Player Matchup

Ares
Ares
BruceGenitals
Ares
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 4L
1,500 Elo+
Party 2
Hera
Hera
KennyMyers41
Hera
Level 110
God Stats
2W - 1L
1,715 SR
Queue Stats
111W - 123L
1,508 Elo+
Party 2
Loki
Loki
PoorAndBlack286
Loki
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
RainmanHxC
Hou Yi
Level 64
God Stats
2W - 3L
1,477 SR
Queue Stats
275W - 311L
1,504 Elo+
Party 2
Shiva
Shiva
YURBZ
Shiva
Level 84
God Stats
3W - 2L
1,655 SR
Queue Stats
230W - 216L
1,535 Elo+
Party 2
Team Averages
Level 58
1,570 SR
1,509 Elo+

VS

Team Averages
Level 82
1,477 SR
1,432 Elo+
Rama
Rama
LuckyUbris
Rama
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,166 Elo+
Solo
Raijin
Raijin
MackDaddyShelby
Raijin
Level 121
God Stats
0W - 3L
1,303 SR
Queue Stats
104W - 103L
1,489 Elo+
Party 1
Ao Kuang
Ao Kuang
cbdingers94
Ao Kuang
Level 57
God Stats
1W - 3L
1,309 SR
Queue Stats
165W - 159L
1,537 Elo+
Party 1
Atlas
Atlas
kevysocks
Atlas
Level 84
God Stats
7W - 5L
1,620 SR
Queue Stats
239W - 250L
1,489 Elo+
Party 3
Neith
Neith
xXLOWERCASEXx
Neith
Level 62
God Stats
3W - 3L
1,654 SR
Queue Stats
158W - 154L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 13
10,719
825
16,956
14,264
15,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

16
3 / 2 / 12
9,314
716
11,866
7,512
3,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

15
1 / 3 / 13
8,822
679
6,639
9,203
4,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
RainmanHxC
Hou Yi
18
7 / 1 / 14
10,914
840
13,261
7,153
4,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Shiva
YURBZ
Shiva
17
6 / 4 / 13
10,052
773
17,094
16,305
20,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 11 / 3
8,063
620
3,736
15,402
6,124
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

16
4 / 4 / 4
9,726
748
12,799
9,599
4,406
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
cbdingers94
Ao Kuang
15
4 / 5 / 5
9,033
695
4,639
12,555
12,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Atlas
kevysocks
Atlas
17
0 / 2 / 6
9,328
718
12,514
23,239
18,322
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
2 / 1 / 6
9,286
714
9,715
9,808
4,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
35
23
Kills
11
11
Deaths
23
65
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
1
13
12.5
W
3
2
12
4.5
L
1
11
3
0.23
L
4
4
4
1.5
W
1
3
13
2.5
W
Hou Yi
RainmanHxC
Hou Yi
7
1
14
14
W
Shiva
YURBZ
Shiva
6
4
13
3.13
L
Ao Kuang
cbdingers94
Ao Kuang
4
5
5
1.3
L
Atlas
kevysocks
Atlas
0
2
6
1.5
L
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,816
Damage
43,403
54,437
Taken
70,603
47,935
Mitigated
46,037
17,683
Healing
19,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,956
178
1,599
4,060
14,264
15,133
0
5,976
8,209
18,868
1,316
W
11,866
2,570
326
298
7,512
3,905
447
5,524
1,902
28,921
0
L
3,736
1,799
0
19
15,402
6,124
18
4,553
10,432
0
10,300
L
12,799
1,072
77
833
9,599
4,406
0
3,642
5,916
29,827
0
W
6,639
625
1,580
850
9,203
4,639
286
4,982
4,100
0
16,605
W
Hou Yi
RainmanHxC
Hou Yi
13,261
5,645
1,776
1,207
7,153
4,028
924
4,796
2,357
0
33,850
W
Shiva
YURBZ
Shiva
17,094
2,143
2,702
3,285
16,305
20,230
227
6,779
9,174
0
25,008
L
Ao Kuang
cbdingers94
Ao Kuang
4,639
1,176
109
2,147
12,555
12,459
0
5,339
6,943
5,950
240
L
Atlas
kevysocks
Atlas
12,514
3,677
488
10,928
23,239
18,322
0
10,429
12,474
29,421
2,304
L
9,715
3,649
1,052
4,120
9,808
4,726
0
4,332
5,342
0
27,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,821
Gold Earned
45,436
141
Minions Killed
131
0
Camps Cleared
0
1,349,023
Distance Traveled
1,150,580
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,719
825
13
1
0
289,167
0
W
Hera
9,314
716
39
3
0
267,983
0
L
Rama
8,063
620
18
1
0
187,938
0
L
Raijin
9,726
748
28
2
0
228,033
0
W
Loki
8,822
679
11
1
0
279,796
0
W
Hou Yi
10,914
840
63
5
0
260,377
0
W
Shiva
10,052
773
15
1
0
251,700
0
L
Ao Kuang
9,033
695
5
0
0
247,144
0
L
Atlas
9,328
718
29
2
0
255,021
0
L
Neith
9,286
714
51
4
0
232,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role