Player Matchup

Cernunnos
Cernunnos
Gold III
Asphyxyate
Cernunnos
Gold III
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 123L
1,627 MMR
Party 2
Sylvanus
Sylvanus
Bronze III
Hazdabudman
Sylvanus
Bronze III
Level 89
God Stats
3W - 6L
1,500 SR
Queue Stats
32W - 65L
1,500 MMR
Solo
Agni
Agni
Silver I
Kensh1BR
Agni
Silver I
Level 108
God Stats
12W - 15L
1,565 SR
Queue Stats
92W - 97L
1,451 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,522 SR
1,526 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,619 SR
1,513 MMR
Kuzenbo
Kuzenbo
Bronze V
TheLostS8nt
Kuzenbo
Bronze V
Level 86
God Stats
1W - 0L
1,513 SR
Queue Stats
3W - 3L
1,454 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
amgosek
Cu Chulainn
Gold IV
Level 153
God Stats
11W - 16L
1,635 SR
Queue Stats
462W - 448L
1,575 MMR
Party 1
Yu Huang
Yu Huang
Gold IV
bigickmcgee69
Yu Huang
Gold IV
Level 86
God Stats
6W - 3L
1,710 SR
Queue Stats
173W - 173L
1,510 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Asphyxyate
Cernunnos
16
0 / 2 / 1
10,319
645
11,610
13,148
4,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Hazdabudman
Sylvanus
11
0 / 1 / 1
8,568
536
2,412
7,904
5,886
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Agni
15
1 / 3 / 0
10,077
630
8,131
13,040
4,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
Ix ChelAchillesGilgameshNe ZhaBacchus

VS

Bans
Ao KuangDanzaburouBaron SamediMedusaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
TheLostS8nt
Kuzenbo
15
0 / 0 / 6
10,024
627
6,557
14,528
17,667
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cu Chulainn
amgosek
Cu Chulainn
17
3 / 1 / 3
11,145
697
8,750
14,347
12,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
bigickmcgee69
Yu Huang
17
3 / 0 / 2
10,717
670
15,034
7,191
3,280
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
6
6
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Asphyxyate
Cernunnos
0
2
1
0.25
L
Sylvanus
Hazdabudman
Sylvanus
0
1
1
0.5
L
Agni
1
3
0
0.33
W
Kuzenbo
TheLostS8nt
Kuzenbo
0
0
6
3
W
Cu Chulainn
amgosek
Cu Chulainn
3
1
3
4.5
W
Yu Huang
bigickmcgee69
Yu Huang
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,153
Damage
30,341
34,092
Taken
36,066
15,419
Mitigated
33,239
8,633
Healing
7,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Asphyxyate
Cernunnos
11,610
5,332
0
2,806
13,148
4,834
1,249
8,756
4,223
0
62,411
L
Sylvanus
Hazdabudman
Sylvanus
2,412
404
1,607
1,372
7,904
5,886
0
4,297
3,552
5,245
0
L
Agni
8,131
212
0
2,848
13,040
4,699
0
8,218
4,700
40,428
0
W
Kuzenbo
TheLostS8nt
Kuzenbo
6,557
3,308
544
5,922
14,528
17,667
102
4,256
10,272
23,504
1,549
W
Cu Chulainn
amgosek
Cu Chulainn
8,750
512
0
503
14,347
12,292
13
5,043
9,304
0
61,708
W
Yu Huang
bigickmcgee69
Yu Huang
15,034
1,196
0
250
7,191
3,280
1,033
1,940
5,251
56,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,964
Gold Earned
31,886
185
Minions Killed
217
0
Camps Cleared
0
713,947
Distance Traveled
917,130
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,319
645
98
6
0
272,925
2
L
Sylvanus
8,568
536
10
1
0
149,755
0
L
Agni
10,077
630
77
5
0
291,267
5
W
Kuzenbo
10,024
627
38
2
0
305,048
0
W
Cu Chulainn
11,145
697
85
5
0
316,535
0
W
Yu Huang
10,717
670
94
6
0
295,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role