Player Matchup

Susano
Susano
Gold V
BerlinCobi
Susano
Gold V
Level 298
God Stats
40W - 48L
1,500 SR
Queue Stats
431W - 436L
1,495 MMR
Solo
Geb
Geb
Bronze III
CcChuckcC
Geb
Bronze III
Level 112
God Stats
0W - 3L
1,341 SR
Queue Stats
0W - 5L
1,311 MMR
Solo
Merlin
Merlin
Silver II
Celephir
Merlin
Silver II
Level 122
God Stats
2W - 1L
1,708 SR
Queue Stats
30W - 34L
1,318 MMR
Solo
Charybdis
Charybdis
Silver V
Figuerolla91595
Charybdis
Silver V
Level 127
God Stats
0W - 2L
1,493 SR
Queue Stats
5W - 6L
1,340 MMR
Solo
Vamana
Vamana
Silver II
Halfr1canHero
Vamana
Silver II
Level 158
God Stats
2W - 1L
1,466 SR
Queue Stats
107W - 124L
1,492 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 163
1,502 SR
1,391 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 151
1,476 SR
1,401 MMR
Izanami
Izanami
Gold V
KillAsegurator
Izanami
Gold V
Level 254
God Stats
1W - 1L
1,328 SR
Queue Stats
38W - 42L
1,392 MMR
Solo
Chaac
Chaac
Bronze IV
i-eXtreMesT
Chaac
Bronze IV
Level 155
God Stats
1W - 0L
1,357 SR
Queue Stats
4W - 8L
1,354 MMR
Party 1
Bellona
Bellona
Gold V
joshvelra
Bellona
Gold V
Level 137
God Stats
7W - 7L
1,397 SR
Queue Stats
700W - 709L
1,315 MMR
Solo
Loki
Loki
Silver II
notsaver
Loki
Silver II
Level 82
God Stats
1W - 0L
1,759 SR
Queue Stats
3W - 3L
1,501 MMR
Party 1
Fafnir
Fafnir
Gold IV
sphynx17
Fafnir
Gold IV
Level 126
God Stats
17W - 14L
1,537 SR
Queue Stats
117W - 128L
1,445 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BerlinCobi
Susano
6
1 / 0 / 2
3,383
677
2,073
4,007
1,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

2
0 / 1 / 0
2,666
533
147
1,736
854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Celephir
Merlin
6
1 / 2 / 1
3,598
720
1,969
3,299
863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charybdis
Figuerolla91595
Charybdis
6
1 / 0 / 0
3,457
691
1,505
3,515
923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
0 / 1 / 0
3,585
717
836
3,713
2,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Ao KuangThanatosAthenaArachne

VS

Bans
JormungandrKukulkanAh Muzen CabSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 1
3,593
719
2,129
2,853
813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

5
0 / 1 / 2
3,266
653
1,739
2,415
898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bellona
joshvelra
Bellona
7
1 / 0 / 0
3,934
787
1,637
2,556
1,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
6
2 / 1 / 0
3,612
722
1,884
3,031
758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
sphynx17
Fafnir
4
0 / 1 / 2
3,640
728
1,034
3,686
2,955
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
3
Kills
4
4
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Susano
BerlinCobi
Susano
1
0
2
2
L
0
1
0
0
L
Merlin
Celephir
Merlin
1
2
1
0.75
L
Charybdis
Figuerolla91595
Charybdis
1
0
0
1
L
0
1
0
0
W
1
0
1
1.5
W
0
1
2
1
W
Bellona
joshvelra
Bellona
1
0
0
1
W
Loki
2
1
0
2
W
Fafnir
sphynx17
Fafnir
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,530
Damage
8,423
16,270
Taken
14,541
5,892
Mitigated
7,139
6,496
Healing
5,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
BerlinCobi
Susano
2,073
932
0
1,868
4,007
1,123
0
168
3,839
0
14,040
L
147
31
0
502
1,736
854
0
114
1,622
2,012
0
L
Merlin
Celephir
Merlin
1,969
233
0
625
3,299
863
0
104
3,195
14,433
0
L
Charybdis
Figuerolla91595
Charybdis
1,505
624
0
2,259
3,515
923
0
648
2,867
0
21,136
L
836
114
0
1,242
3,713
2,129
0
0
3,394
0
19,421
W
2,129
1,633
0
1,708
2,853
813
0
472
2,313
0
24,479
W
1,739
349
0
96
2,415
898
0
700
1,583
0
10,107
W
Bellona
joshvelra
Bellona
1,637
459
0
992
2,556
1,715
0
0
2,313
0
21,388
W
Loki
1,884
652
0
889
3,031
758
0
433
2,472
0
13,056
W
Fafnir
sphynx17
Fafnir
1,034
61
127
1,576
3,686
2,955
0
127
3,501
3,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,689
Gold Earned
18,045
141
Minions Killed
127
0
Camps Cleared
0
454,313
Distance Traveled
551,138
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
3,383
677
23
5
0
123,263
0
L
Geb
2,666
533
4
1
0
43,587
0
L
Merlin
3,598
720
33
7
0
88,645
0
L
Charybdis
3,457
691
39
8
0
91,640
0
L
Vamana
3,585
717
42
8
0
107,178
0
W
Izanami
3,593
719
40
8
0
87,984
0
W
Chaac
3,266
653
15
3
0
121,852
0
W
Bellona
3,934
787
41
8
0
98,161
2
W
Loki
3,612
722
27
5
0
133,909
0
W
Fafnir
3,640
728
4
1
0
109,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role