Player Matchup

Ix Chel
Ix Chel
GOTNW
Ix Chel
Level 53
God Stats
2W - 6L
1,153 SR
Queue Stats
99W - 129L
1,397 Elo+
Party 2
Xbalanque
Xbalanque
IcedOutRevolver-
Xbalanque
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 119L
1,400 Elo+
Party 2
Bacchus
Bacchus
StrawHatnut
Bacchus
Level 65
God Stats
0W - 1L
1,629 SR
Queue Stats
80W - 115L
1,491 Elo+
Party 2
Loki
Loki
SupermanBok
Loki
Level 34
God Stats
4W - 2L
1,890 SR
Queue Stats
97W - 124L
1,547 Elo+
Solo
Chaac
Chaac
Zlatan8
Chaac
Level 48
God Stats
2W - 1L
1,746 SR
Queue Stats
104W - 153L
1,412 Elo+
Party 2
Team Averages
Level 54
1,584 SR
1,449 Elo+

VS

Team Averages
Level 96
1,464 SR
1,514 Elo+
Hachiman
Hachiman
Fiore1
Hachiman
Level 114
God Stats
27W - 29L
1,481 SR
Queue Stats
370W - 330L
1,502 Elo+
Party 1
Chaac
Chaac
JoeyyFan
Chaac
Level 25
God Stats
7W - 4L
1,511 SR
Queue Stats
144W - 114L
1,493 Elo+
Party 3
Serqet
Serqet
Ke381nt
Serqet
Level 124
God Stats
4W - 2L
1,270 SR
Queue Stats
204W - 185L
1,536 Elo+
Party 3
Freya
Freya
Yampi98
Freya
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 141L
1,511 Elo+
Solo
Geb
Geb
smaddy
Geb
Level 108
God Stats
22W - 16L
1,557 SR
Queue Stats
174W - 156L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
GOTNW
Ix Chel
10
0 / 3 / 0
5,767
524
5,171
7,017
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
9
0 / 2 / 0
5,068
461
3,434
4,709
1,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
StrawHatnut
Bacchus
8
0 / 3 / 0
5,097
463
3,826
9,291
7,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 4 / 0
5,264
479
2,266
9,491
3,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Zlatan8
Chaac
10
0 / 3 / 0
5,514
501
5,173
10,421
8,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Fiore1
Hachiman
11
4 / 1 / 3
6,137
558
7,011
6,032
2,200
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
JoeyyFan
Chaac
14
4 / 0 / 0
7,857
714
6,589
9,933
6,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Serqet
Ke381nt
Serqet
13
4 / 1 / 2
6,552
596
4,539
8,404
4,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Freya
Yampi98
Freya
13
1 / 0 / 2
7,406
673
4,565
9,420
3,941
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Geb
smaddy
Geb
11
2 / 0 / 5
6,650
605
3,727
7,635
5,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
15
15
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Fiore1
Hachiman
4
1
3
5.5
L
Ix Chel
GOTNW
Ix Chel
0
3
0
0
L
Xbalanque
0
2
0
0
W
Chaac
JoeyyFan
Chaac
4
0
0
4
W
Serqet
Ke381nt
Serqet
4
1
2
5
L
Bacchus
StrawHatnut
Bacchus
0
3
0
0
L
0
4
0
0
W
Freya
Yampi98
Freya
1
0
2
2
L
Chaac
Zlatan8
Chaac
0
3
0
0
W
Geb
smaddy
Geb
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,870
Damage
26,431
40,929
Taken
41,424
24,096
Mitigated
23,054
8,726
Healing
19,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Fiore1
Hachiman
7,011
3,662
0
2,863
6,032
2,200
0
1,856
4,176
0
41,078
L
Ix Chel
GOTNW
Ix Chel
5,171
501
0
1,765
7,017
2,639
0
4,403
2,525
42,303
0
L
Xbalanque
3,434
1,647
0
750
4,709
1,406
0
949
3,760
0
31,959
W
Chaac
JoeyyFan
Chaac
6,589
1,918
0
4,742
9,933
6,960
0
0
9,272
0
57,698
W
Serqet
Ke381nt
Serqet
4,539
1,047
0
1,466
8,404
4,180
0
302
8,060
0
57,525
L
Bacchus
StrawHatnut
Bacchus
3,826
320
0
2,143
9,291
7,904
0
1,709
7,375
14,515
0
L
2,266
669
0
70
9,491
3,532
0
740
8,478
0
43,729
W
Freya
Yampi98
Freya
4,565
1,729
0
7,388
9,420
3,941
0
4,869
4,551
58,082
3,953
L
Chaac
Zlatan8
Chaac
5,173
1,246
0
3,998
10,421
8,615
0
0
10,421
0
33,235
W
Geb
smaddy
Geb
3,727
313
195
2,842
7,635
5,773
0
1,970
5,665
25,662
3,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,710
Gold Earned
34,602
274
Minions Killed
405
0
Camps Cleared
0
1,060,254
Distance Traveled
1,164,999
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,137
558
72
7
0
206,231
1
L
Ix Chel
5,767
524
60
5
0
203,295
0
L
Xbalanque
5,068
461
61
6
0
191,653
0
W
Chaac
7,857
714
102
9
0
239,675
0
W
Serqet
6,552
596
92
8
0
274,786
1
L
Bacchus
5,097
463
16
1
0
227,713
1
L
Loki
5,264
479
83
8
0
223,572
0
W
Freya
7,406
673
113
10
0
221,426
3
L
Chaac
5,514
501
54
5
0
214,021
7
W
Geb
6,650
605
26
2
0
222,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role