Player Matchup

Cerberus
Cerberus
CL4NxDeadlok
Cerberus
Level 104
God Stats
7W - 10L
1,592 SR
Queue Stats
171W - 180L
1,528 Elo+
Party 1
Thanatos
Thanatos
Nuisance1983
Thanatos
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 42L
1,418 Elo+
Solo
Fenrir
Fenrir
ShadoX23fir3
Fenrir
Level 18
God Stats
7W - 7L
1,500 SR
Queue Stats
53W - 54L
1,597 Elo+
Party 1
Team Averages
Level 55
1,531 SR
1,514 Elo+

VS

Team Averages
Level 55
1,545 SR
1,455 Elo+
Cupid
Cupid
CBASS430
Cupid
Level 35
God Stats
32W - 14L
1,634 SR
Queue Stats
132W - 151L
1,354 Elo+
Solo
Arachne
Arachne
GI2U
Arachne
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,520 Elo+
Party 2
Ah Puch
Ah Puch
PhIesh
Ah Puch
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CL4NxDeadlok
Cerberus
14
3 / 4 / 3
8,578
660
9,541
19,405
19,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Nuisance1983
Thanatos
6
0 / 2 / 1
6,550
504
710
2,700
921
Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
14
3 / 4 / 2
8,653
666
4,811
17,623
17,418
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CBASS430
Cupid
15
4 / 3 / 5
9,972
767
7,875
10,385
3,972
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
GI2U
Arachne
14
3 / 4 / 5
9,638
741
6,676
10,147
4,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
PhIesh
Ah Puch
15
3 / 1 / 7
10,074
775
17,378
5,044
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
6
Kills
10
10
Deaths
8
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cupid
CBASS430
Cupid
4
3
5
2.17
L
Cerberus
CL4NxDeadlok
Cerberus
3
4
3
1.13
W
Arachne
GI2U
Arachne
3
4
5
1.38
L
Thanatos
Nuisance1983
Thanatos
0
2
1
0.25
W
Ah Puch
PhIesh
Ah Puch
3
1
7
6.5
L
Fenrir
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,062
Damage
31,929
39,728
Taken
25,576
37,707
Mitigated
10,401
3,292
Healing
7,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
CBASS430
Cupid
7,875
4,887
288
2,877
10,385
3,972
1,650
2,764
7,325
0
37,339
L
Cerberus
CL4NxDeadlok
Cerberus
9,541
235
0
1,733
19,405
19,368
0
8,774
10,581
33,810
747
W
Arachne
GI2U
Arachne
6,676
3,750
0
2,398
10,147
4,385
26
3,247
6,469
0
30,287
L
Thanatos
Nuisance1983
Thanatos
710
91
0
464
2,700
921
0
880
1,820
0
2,563
W
Ah Puch
PhIesh
Ah Puch
17,378
513
0
2,172
5,044
2,044
767
2,144
2,721
50,657
952
L
Fenrir
4,811
535
0
1,095
17,623
17,418
0
7,339
10,198
0
16,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,781
Gold Earned
29,684
119
Minions Killed
167
0
Camps Cleared
0
555,538
Distance Traveled
696,197
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,972
767
49
4
0
213,075
0
L
Cerberus
8,578
660
70
5
0
215,985
0
W
Arachne
9,638
741
55
4
0
235,279
0
L
Thanatos
6,550
504
5
0
0
87,206
0
W
Ah Puch
10,074
775
63
5
0
247,843
0
L
Fenrir
8,653
666
44
3
0
252,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role