Player Matchup

Nemesis
Nemesis
EPA_Arana69
Nemesis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,465 Elo+
Party 1
Nu Wa
Nu Wa
MapleSyrrups
Nu Wa
Level 149
God Stats
117W - 72L
1,629 SR
Queue Stats
663W - 645L
1,556 Elo+
Solo
Bake Kujira
Bake Kujira
PrimaryZooM
Bake Kujira
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Rodrigo_Gutty23
King Arthur
Level 144
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 32L
1,464 Elo+
Party 1
Skadi
Skadi
tanakaHS
Skadi
Level 181
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 62L
1,683 Elo+
Party 2
Team Averages
Level 153
1,526 SR
1,534 Elo+

VS

Team Averages
Level 122
1,640 SR
1,572 Elo+
Rama
Rama
 
Rama
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Aqua76
Ra
Level 16
God Stats
2W - 2L
1,873 SR
Queue Stats
26W - 16L
1,598 Elo+
Party 3
Mercury
Mercury
InTimmyWeTrust
Mercury
Level 123
God Stats
4W - 3L
1,554 SR
Queue Stats
178W - 159L
1,589 Elo+
Party 3
Pele
Pele
Red7711
Pele
Level 154
God Stats
16W - 9L
1,657 SR
Queue Stats
199W - 172L
1,600 Elo+
Party 3
Artio
Artio
tclancspartan
Artio
Level 146
God Stats
5W - 5L
1,616 SR
Queue Stats
75W - 70L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EPA_Arana69
Nemesis
11
1 / 2 / 1
6,144
512
3,227
10,368
4,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 0 / 4
6,890
574
9,147
5,887
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bake Kujira
PrimaryZooM
Bake Kujira
11
2 / 1 / 2
6,857
571
4,914
6,923
5,231
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
Rodrigo_Gutty23
King Arthur
13
3 / 2 / 0
7,470
623
10,460
11,210
8,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
tanakaHS
Skadi
14
2 / 0 / 0
7,412
618
6,236
4,983
1,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
1 / 2 / 0
5,734
478
2,572
7,487
2,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
12
2 / 1 / 1
6,695
558
6,376
6,870
2,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
0 / 3 / 3
5,850
488
3,524
12,661
5,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
Red7711
Pele
10
2 / 3 / 0
6,050
504
5,473
13,494
9,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 1 / 3
5,784
482
3,102
12,009
8,998
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
9
Kills
5
5
Deaths
10
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
2
0
0.5
L
Ra
2
1
1
2.5
W
Nemesis
EPA_Arana69
Nemesis
1
2
1
0.75
L
0
3
3
0.5
W
1
0
4
3
W
Bake Kujira
PrimaryZooM
Bake Kujira
2
1
2
3
L
Pele
Red7711
Pele
2
3
0
0.67
W
King Arthur
Rodrigo_Gutty23
King Arthur
3
2
0
1.5
W
Skadi
tanakaHS
Skadi
2
0
0
2
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,984
Damage
21,047
39,371
Taken
52,521
21,597
Mitigated
29,317
9,643
Healing
15,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,572
2,170
0
1,803
7,487
2,716
0
1,032
6,455
0
45,616
L
Ra
6,376
800
509
2,572
6,870
2,892
0
2,758
4,112
57,054
1,219
W
Nemesis
EPA_Arana69
Nemesis
3,227
717
0
2,120
10,368
4,061
13
2,940
7,107
0
46,976
L
3,524
1,443
0
2,574
12,661
5,200
0
4,351
8,310
0
50,384
W
9,147
2,462
0
2,091
5,887
1,842
914
1,657
4,164
46,376
1,230
W
Bake Kujira
PrimaryZooM
Bake Kujira
4,914
2,725
0
1,881
6,923
5,231
40
2,692
4,165
29,034
0
L
Pele
Red7711
Pele
5,473
1,268
0
4,784
13,494
9,511
0
619
12,875
0
37,905
W
King Arthur
Rodrigo_Gutty23
King Arthur
10,460
1,448
0
1,951
11,210
8,590
0
933
9,310
241
57,529
W
Skadi
tanakaHS
Skadi
6,236
2,597
0
1,600
4,983
1,873
2,868
570
4,413
0
68,203
L
3,102
473
534
3,024
12,009
8,998
0
5,250
6,759
18,815
627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,773
Gold Earned
30,113
402
Minions Killed
356
0
Camps Cleared
0
1,247,246
Distance Traveled
1,222,288
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,734
478
80
7
0
197,646
1
L
Ra
6,695
558
112
9
0
247,139
2
W
Nemesis
6,144
512
76
6
0
280,195
0
L
Mercury
5,850
488
74
6
0
264,959
0
W
Nu Wa
6,890
574
69
6
0
213,218
2
W
Bake Kujira
6,857
571
58
5
0
277,738
1
L
Pele
6,050
504
56
5
0
251,365
0
W
King Arthur
7,470
623
89
7
0
230,740
0
W
Skadi
7,412
618
110
9
0
245,355
3
L
Artio
5,784
482
34
3
0
261,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role