Player Matchup

Izanami
Izanami
ColonelCungo
Izanami
Level 21
God Stats
1W - 4L
1,305 SR
Queue Stats
21W - 37L
1,437 Elo+
Party 2
Ymir
Ymir
DatGib
Ymir
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 50L
1,620 Elo+
Party 2
Fenrir
Fenrir
IronicUnicorn
Fenrir
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,457 Elo+
Party 2
Tiamat
Tiamat
SpaceLookover
Tiamat
Level 149
God Stats
4W - 3L
1,947 SR
Queue Stats
36W - 65L
1,380 Elo+
Party 2
Loki
Loki
creeper desttre
Loki
Level 145
God Stats
17W - 22L
1,670 SR
Queue Stats
431W - 407L
1,492 Elo+
Solo
Team Averages
Level 115
1,584 SR
1,477 Elo+

VS

Team Averages
Level 135
1,557 SR
1,560 Elo+
Discordia
Discordia
ChristianXXXL
Discordia
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,443 Elo+
Solo
Neith
Neith
CleftChinChamp2
Neith
Level 157
God Stats
4W - 10L
1,391 SR
Queue Stats
232W - 210L
1,574 Elo+
Party 1
Athena
Athena
CrosisZelda
Athena
Level 144
God Stats
5W - 0L
1,816 SR
Queue Stats
102W - 73L
1,610 Elo+
Party 1
Odin
Odin
Most MidTTV
Odin
Level 147
God Stats
3W - 0L
1,732 SR
Queue Stats
99W - 72L
1,564 Elo+
Party 1
Ra
Ra
ldiosyncraticat
Ra
Level 138
God Stats
2W - 1L
1,346 SR
Queue Stats
46W - 44L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ColonelCungo
Izanami
7
0 / 5 / 1
4,219
422
2,060
8,091
2,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
DatGib
Ymir
11
2 / 3 / 0
6,106
611
3,109
7,316
6,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

7
0 / 5 / 0
4,564
456
1,576
11,816
6,136
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 1 / 0
4,876
488
2,619
6,957
3,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 1
5,788
579
3,028
7,013
2,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ChristianXXXL
Discordia
10
2 / 1 / 2
5,787
579
5,622
3,508
1,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
6 / 1 / 1
6,246
625
8,777
4,257
1,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
10
3 / 0 / 7
6,338
634
4,787
7,336
6,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 0 / 6
5,562
556
5,498
5,903
2,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 2 / 2
5,782
578
2,895
4,749
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
4
Kills
14
14
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Discordia
ChristianXXXL
Discordia
2
1
2
3
W
6
1
1
6.5
L
Izanami
ColonelCungo
Izanami
0
5
1
0.1
W
Athena
3
0
7
6.5
L
Ymir
DatGib
Ymir
2
3
0
0.67
L
0
5
0
0
W
1
0
6
4
L
0
1
0
0
L
2
0
1
2.5
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,392
Damage
27,579
41,193
Taken
25,753
20,498
Mitigated
12,990
7,916
Healing
8,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ChristianXXXL
Discordia
5,622
207
0
841
3,508
1,082
13
1,155
2,156
35,291
0
W
8,777
3,475
0
745
4,257
1,609
950
0
4,257
0
54,243
L
Izanami
ColonelCungo
Izanami
2,060
841
0
1,035
8,091
2,350
0
1,397
6,694
0
22,666
W
Athena
4,787
1,532
0
2,571
7,336
6,263
17
1,315
5,774
17,893
2,693
L
Ymir
DatGib
Ymir
3,109
716
0
350
7,316
6,332
0
3,143
4,173
31,424
3,403
L
1,576
256
0
2,128
11,816
6,136
0
3,117
8,699
0
8,052
W
5,498
1,274
0
2,342
5,903
2,363
0
274
5,583
0
40,819
L
2,619
127
0
1,509
6,957
3,380
0
4,462
2,495
23,439
0
L
3,028
576
0
2,894
7,013
2,300
0
674
6,339
0
42,255
W
2,895
139
108
1,842
4,749
1,673
0
2,044
2,361
31,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,553
Gold Earned
29,715
250
Minions Killed
284
0
Camps Cleared
0
982,404
Distance Traveled
930,840
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,787
579
53
5
0
192,469
1
W
Neith
6,246
625
81
8
0
169,049
0
L
Izanami
4,219
422
34
3
0
179,696
0
W
Athena
6,338
634
29
3
0
195,161
0
L
Ymir
6,106
611
74
7
0
178,472
0
L
Fenrir
4,564
456
11
1
0
207,086
0
W
Odin
5,562
556
66
7
0
218,920
0
L
Tiamat
4,876
488
59
6
0
194,714
5
L
Loki
5,788
579
72
7
0
222,436
0
W
Ra
5,782
578
55
6
0
155,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role