Player Matchup

Discordia
Discordia
BayBoyBaller99
Discordia
Level 81
God Stats
8W - 3L
1,724 SR
Queue Stats
96W - 98L
1,535 Elo+
Party 1
Skadi
Skadi
PhysGuy96
Skadi
Level 82
God Stats
29W - 18L
1,543 SR
Queue Stats
144W - 138L
1,535 Elo+
Party 1
Cthulhu
Cthulhu
z2a0y
Cthulhu
Level 66
God Stats
1W - 4L
1,500 SR
Queue Stats
150W - 147L
1,572 Elo+
Solo
Team Averages
Level 76
1,589 SR
1,548 Elo+

VS

Team Averages
Level 85
1,500 SR
1,496 Elo+
Ah Muzen Cab
Ah Muzen Cab
VHL-Rites
Ah Muzen Cab
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 34L
1,488 Elo+
Solo
Merlin
Merlin
ZackAttack14
Merlin
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
starkiller388
Kumbhakarna
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BayBoyBaller99
Discordia
16
2 / 2 / 4
10,814
676
12,291
8,122
3,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
PhysGuy96
Skadi
17
3 / 0 / 5
11,419
714
16,489
12,420
5,396
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
z2a0y
Cthulhu
18
3 / 0 / 4
11,652
728
19,714
15,129
19,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
VHL-Rites
Ah Muzen Cab
16
1 / 3 / 1
10,327
645
9,760
21,258
9,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
15
0 / 1 / 2
9,312
582
9,128
10,776
4,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
starkiller388
Kumbhakarna
14
1 / 4 / 1
9,067
567
7,438
20,162
22,704
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
8
Kills
2
2
Deaths
8
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
BayBoyBaller99
Discordia
2
2
4
2
W
Skadi
PhysGuy96
Skadi
3
0
5
5.5
L
Ah Muzen Cab
VHL-Rites
Ah Muzen Cab
1
3
1
0.5
L
Merlin
0
1
2
1
L
Kumbhakarna
starkiller388
Kumbhakarna
1
4
1
0.38
W
Cthulhu
z2a0y
Cthulhu
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,494
Damage
26,326
35,671
Taken
52,196
28,298
Mitigated
35,872
5,219
Healing
4,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BayBoyBaller99
Discordia
12,291
253
0
808
8,122
3,082
235
3,433
4,689
45,441
850
W
Skadi
PhysGuy96
Skadi
16,489
5,295
0
2,129
12,420
5,396
1,689
7,453
4,967
0
60,764
L
Ah Muzen Cab
VHL-Rites
Ah Muzen Cab
9,760
3,519
0
3,254
21,258
9,092
0
12,609
7,727
0
71,791
L
Merlin
9,128
462
0
250
10,776
4,076
0
6,675
3,592
30,731
0
L
Kumbhakarna
starkiller388
Kumbhakarna
7,438
431
0
500
20,162
22,704
0
7,825
11,545
14,841
0
W
Cthulhu
z2a0y
Cthulhu
19,714
843
614
1,668
15,129
19,820
195
5,843
9,286
37,855
5,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,885
Gold Earned
28,706
232
Minions Killed
180
0
Camps Cleared
0
916,266
Distance Traveled
912,395
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,814
676
65
4
0
282,144
0
W
Skadi
11,419
714
88
6
0
281,365
0
L
Ah Muzen Cab
10,327
645
133
8
0
320,687
0
L
Merlin
9,312
582
42
3
0
309,859
0
L
Kumbhakarna
9,067
567
5
0
0
281,849
3
W
Cthulhu
11,652
728
79
5
0
352,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role