / 5
8,928
638
7,451
19,474
20,445
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
YaBoiDolo
Charybdis
18
4 / 3 / 4
10,082
720
20,410
15,930
8,507
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
ch0wmain
Serqet
1
0 / 0 / 0
3,680
263
0
1,534
558
Yemoja
rufflan
Yemoja
17
1 / 3 / 7
8,755
625
6,512
24,930
22,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ishtar
vCrossx
Ishtar
17
2 / 4 / 5
9,304
665
12,510
15,091
7,211
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
30
13
Kills
9
10
Deaths
13
38
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Athena
AKA qt pie
Athena
1
3
9
1.83
W
Nu Wa
BLYSKII
Nu Wa
3
1
7
6.5
W
Jormungandr
CatGirlOverlord
Jormungandr
3
4
8
1.75
L
Awilix
UcIswearr
Awilix
2
3
5
1.5
L
Charybdis
YaBoiDolo
Charybdis
4
3
4
2
L
Serqet
ch0wmain
Serqet
0
0
0
0
W
0
1
7
3.5
L
Yemoja
rufflan
Yemoja
1
3
7
1.5
W
Achilles
6
1
7
9.5
L
Ishtar
vCrossx
Ishtar
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,418
Damage
46,883
76,754
Taken
76,959
104,261
Mitigated
58,815
38,321
Healing
35,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
AKA qt pie
Athena
6,727
1,414
1,739
1,812
18,933
23,938
1,980
1,418
17,515
13,423
0
W
Nu Wa
BLYSKII
Nu Wa
21,654
5,949
2,444
509
7,034
3,702
3,151
659
6,375
55,951
0
W
Jormungandr
CatGirlOverlord
Jormungandr
12,692
2,189
887
2,310
22,648
34,792
1,542
1,675
20,973
28,710
1,856
L
Awilix
UcIswearr
Awilix
7,451
1,877
857
3,991
19,474
20,445
116
10,530
8,278
0
23,041
L
Charybdis
YaBoiDolo
Charybdis
20,410
9,539
1,706
4,184
15,930
8,507
1,459
7,966
7,217
0
57,762
L
Serqet
ch0wmain
Serqet
0
0
0
0
1,534
558
0
1,534
0
0
0
W
6,936
800
17,973
4,510
7,869
5,191
1,207
827
7,042
17,182
1,316
L
Yemoja
rufflan
Yemoja
6,512
1,912
10,385
10,666
24,930
22,094
319
16,712
7,792
12,534
337
W
Achilles
19,409
2,281
429
5,708
20,270
36,638
260
1,773
18,497
570
25,488
L
Ishtar
vCrossx
Ishtar
12,510
5,114
1,017
3,146
15,091
7,211
708
9,569
5,283
0
41,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,518
Gold Earned
40,749
155
Minions Killed
152
0
Camps Cleared
0
1,360,998
Distance Traveled
855,602
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,740
696
8
1
0
269,059
0
W
Nu Wa
10,454
747
45
3
0
270,714
0
W
Jormungandr
10,225
730
39
3
0
214,595
0
L
Awilix
8,928
638
14
1
0
258,645
0
L
Charybdis
10,082
720
74
5
0
197,684
0
L
Serqet
3,680
263
0
0
0
0
0
W
Hel
10,079
720
35
3
0
288,597
0
L
Yemoja
8,755
625
6
0
0
195,907
0
W
Achilles
11,020
787
28
2
0
318,033
0
L
Ishtar
9,304
665
58
4
0
203,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role