Player Matchup

Olorun
Olorun
BrSwift
Olorun
Level 45
God Stats
3W - 2L
1,643 SR
Queue Stats
10W - 18L
1,329 Elo+
Party 1
Osiris
Osiris
codysuess
Osiris
Level 34
God Stats
2W - 1L
1,745 SR
Queue Stats
9W - 20L
1,287 Elo+
Party 1
Sun Wukong
Sun Wukong
iPAVLOS
Sun Wukong
Level 25
God Stats
2W - 1L
1,745 SR
Queue Stats
5W - 8L
1,377 Elo+
Party 1
Team Averages
Level 35
1,711 SR
1,331 Elo+

VS

Team Averages
Level 42
1,480 SR
1,324 Elo+
Hercules
Hercules
APEX-UFO-PILOOT
Hercules
Level 13
God Stats
0W - 2L
1,481 SR
Queue Stats
4W - 10L
1,314 Elo+
Party 2
He Bo
He Bo
PRIMITIVO_RED
He Bo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,314 Elo+
Party 2
Achilles
Achilles
VALENTINBERTH
Achilles
Level 48
God Stats
89W - 90L
1,459 SR
Queue Stats
205W - 215L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BrSwift
Olorun
16
7 / 1 / 6
10,991
785
19,961
11,600
5,416
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
codysuess
Osiris
16
7 / 1 / 7
10,893
778
13,388
14,238
15,228
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
iPAVLOS
Sun Wukong
14
1 / 2 / 10
9,308
665
8,237
14,529
14,912
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
0 / 4 / 3
8,118
580
4,757
15,089
13,219
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

14
2 / 5 / 1
8,706
622
9,534
11,735
5,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Achilles
VALENTINBERTH
Achilles
13
2 / 6 / 1
8,988
642
9,179
20,876
20,974
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
15
Kills
4
4
Deaths
15
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
4
3
0.38
W
Olorun
BrSwift
Olorun
7
1
6
10
L
2
5
1
0.5
L
Achilles
VALENTINBERTH
Achilles
2
6
1
0.42
W
Osiris
codysuess
Osiris
7
1
7
10.5
W
Sun Wukong
iPAVLOS
Sun Wukong
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,586
Damage
23,470
40,367
Taken
47,700
35,556
Mitigated
39,346
5,339
Healing
6,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
4,757
1,807
0
1,482
15,089
13,219
0
6,271
8,796
0
13,524
W
Olorun
BrSwift
Olorun
19,961
8,889
494
3,246
11,600
5,416
2,304
1,585
9,654
55,750
2,191
L
9,534
1,440
80
649
11,735
5,153
0
3,799
7,890
32,942
0
L
Achilles
VALENTINBERTH
Achilles
9,179
1,771
0
4,518
20,876
20,974
295
9,361
11,421
0
25,267
W
Osiris
codysuess
Osiris
13,388
5,169
0
1,010
14,238
15,228
319
4,865
8,992
0
27,087
W
Sun Wukong
iPAVLOS
Sun Wukong
8,237
2,039
0
589
14,529
14,912
0
3,332
10,872
0
24,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,192
Gold Earned
25,812
128
Minions Killed
96
0
Camps Cleared
0
774,148
Distance Traveled
633,338
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,118
580
21
2
0
209,641
0
W
Olorun
10,991
785
85
6
0
238,211
0
L
He Bo
8,706
622
48
3
0
200,844
0
L
Achilles
8,988
642
27
2
0
222,853
0
W
Osiris
10,893
778
21
2
0
276,220
0
W
Sun Wukong
9,308
665
22
2
0
259,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role