Player Matchup

Nut
Nut
Samiswizard
Nut
Level 69
God Stats
15W - 26L
1,408 SR
Queue Stats
168W - 195L
1,415 Elo+
Solo
Scylla
Scylla
SeñorMoyete13
Scylla
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ganesha
Ganesha
TONIO93until
Ganesha
Level 109
God Stats
1W - 9L
1,171 SR
Queue Stats
2W - 11L
1,084 Elo+
Solo
Gilgamesh
Gilgamesh
chipsickle
Gilgamesh
Level 64
God Stats
0W - 6L
1,598 SR
Queue Stats
44W - 47L
1,449 Elo+
Solo
Hachiman
Hachiman
defnotAstro
Hachiman
Level 50
God Stats
3W - 4L
1,606 SR
Queue Stats
63W - 70L
1,496 Elo+
Solo
Team Averages
Level 82
1,457 SR
1,389 Elo+

VS

Team Averages
Level 79
1,665 SR
1,471 Elo+
Geb
Geb
Akio Gnat
Geb
Level 100
God Stats
4W - 0L
1,836 SR
Queue Stats
21W - 28L
1,412 Elo+
Party 1
Mulan
Mulan
Akira8685
Mulan
Level 37
God Stats
4W - 5L
1,628 SR
Queue Stats
23W - 37L
1,490 Elo+
Party 1
Jing Wei
Jing Wei
Akxma
Jing Wei
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 74L
1,453 Elo+
Party 1
Ra
Ra
Ishida Ken
Ra
Level 120
God Stats
4W - 6L
1,836 SR
Queue Stats
27W - 35L
1,545 Elo+
Party 1
Nu Wa
Nu Wa
mighty_steel609
Nu Wa
Level 16
God Stats
15W - 16L
1,525 SR
Queue Stats
30W - 46L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
6,028
1,206
5,312
5,609
2,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 0 / 0
3,443
689
0
222
87
Ganesha
TONIO93until
Ganesha
12
0 / 2 / 4
7,033
1,407
4,265
6,433
4,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
chipsickle
Gilgamesh
8
0 / 0 / 0
3,443
689
0
219
90
Hachiman
defnotAstro
Hachiman
11
4 / 1 / 0
7,021
1,404
5,768
3,022
1,173
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

354

VS

Team 2 Tickets

379

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 6
5,681
1,136
2,608
2,796
2,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
Akira8685
Mulan
10
3 / 2 / 3
6,366
1,273
2,956
4,103
2,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Akxma
Jing Wei
11
1 / 2 / 5
6,270
1,254
2,700
5,790
2,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
3 / 0 / 3
6,429
1,286
3,084
3,078
1,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 2
5,585
1,117
2,478
2,315
720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
4
Kills
7
7
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
0
6
3
W
Mulan
Akira8685
Mulan
3
2
3
2.25
W
Jing Wei
Akxma
Jing Wei
1
2
5
1.75
W
3
0
3
4.5
L
0
4
3
0.38
L
0
0
0
0
L
Ganesha
TONIO93until
Ganesha
0
2
4
1
L
Gilgamesh
chipsickle
Gilgamesh
0
0
0
0
L
Hachiman
defnotAstro
Hachiman
4
1
0
4
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,345
Damage
13,826
15,505
Taken
18,082
8,415
Mitigated
9,519
971
Healing
3,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,608
239
134
326
2,796
2,844
0
223
2,573
3,681
0
W
Mulan
Akira8685
Mulan
2,956
746
0
402
4,103
2,689
0
1,424
2,679
0
4,678
W
Jing Wei
Akxma
Jing Wei
2,700
2,261
0
1,775
5,790
2,229
0
1,039
4,751
0
15,460
W
3,084
148
701
632
3,078
1,037
0
969
2,109
18,534
1,495
L
5,312
1,839
0
133
5,609
2,350
0
2,401
2,940
0
19,485
L
0
0
0
0
222
87
0
222
0
0
0
L
Ganesha
TONIO93until
Ganesha
4,265
300
0
551
6,433
4,715
0
3,082
3,034
16,123
0
L
Gilgamesh
chipsickle
Gilgamesh
0
0
0
0
219
90
0
219
0
0
0
L
Hachiman
defnotAstro
Hachiman
5,768
3,006
0
287
3,022
1,173
0
1,539
1,362
0
24,284
W
2,478
768
0
0
2,315
720
0
610
1,705
8,666
523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,968
Gold Earned
30,331
98
Minions Killed
99
6
Camps Cleared
6
271,281
Distance Traveled
466,689
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,681
1,136
2
0
1
110,982
0
W
Mulan
6,366
1,273
7
1
1
81,596
0
W
Jing Wei
6,270
1,254
30
6
4
91,647
0
W
Ra
6,429
1,286
34
7
0
113,849
0
L
Nut
6,028
1,206
46
9
6
78,817
0
L
Scylla
3,443
689
0
0
0
0
0
L
Ganesha
7,033
1,407
0
0
0
99,754
0
L
Gilgamesh
3,443
689
0
0
0
0
0
L
Hachiman
7,021
1,404
52
10
0
92,710
0
W
Nu Wa
5,585
1,117
26
5
0
68,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role