Player Matchup

Ymir
Ymir
Attackwhen
Ymir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,389 Elo+
Party 3
Anubis
Anubis
EggFantasy
Anubis
Level 108
God Stats
1W - 2L
1,370 SR
Queue Stats
64W - 75L
1,445 Elo+
Party 3
Nu Wa
Nu Wa
Jonytm
Nu Wa
Level 107
God Stats
17W - 23L
1,406 SR
Queue Stats
104W - 139L
1,407 Elo+
Party 1
Ao Kuang
Ao Kuang
LazyBud1
Ao Kuang
Level 101
God Stats
27W - 31L
1,514 SR
Queue Stats
59W - 67L
1,470 Elo+
Party 3
Cernunnos
Cernunnos
zozzachespin93
Cernunnos
Level 129
God Stats
6W - 3L
1,777 SR
Queue Stats
226W - 244L
1,448 Elo+
Party 1
Team Averages
Level 106
1,513 SR
1,432 Elo+

VS

Team Averages
Level 118
1,458 SR
1,462 Elo+
Arachne
Arachne
Arachnophobiaa
Arachne
Level 122
God Stats
79W - 71L
1,501 SR
Queue Stats
134W - 130L
1,444 Elo+
Party 2
Anubis
Anubis
MamasaurusRex
Anubis
Level 108
God Stats
69W - 64L
1,360 SR
Queue Stats
123W - 115L
1,468 Elo+
Party 2
Kuzenbo
Kuzenbo
Pesky Dingo01
Kuzenbo
Level 104
God Stats
2W - 0L
1,280 SR
Queue Stats
103W - 99L
1,475 Elo+
Party 2
Cernunnos
Cernunnos
TWOISH
Cernunnos
Level 128
God Stats
1W - 0L
1,497 SR
Queue Stats
46W - 36L
1,428 Elo+
Party 2
Odin
Odin
Warhawk21joe
Odin
Level 128
God Stats
4W - 2L
1,654 SR
Queue Stats
231W - 208L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
6,190
476
2,094
8,492
6,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
EggFantasy
Anubis
11
0 / 4 / 0
6,736
518
3,323
8,532
4,308
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Nu Wa
Jonytm
Nu Wa
10
0 / 4 / 0
6,364
490
3,386
6,193
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
LazyBud1
Ao Kuang
9
0 / 3 / 0
5,534
426
2,365
11,215
3,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cernunnos
zozzachespin93
Cernunnos
11
0 / 1 / 0
6,209
478
2,310
6,988
2,555
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 1
7,443
573
7,635
9,300
4,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

13
3 / 0 / 3
7,580
583
4,443
5,719
2,994
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Kuzenbo
10
0 / 0 / 2
5,433
418
1,858
4,428
3,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cernunnos
TWOISH
Cernunnos
10
0 / 0 / 0
5,437
418
2,927
4,735
1,575
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 0 / 1
7,968
613
7,176
9,313
6,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
12
12
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
0
1
6.5
L
0
0
0
0
L
Anubis
EggFantasy
Anubis
0
4
0
0
L
Nu Wa
Jonytm
Nu Wa
0
4
0
0
L
Ao Kuang
LazyBud1
Ao Kuang
0
3
0
0
W
3
0
3
4.5
W
Kuzenbo
0
0
2
1
W
Cernunnos
TWOISH
Cernunnos
0
0
0
0
W
3
0
1
3.5
L
Cernunnos
zozzachespin93
Cernunnos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,478
Damage
24,039
41,420
Taken
33,495
18,624
Mitigated
18,696
14,418
Healing
8,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,635
4,860
0
3,812
9,300
4,063
1,286
2,344
6,956
0
70,089
L
2,094
371
28
2,861
8,492
6,199
78
1,092
7,400
18,700
0
L
Anubis
EggFantasy
Anubis
3,323
248
0
2,954
8,532
4,308
0
0
8,532
50,684
0
L
Nu Wa
Jonytm
Nu Wa
3,386
872
0
250
6,193
1,834
0
3,424
2,769
40,906
1,413
L
Ao Kuang
LazyBud1
Ao Kuang
2,365
532
0
5,537
11,215
3,728
0
1,077
10,138
32,428
2,392
W
4,443
109
0
2,335
5,719
2,994
0
2,969
2,750
54,833
2,315
W
Kuzenbo
1,858
889
0
55
4,428
3,800
395
1,037
3,391
18,091
534
W
Cernunnos
TWOISH
Cernunnos
2,927
957
0
935
4,735
1,575
0
1,062
3,673
0
33,239
W
7,176
561
0
1,745
9,313
6,264
0
3,646
5,667
0
56,416
L
Cernunnos
zozzachespin93
Cernunnos
2,310
683
0
2,788
6,988
2,555
691
444
6,544
0
52,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,033
Gold Earned
33,861
348
Minions Killed
377
0
Camps Cleared
0
1,113,478
Distance Traveled
1,208,934
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,443
573
103
8
0
279,084
0
L
Ymir
6,190
476
26
2
0
238,524
4
L
Anubis
6,736
518
93
7
0
198,255
2
L
Nu Wa
6,364
490
76
6
0
208,103
0
L
Ao Kuang
5,534
426
67
5
0
252,742
0
W
Anubis
7,580
583
101
8
0
205,022
5
W
Kuzenbo
5,433
418
30
2
0
244,474
0
W
Cernunnos
5,437
418
48
4
0
221,592
0
W
Odin
7,968
613
95
7
0
258,762
0
L
Cernunnos
6,209
478
86
7
0
215,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role