Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Boogie120
Ra
Level 28
God Stats
14W - 9L
1,658 SR
Queue Stats
259W - 235L
1,568 Elo+
Party 2
Arachne
Arachne
LJkilla101mone
Arachne
Level 54
God Stats
31W - 26L
1,579 SR
Queue Stats
460W - 473L
1,365 Elo+
Party 4
Aphrodite
Aphrodite
flashback512
Aphrodite
Level 49
God Stats
6W - 2L
1,914 SR
Queue Stats
92W - 85L
1,478 Elo+
Solo
Bellona
Bellona
superjbones212
Bellona
Level 9
God Stats
0W - 3L
1,500 SR
Queue Stats
54W - 69L
1,243 Elo+
Party 4
Team Averages
Level 45
1,630 SR
1,431 Elo+

VS

Team Averages
Level 60
1,441 SR
1,449 Elo+
Bacchus
Bacchus
Beylivolk
Bacchus
Level 38
God Stats
2W - 0L
1,649 SR
Queue Stats
5W - 5L
1,450 Elo+
Party 1
Anhur
Anhur
ZeAkZS
Anhur
Level 41
God Stats
2W - 2L
1,228 SR
Queue Stats
36W - 44L
1,400 Elo+
Solo
Nike
Nike
Zyrium
Nike
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 17L
1,479 Elo+
Party 3
Scylla
Scylla
kingofthings2
Scylla
Level 114
God Stats
106W - 95L
1,546 SR
Queue Stats
271W - 248L
1,526 Elo+
Party 1
Fenrir
Fenrir
slayfest
Fenrir
Level 42
God Stats
3W - 1L
1,282 SR
Queue Stats
42W - 36L
1,392 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
10
1 / 2 / 0
5,252
525
2,475
5,371
1,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 0
5,260
526
493
4,700
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 2 / 1
4,728
473
1,131
6,302
2,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Aphrodite
flashback512
Aphrodite
9
1 / 2 / 1
5,672
567
3,414
7,906
4,608
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

7
0 / 4 / 0
4,462
446
1,499
7,163
4,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Beylivolk
Bacchus
9
0 / 0 / 4
5,179
518
3,556
6,333
5,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
ZeAkZS
Anhur
9
2 / 1 / 2
5,421
542
3,797
4,665
1,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
Zyrium
Nike
10
2 / 0 / 2
6,245
625
3,431
4,615
1,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 0 / 2
6,287
629
1,253
1,370
439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
slayfest
Fenrir
10
7 / 1 / 2
6,056
606
5,693
9,178
3,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
12
12
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
2
0
0.5
W
Bacchus
Beylivolk
Bacchus
0
0
4
2
L
0
2
0
0
L
0
2
1
0.25
W
Anhur
ZeAkZS
Anhur
2
1
2
3
W
Nike
Zyrium
Nike
2
0
2
3
L
Aphrodite
flashback512
Aphrodite
1
2
1
0.75
W
1
0
2
2
W
Fenrir
slayfest
Fenrir
7
1
2
8
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,012
Damage
17,730
31,442
Taken
26,161
15,055
Mitigated
13,285
8,475
Healing
7,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
2,475
1,443
0
694
5,371
1,776
0
1,133
4,238
0
41,863
W
Bacchus
Beylivolk
Bacchus
3,556
647
0
2,327
6,333
5,656
0
1,373
4,960
17,068
0
L
493
163
12
1,538
4,700
1,753
0
580
4,120
37,570
620
L
1,131
973
0
694
6,302
2,222
0
908
5,394
0
22,669
W
Anhur
ZeAkZS
Anhur
3,797
1,737
0
1,789
4,665
1,540
0
1,232
3,433
0
33,298
W
Nike
Zyrium
Nike
3,431
735
0
980
4,615
1,758
445
0
4,615
0
39,022
L
Aphrodite
flashback512
Aphrodite
3,414
587
1,179
3,390
7,906
4,608
0
2,188
5,718
18,391
1,370
W
1,253
0
0
26
1,370
439
0
0
1,370
41,913
0
W
Fenrir
slayfest
Fenrir
5,693
2,241
0
2,152
9,178
3,892
0
1,504
7,674
0
37,315
L
1,499
758
0
968
7,163
4,696
0
0
7,163
0
14,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,374
Gold Earned
29,188
247
Minions Killed
268
0
Camps Cleared
0
972,951
Distance Traveled
956,981
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,252
525
68
7
0
194,606
0
W
Bacchus
5,179
518
17
2
0
201,309
1
L
Ra
5,260
526
76
8
0
196,582
0
L
Arachne
4,728
473
44
4
0
205,693
0
W
Anhur
5,421
542
57
6
0
182,301
3
W
Nike
6,245
625
54
5
0
162,825
0
L
Aphrodite
5,672
567
30
3
0
184,980
2
W
Scylla
6,287
629
88
9
0
189,860
1
W
Fenrir
6,056
606
52
5
0
220,686
0
L
Bellona
4,462
446
29
3
0
191,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role