Player Matchup

Ao Kuang
Ao Kuang
KLNGLMKA
Ao Kuang
Level 68
God Stats
12W - 9L
1,620 SR
Queue Stats
105W - 108L
1,455 Elo+
Party 1
Kuzenbo
Kuzenbo
Kuzenmir
Kuzenbo
Level 49
God Stats
3W - 4L
1,344 SR
Queue Stats
92W - 102L
1,409 Elo+
Party 1
Surtr
Surtr
RED l BREAD
Surtr
Level 86
God Stats
0W - 5L
1,174 SR
Queue Stats
12W - 19L
1,398 Elo+
Party 1
Tiamat
Tiamat
ROOSTER1970
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 90L
1,233 Elo+
Party 1
Artemis
Artemis
SanjaRice
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,395 Elo+
Party 1
Team Averages
Level 48
1,427 SR
1,378 Elo+

VS

Team Averages
Level 59
1,346 SR
1,446 Elo+
Chernobog
Chernobog
BLACK93851
Chernobog
Level 45
God Stats
14W - 17L
1,386 SR
Queue Stats
81W - 114L
1,375 Elo+
Party 2
The Morrigan
The Morrigan
Cannedsoup1600
The Morrigan
Level 48
God Stats
5W - 8L
1,129 SR
Queue Stats
491W - 487L
1,437 Elo+
Solo
Ao Kuang
Ao Kuang
IrisElote
Ao Kuang
Level 65
God Stats
39W - 32L
1,591 SR
Queue Stats
211W - 258L
1,485 Elo+
Party 2
Arachne
Arachne
LoboEvolution1
Arachne
Level 68
God Stats
2W - 7L
1,345 SR
Queue Stats
223W - 267L
1,463 Elo+
Party 2
Jormungandr
Jormungandr
angel 6lack
Jormungandr
Level 69
God Stats
1W - 4L
1,276 SR
Queue Stats
45W - 42L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
KLNGLMKA
Ao Kuang
12
1 / 7 / 1
6,472
431
11,143
16,356
6,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kuzenbo
Kuzenmir
Kuzenbo
11
4 / 4 / 2
7,047
470
5,151
13,301
14,812
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 5 / 1
6,739
449
6,923
15,986
10,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
11
0 / 3 / 2
6,161
411
2,807
8,804
4,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
SanjaRice
Artemis
11
2 / 4 / 2
6,584
439
5,593
7,127
2,762
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BLACK93851
Chernobog
14
1 / 4 / 4
8,101
540
2,468
10,075
3,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
Cannedsoup1600
The Morrigan
14
4 / 2 / 2
8,563
571
5,956
8,127
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
IrisElote
Ao Kuang
16
6 / 1 / 1
9,966
664
13,562
14,061
10,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
9 / 1 / 6
9,229
615
14,386
14,800
7,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
angel 6lack
Jormungandr
10
3 / 1 / 6
7,069
471
7,120
11,025
7,187
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
8
Kills
23
23
Deaths
9
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BLACK93851
Chernobog
1
4
4
0.75
W
The Morrigan
Cannedsoup1600
The Morrigan
4
2
2
2.5
W
Ao Kuang
IrisElote
Ao Kuang
6
1
1
6.5
L
Ao Kuang
KLNGLMKA
Ao Kuang
1
7
1
0.21
L
Kuzenbo
Kuzenmir
Kuzenbo
4
4
2
1.25
W
9
1
6
12
L
1
5
1
0.3
L
Tiamat
0
3
2
0.33
L
Artemis
SanjaRice
Artemis
2
4
2
0.75
W
Jormungandr
angel 6lack
Jormungandr
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,617
Damage
43,492
61,574
Taken
58,088
39,222
Mitigated
32,305
10,675
Healing
15,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BLACK93851
Chernobog
2,468
1,177
0
2,430
10,075
3,841
1,696
3,084
6,991
0
62,330
W
The Morrigan
Cannedsoup1600
The Morrigan
5,956
1,443
0
1,942
8,127
3,379
560
3,047
5,033
54,333
5,298
W
Ao Kuang
IrisElote
Ao Kuang
13,562
4,661
0
7,112
14,061
10,743
1,070
4,287
9,180
77,472
4,531
L
Ao Kuang
KLNGLMKA
Ao Kuang
11,143
4,197
0
5,258
16,356
6,446
0
4,842
11,514
37,045
10,934
L
Kuzenbo
Kuzenmir
Kuzenbo
5,151
2,021
153
1,153
13,301
14,812
0
4,594
8,707
29,138
0
W
14,386
10,897
0
2,569
14,800
7,155
1,470
4,147
10,564
0
77,084
L
6,923
2,850
0
2,158
15,986
10,375
0
9,627
6,310
706
39,054
L
Tiamat
2,807
370
0
1,206
8,804
4,827
0
4,827
3,977
39,408
0
L
Artemis
SanjaRice
Artemis
5,593
2,265
0
747
7,127
2,762
0
1,615
5,512
0
22,961
W
Jormungandr
angel 6lack
Jormungandr
7,120
1,237
165
807
11,025
7,187
0
3,896
7,082
36,548
98

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,003
Gold Earned
42,928
262
Minions Killed
467
0
Camps Cleared
0
1,326,364
Distance Traveled
1,379,762
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,101
540
116
8
0
264,205
0
W
The Morrigan
8,563
571
89
6
0
238,916
0
W
Ao Kuang
9,966
664
113
8
0
261,555
0
L
Ao Kuang
6,472
431
67
4
0
269,631
0
L
Kuzenbo
7,047
470
31
2
0
299,103
0
W
Arachne
9,229
615
113
8
0
310,940
0
L
Surtr
6,739
449
63
4
0
277,028
0
L
Tiamat
6,161
411
60
4
0
264,404
0
L
Artemis
6,584
439
41
3
0
216,198
0
W
Jormungandr
7,069
471
36
2
0
304,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role