Player Matchup

Anubis
Anubis
Lobozbayne
Anubis
Level 107
God Stats
3W - 1L
1,787 SR
Queue Stats
26W - 20L
1,631 Elo+
Party 2
Arachne
Arachne
NeoAnomaly
Arachne
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,734 Elo+
Party 2
Surtr
Surtr
wisco44
Surtr
Level 107
God Stats
3W - 2L
1,520 SR
Queue Stats
21W - 17L
1,553 Elo+
Party 2
Team Averages
Level 121
1,602 SR
1,640 Elo+

VS

Team Averages
Level 155
1,560 SR
1,485 Elo+
Mulan
Mulan
 
Mulan
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
HonoredOneX
Baron Samedi
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,332 Elo+
Party 1
King Arthur
King Arthur
IAmGib
King Arthur
Level 128
God Stats
250W - 224L
1,679 SR
Queue Stats
537W - 536L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Lobozbayne
Anubis
18
11 / 1 / 3
12,012
924
17,675
8,558
4,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
NeoAnomaly
Arachne
14
1 / 3 / 12
9,609
739
9,553
16,854
12,478
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Surtr
wisco44
Surtr
16
2 / 2 / 10
10,297
792
11,472
12,298
11,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
2 / 5 / 4
9,127
702
5,771
15,209
10,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
HonoredOneX
Baron Samedi
13
2 / 7 / 4
9,205
708
9,215
12,054
5,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
IAmGib
King Arthur
14
2 / 2 / 4
8,916
686
10,297
18,551
16,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
14
Kills
6
6
Deaths
14
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
5
4
0.8
L
Baron Samedi
HonoredOneX
Baron Samedi
2
7
4
0.57
L
King Arthur
IAmGib
King Arthur
2
2
4
2
W
Anubis
Lobozbayne
Anubis
11
1
3
12.5
W
Arachne
NeoAnomaly
Arachne
1
3
12
2.33
W
Surtr
wisco44
Surtr
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,700
Damage
25,283
37,710
Taken
45,814
29,139
Mitigated
32,207
13,017
Healing
7,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,771
577
0
1,667
15,209
10,876
0
7,866
7,240
0
24,764
L
Baron Samedi
HonoredOneX
Baron Samedi
9,215
1,001
1,787
1,728
12,054
5,219
0
3,957
7,843
34,954
583
L
King Arthur
IAmGib
King Arthur
10,297
730
0
2,571
18,551
16,112
36
6,305
11,562
2,352
35,711
W
Anubis
Lobozbayne
Anubis
17,675
212
0
3,118
8,558
4,702
1,392
2,056
6,247
69,384
2,082
W
Arachne
NeoAnomaly
Arachne
9,553
5,717
0
6,977
16,854
12,478
951
4,918
11,163
0
36,599
W
Surtr
wisco44
Surtr
11,472
3,172
0
2,922
12,298
11,959
526
3,292
8,342
2,846
38,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,918
Gold Earned
27,248
198
Minions Killed
178
0
Camps Cleared
0
750,497
Distance Traveled
713,239
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,127
702
48
4
0
242,257
2
L
Baron Samedi
9,205
708
53
4
0
193,111
0
L
King Arthur
8,916
686
77
6
0
277,871
8
W
Anubis
12,012
924
100
8
0
237,460
0
W
Arachne
9,609
739
37
3
0
249,529
0
W
Surtr
10,297
792
61
5
0
263,508
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role