Player Matchup

Bakasura
Bakasura
Fenrir9264
Bakasura
Level 154
God Stats
3W - 1L
1,900 SR
Queue Stats
96W - 101L
1,505 Elo+
Solo
Horus
Horus
Heiwaii
Horus
Level 109
God Stats
10W - 7L
1,555 SR
Queue Stats
57W - 50L
1,536 Elo+
Party 1
Ah Puch
Ah Puch
Jairobos
Ah Puch
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 63L
1,449 Elo+
Party 3
Susano
Susano
Romars202129
Susano
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,567 Elo+
Party 1
Nut
Nut
imaprieto
Nut
Level 113
God Stats
9W - 10L
1,432 SR
Queue Stats
71W - 78L
1,450 Elo+
Party 3
Team Averages
Level 125
1,577 SR
1,501 Elo+

VS

Team Averages
Level 138
1,523 SR
1,504 Elo+
Jing Wei
Jing Wei
MTD-Train
Jing Wei
Level 128
God Stats
12W - 14L
1,666 SR
Queue Stats
256W - 235L
1,499 Elo+
Party 4
Bellona
Bellona
MrHernt
Bellona
Level 124
God Stats
29W - 18L
1,584 SR
Queue Stats
265W - 270L
1,435 Elo+
Solo
Gilgamesh
Gilgamesh
SkiaMonarchis
Gilgamesh
Level 142
God Stats
6W - 7L
1,772 SR
Queue Stats
259W - 239L
1,501 Elo+
Party 4
Raijin
Raijin
madara1305
Raijin
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 35L
1,492 Elo+
Party 2
Atlas
Atlas
patodin
Atlas
Level 142
God Stats
1W - 0L
1,095 SR
Queue Stats
35W - 24L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Fenrir9264
Bakasura
7
0 / 0 / 0
5,416
387
3,463
5,464
3,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
Heiwaii
Horus
9
0 / 3 / 0
5,948
425
4,892
12,519
10,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
Jairobos
Ah Puch
13
1 / 3 / 1
7,221
516
6,187
7,893
3,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Susano
13
1 / 2 / 1
6,633
474
6,171
15,583
6,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 1 / 0
6,406
458
3,563
5,866
2,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MTD-Train
Jing Wei
14
1 / 0 / 2
7,140
510
3,691
3,216
1,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
MrHernt
Bellona
13
1 / 0 / 2
8,412
601
8,388
12,899
14,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
SkiaMonarchis
Gilgamesh
14
3 / 1 / 4
7,814
558
6,950
14,879
7,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
madara1305
Raijin
14
4 / 1 / 0
8,509
608
4,896
6,721
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
patodin
Atlas
13
0 / 0 / 6
7,625
545
4,004
9,289
6,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
9
9
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Fenrir9264
Bakasura
0
0
0
0
L
Horus
Heiwaii
Horus
0
3
0
0
L
Ah Puch
Jairobos
Ah Puch
1
3
1
0.5
W
Jing Wei
MTD-Train
Jing Wei
1
0
2
2
W
Bellona
MrHernt
Bellona
1
0
2
2
L
Susano
1
2
1
0.75
W
Gilgamesh
SkiaMonarchis
Gilgamesh
3
1
4
5
L
0
1
0
0
W
Raijin
madara1305
Raijin
4
1
0
4
W
Atlas
patodin
Atlas
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,276
Damage
27,929
47,325
Taken
47,004
25,728
Mitigated
31,162
16,552
Healing
13,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Fenrir9264
Bakasura
3,463
1,697
0
2,050
5,464
3,835
0
0
5,464
0
16,870
L
Horus
Heiwaii
Horus
4,892
1,549
521
4,523
12,519
10,519
0
1,419
11,100
0
22,086
L
Ah Puch
Jairobos
Ah Puch
6,187
562
0
1,352
7,893
3,024
0
5,030
2,863
43,332
1,909
W
Jing Wei
MTD-Train
Jing Wei
3,691
3,145
0
1,365
3,216
1,046
587
0
3,216
0
53,877
W
Bellona
MrHernt
Bellona
8,388
3,678
0
6,007
12,899
14,239
13
0
11,806
0
66,407
L
Susano
6,171
1,234
0
6,966
15,583
6,163
0
1,204
14,379
0
50,665
W
Gilgamesh
SkiaMonarchis
Gilgamesh
6,950
2,125
0
1,683
14,879
7,391
279
1,391
13,032
0
72,061
L
3,563
1,786
0
1,140
5,866
2,187
0
1,134
4,732
0
55,319
W
Raijin
madara1305
Raijin
4,896
791
0
1,696
6,721
1,904
663
3,809
2,506
57,342
0
W
Atlas
patodin
Atlas
4,004
1,255
0
2,466
9,289
6,582
39
316
8,887
33,698
1,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,624
Gold Earned
39,500
341
Minions Killed
496
0
Camps Cleared
0
1,232,875
Distance Traveled
1,426,427
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,416
387
51
4
0
141,808
2
L
Horus
5,948
425
21
2
0
283,031
0
L
Ah Puch
7,221
516
92
7
0
253,956
2
W
Jing Wei
7,140
510
102
7
0
260,635
2
W
Bellona
8,412
601
132
9
0
274,793
0
L
Susano
6,633
474
87
6
0
306,725
0
W
Gilgamesh
7,814
558
106
8
0
333,503
0
L
Nut
6,406
458
90
6
0
247,355
0
W
Raijin
8,509
608
116
8
0
251,321
0
W
Atlas
7,625
545
40
3
0
306,175
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role