Player Matchup

Chronos
Chronos
ESPH
Chronos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 65L
1,453 Elo+
Solo
Hou Yi
Hou Yi
LordSerrator_420
Hou Yi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
1,505 Elo+
Solo
Terra
Terra
Mura_Kamii
Terra
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 41L
1,505 Elo+
Party 1
Bakasura
Bakasura
ShadesDo3s1tBest
Bakasura
Level 22
God Stats
6W - 6L
1,889 SR
Queue Stats
34W - 35L
1,501 Elo+
Party 1
King Arthur
King Arthur
mathza-naa
King Arthur
Level 162
God Stats
0W - 1L
1,144 SR
Queue Stats
206W - 229L
1,447 Elo+
Solo
Team Averages
Level 104
1,507 SR
1,482 Elo+

VS

Team Averages
Level 97
1,538 SR
1,429 Elo+
Chang'e
Chang'e
Honeybearloop
Chang'e
Level 145
God Stats
8W - 12L
1,351 SR
Queue Stats
258W - 275L
1,479 Elo+
Solo
Thanatos
Thanatos
Kickstand54
Thanatos
Level 144
God Stats
1W - 0L
1,397 SR
Queue Stats
5W - 6L
1,542 Elo+
Solo
Danzaburou
Danzaburou
Renegade1E3T
Danzaburou
Level 67
God Stats
5W - 0L
1,500 SR
Queue Stats
7W - 5L
1,325 Elo+
Solo
Nu Wa
Nu Wa
ScorpionRaven07
Nu Wa
Level 75
God Stats
8W - 5L
1,687 SR
Queue Stats
9W - 11L
1,366 Elo+
Solo
Geb
Geb
kingslayer613
Geb
Level 55
God Stats
27W - 13L
1,758 SR
Queue Stats
115W - 129L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ESPH
Chronos
15
0 / 7 / 1
8,996
900
9,850
18,661
7,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
1 / 2 / 1
9,328
933
6,710
13,655
4,852
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Terra
14
0 / 6 / 1
8,838
884
10,590
18,119
8,632
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 6 / 1
9,159
916
8,103
20,990
11,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
mathza-naa
King Arthur
15
0 / 3 / 2
9,157
916
8,006
12,934
10,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

185

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
17
6 / 0 / 12
11,165
1,117
18,440
7,957
3,990
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Thanatos
Kickstand54
Thanatos
16
5 / 0 / 7
11,165
1,117
14,774
8,397
4,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Danzaburou
Renegade1E3T
Danzaburou
17
8 / 0 / 13
11,430
1,143
14,331
7,669
4,048
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 0 / 14
10,357
1,036
18,396
7,370
3,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 2 / 22
10,106
1,011
13,779
15,550
16,705
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
92
2
Kills
24
24
Deaths
2
6
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Chronos
ESPH
Chronos
0
7
1
0.07
W
Chang'e
6
0
12
12
W
Thanatos
Kickstand54
Thanatos
5
0
7
8.5
L
1
2
1
0.75
L
Terra
0
6
1
0.08
W
Danzaburou
Renegade1E3T
Danzaburou
8
0
13
14.5
W
5
0
14
12
L
1
6
1
0.25
W
0
2
22
5.5
L
King Arthur
mathza-naa
King Arthur
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,259
Damage
79,720
84,359
Taken
46,943
42,541
Mitigated
33,234
6,359
Healing
14,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
ESPH
Chronos
9,850
3,260
0
917
18,661
7,228
0
11,738
6,923
32,914
0
W
Chang'e
18,440
1,398
2,074
2,730
7,957
3,990
0
3,162
4,627
39,845
0
W
Thanatos
Kickstand54
Thanatos
14,774
4,169
0
5,685
8,397
4,722
0
2,778
5,311
0
32,642
L
6,710
3,789
0
1,332
13,655
4,852
0
7,198
6,457
0
29,484
L
Terra
10,590
187
424
1,465
18,119
8,632
0
11,608
6,511
26,886
782
W
Danzaburou
Renegade1E3T
Danzaburou
14,331
8,034
0
3,813
7,669
4,048
0
4,080
3,427
0
36,847
W
18,396
7,186
0
60
7,370
3,769
0
4,181
3,035
29,987
0
L
8,103
4,725
0
2,221
20,990
11,578
0
11,232
9,758
0
18,229
W
13,779
1,655
138
44
15,550
16,705
0
5,840
8,923
22,232
1,019
L
King Arthur
mathza-naa
King Arthur
8,006
475
0
0
12,934
10,251
0
8,068
4,866
533
29,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,478
Gold Earned
54,223
222
Minions Killed
190
5
Camps Cleared
12
885,920
Distance Traveled
990,004
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,996
900
39
4
0
171,867
0
W
Chang'e
11,165
1,117
69
7
1
208,347
0
W
Thanatos
11,165
1,117
35
4
11
227,251
0
L
Hou Yi
9,328
933
57
6
0
157,162
0
L
Terra
8,838
884
44
4
1
166,236
0
W
Danzaburou
11,430
1,143
52
5
0
181,975
0
W
Nu Wa
10,357
1,036
20
2
0
184,013
0
L
Bakasura
9,159
916
38
4
4
209,892
0
W
Geb
10,106
1,011
14
1
0
188,418
0
L
King Arthur
9,157
916
44
4
0
180,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role