Player Matchup

Ao Kuang
Ao Kuang
PlayerNoizer
Ao Kuang
Level 163
God Stats
6W - 6L
1,706 SR
Queue Stats
346W - 362L
1,502 Elo+
Party 1
Anhur
Anhur
SaVeuR WeeD
Anhur
Level 180
God Stats
9W - 5L
1,500 SR
Queue Stats
264W - 272L
1,535 Elo+
Party 1
Zhong Kui
Zhong Kui
X-KAOS-
Zhong Kui
Level 154
God Stats
63W - 81L
1,500 SR
Queue Stats
921W - 882L
1,568 Elo+
Solo
Thor
Thor
Zeldrexx
Thor
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 96L
1,603 Elo+
Solo
Zeus
Zeus
abo-_-awad77
Zeus
Level 159
God Stats
2W - 2L
1,685 SR
Queue Stats
773W - 768L
1,494 Elo+
Solo
Team Averages
Level 160
1,578 SR
1,540 Elo+

VS

Team Averages
Level 112
1,604 SR
1,551 Elo+
Hercules
Hercules
 
Hercules
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
CpasMonCompte
Gilgamesh
Level 88
God Stats
19W - 14L
1,527 SR
Queue Stats
279W - 266L
1,571 Elo+
Solo
Ymir
Ymir
Ioan
Ymir
Level 144
God Stats
3W - 1L
1,688 SR
Queue Stats
63W - 42L
1,687 Elo+
Solo
Izanami
Izanami
JenyaWhysobad
Izanami
Level 96
God Stats
18W - 13L
1,777 SR
Queue Stats
173W - 161L
1,476 Elo+
Solo
Poseidon
Poseidon
Nozuki19
Poseidon
Level 82
God Stats
17W - 15L
1,526 SR
Queue Stats
257W - 219L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
PlayerNoizer
Ao Kuang
7
1 / 2 / 0
3,933
656
4,144
6,022
1,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

6
0 / 1 / 0
3,325
554
2,520
3,649
1,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
X-KAOS-
Zhong Kui
6
0 / 2 / 1
3,580
597
1,826
7,415
5,307
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
5
0 / 1 / 1
3,248
541
395
2,811
800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 1 / 0
4,038
673
2,757
3,039
892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
2 / 1 / 0
4,740
790
2,900
6,372
2,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
CpasMonCompte
Gilgamesh
7
1 / 1 / 2
4,260
710
2,978
5,980
2,545
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ymir
Ioan
Ymir
7
3 / 0 / 1
4,353
726
2,774
4,770
2,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
7
1 / 0 / 2
3,919
653
3,864
3,259
856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Poseidon
Nozuki19
Poseidon
8
0 / 1 / 1
4,143
691
460
2,012
559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
2
Kills
7
7
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
1
0
2
W
Gilgamesh
CpasMonCompte
Gilgamesh
1
1
2
2
W
Ymir
Ioan
Ymir
3
0
1
3.5
W
Izanami
1
0
2
2
W
Poseidon
Nozuki19
Poseidon
0
1
1
0.5
L
Ao Kuang
PlayerNoizer
Ao Kuang
1
2
0
0.5
L
0
1
0
0
L
Zhong Kui
X-KAOS-
Zhong Kui
0
2
1
0.25
L
Thor
0
1
1
0.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,642
Damage
12,976
22,936
Taken
22,393
9,790
Mitigated
8,847
9,228
Healing
8,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,900
1,837
0
2,475
6,372
2,864
0
3,516
2,856
0
27,082
W
Gilgamesh
CpasMonCompte
Gilgamesh
2,978
918
0
1,683
5,980
2,545
0
765
5,215
0
12,907
W
Ymir
Ioan
Ymir
2,774
1,273
0
2,477
4,770
2,023
0
1,880
2,706
19,282
920
W
Izanami
3,864
2,951
0
820
3,259
856
502
1,061
2,198
0
28,181
W
Poseidon
Nozuki19
Poseidon
460
0
0
547
2,012
559
0
1,059
717
25,178
414
L
Ao Kuang
PlayerNoizer
Ao Kuang
4,144
1,104
0
2,501
6,022
1,784
0
794
5,228
19,615
1,360
L
2,520
1,444
0
1,962
3,649
1,007
0
135
3,514
0
20,129
L
Zhong Kui
X-KAOS-
Zhong Kui
1,826
92
0
2,525
7,415
5,307
0
0
7,415
14,561
0
L
Thor
395
196
0
1,445
2,811
800
0
561
2,250
0
8,154
L
2,757
235
0
795
3,039
892
0
1,744
1,295
18,556
903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,124
Gold Earned
21,415
150
Minions Killed
197
0
Camps Cleared
0
495,177
Distance Traveled
637,791
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
4,740
790
49
8
0
135,304
0
W
Gilgamesh
4,260
710
15
3
0
124,193
0
W
Ymir
4,353
726
35
6
0
150,861
0
W
Izanami
3,919
653
50
8
0
109,407
0
W
Poseidon
4,143
691
48
8
0
118,026
0
L
Ao Kuang
3,933
656
34
6
0
117,092
0
L
Anhur
3,325
554
44
7
0
86,882
0
L
Zhong Kui
3,580
597
8
1
0
116,245
0
L
Thor
3,248
541
16
3
0
81,768
0
L
Zeus
4,038
673
48
8
0
93,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role