Player Matchup

Ao Kuang
Ao Kuang
D1llDough
Ao Kuang
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 23L
1,617 Elo+
Solo
Ymir
Ymir
Imagine Abyss
Ymir
Level 155
God Stats
2W - 5L
1,112 SR
Queue Stats
82W - 98L
1,467 Elo+
Solo
Thor
Thor
Lucky953
Thor
Level 101
God Stats
2W - 2L
1,383 SR
Queue Stats
51W - 91L
1,439 Elo+
Party 1
Discordia
Discordia
Zombieman0921
Discordia
Level 72
God Stats
4W - 3L
1,371 SR
Queue Stats
83W - 145L
1,446 Elo+
Party 1
Anhur
Anhur
jordindeaah
Anhur
Level 67
God Stats
10W - 10L
1,609 SR
Queue Stats
36W - 28L
1,592 Elo+
Solo
Team Averages
Level 89
1,395 SR
1,512 Elo+

VS

Team Averages
Level 112
1,602 SR
1,496 Elo+
Tiamat
Tiamat
Cosmic_Waddles
Tiamat
Level 134
God Stats
4W - 1L
1,737 SR
Queue Stats
6W - 9L
1,492 Elo+
Solo
Osiris
Osiris
FluffyP0rcupine
Osiris
Level 141
God Stats
1W - 1L
1,772 SR
Queue Stats
69W - 62L
1,528 Elo+
Party 2
Geb
Geb
PTBears
Geb
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,326 Elo+
Party 2
Cliodhna
Cliodhna
SwaggyMcYolo69
Cliodhna
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 67L
1,604 Elo+
Solo
Freya
Freya
cxdave
Freya
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 37L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
D1llDough
Ao Kuang
14
5 / 2 / 2
9,040
646
12,261
15,288
12,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 1 / 6
7,664
547
3,284
12,968
10,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
15
4 / 1 / 3
8,286
592
6,973
13,121
6,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Discordia
Zombieman0921
Discordia
14
2 / 1 / 3
8,202
586
7,956
7,716
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
2 / 0 / 3
8,127
581
6,759
4,776
1,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,895
493
5,480
10,271
5,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 5 / 2
6,740
481
4,887
14,002
11,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Geb
11
0 / 1 / 2
6,729
481
5,320
10,152
7,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
13
3 / 3 / 0
7,267
519
6,016
13,072
4,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Freya
cxdave
Freya
12
2 / 3 / 0
6,778
484
8,944
9,110
3,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
14
Kills
5
5
Deaths
14
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Ao Kuang
D1llDough
Ao Kuang
5
2
2
3
L
0
5
2
0.2
W
1
1
6
4
W
Thor
4
1
3
5.5
L
Geb
0
1
2
1
L
Cliodhna
3
3
0
1
W
Discordia
Zombieman0921
Discordia
2
1
3
3.5
L
Freya
cxdave
Freya
2
3
0
0.67
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,233
Damage
30,647
53,869
Taken
56,607
33,748
Mitigated
32,846
14,154
Healing
18,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,480
428
145
3,536
10,271
5,940
0
5,803
4,468
57,521
0
W
Ao Kuang
D1llDough
Ao Kuang
12,261
2,680
0
6,030
15,288
12,143
0
3,317
11,809
57,785
6,894
L
4,887
1,503
0
2,790
14,002
11,631
187
8,466
4,740
0
39,521
W
3,284
723
0
1,857
12,968
10,672
168
6,807
5,621
15,198
0
W
Thor
6,973
1,678
0
2,768
13,121
6,071
0
2,782
10,317
0
70,446
L
Geb
5,320
263
0
3,492
10,152
7,171
0
3,778
6,332
23,766
930
L
Cliodhna
6,016
1,158
0
6,209
13,072
4,839
0
3,100
9,876
0
57,963
W
Discordia
Zombieman0921
Discordia
7,956
267
0
1,649
7,716
3,164
511
3,305
4,407
63,411
711
L
Freya
cxdave
Freya
8,944
2,517
0
2,472
9,110
3,265
0
1,361
7,701
42,804
3,431
W
6,759
2,982
0
1,850
4,776
1,698
809
2,147
2,453
0
60,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,319
Gold Earned
34,409
457
Minions Killed
371
0
Camps Cleared
0
1,320,918
Distance Traveled
1,436,527
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,895
493
97
7
0
262,102
0
W
Ao Kuang
9,040
646
91
7
0
232,331
0
L
Osiris
6,740
481
61
4
0
285,108
1
W
Ymir
7,664
547
23
2
0
260,764
2
W
Thor
8,286
592
106
8
0
289,603
4
L
Geb
6,729
481
20
1
0
295,534
3
L
Cliodhna
7,267
519
106
8
0
325,715
0
W
Discordia
8,202
586
126
9
0
269,460
2
L
Freya
6,778
484
87
6
0
268,068
3
W
Anhur
8,127
581
111
8
0
268,760
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role