Player Matchup

Cerberus
Cerberus
BRTytan
Cerberus
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 29L
1,728 Elo+
Party 1
Charybdis
Charybdis
Bakkufun
Charybdis
Level 82
God Stats
1W - 3L
1,723 SR
Queue Stats
104W - 72L
1,591 Elo+
Party 1
Kukulkan
Kukulkan
Eita_Giovanaaaaa
Kukulkan
Level 258
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 30L
1,388 Elo+
Party 2
Atlas
Atlas
Maguinho258
Atlas
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
186W - 141L
1,591 Elo+
Party 1
Ah Puch
Ah Puch
Tenebroso-69BR
Ah Puch
Level 139
God Stats
5W - 0L
1,894 SR
Queue Stats
58W - 74L
1,405 Elo+
Party 2
Team Averages
Level 150
1,623 SR
1,541 Elo+

VS

Team Averages
Level 109
1,492 SR
1,470 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Gnoki
He Bo
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 92L
1,485 Elo+
Solo
Ah Puch
Ah Puch
JP8964
Ah Puch
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 32L
1,424 Elo+
Solo
Shiva
Shiva
eduPR780
Shiva
Level 144
God Stats
3W - 4L
1,462 SR
Queue Stats
123W - 147L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BRTytan
Cerberus
10
1 / 1 / 6
6,020
1,003
4,475
8,065
7,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Bakkufun
Charybdis
9
0 / 2 / 4
5,154
859
1,752
3,562
1,494
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 0 / 6
5,952
992
4,814
1,889
880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 1 / 3
6,047
1,008
4,718
5,771
5,093
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 1 / 3
5,713
952
4,122
2,707
1,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
2 / 1 / 3
6,142
1,024
4,583
6,600
9,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baba Yaga
 
Baba Yaga
8
1 / 2 / 0
5,010
835
2,585
3,393
1,458
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
Gnoki
He Bo
10
0 / 2 / 2
5,281
880
2,016
4,342
1,870
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ah Puch
JP8964
Ah Puch
13
0 / 1 / 4
6,108
1,018
4,370
2,999
1,471
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Shiva
eduPR780
Shiva
10
2 / 1 / 3
5,633
939
5,635
5,301
5,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
7
Kills
5
5
Deaths
7
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
1
3
3.5
L
Baba Yaga
 
Baba Yaga
1
2
0
0.5
W
Cerberus
BRTytan
Cerberus
1
1
6
4
W
Charybdis
Bakkufun
Charybdis
0
2
4
1
W
1
0
6
4
L
He Bo
Gnoki
He Bo
0
2
2
0.5
L
Ah Puch
JP8964
Ah Puch
0
1
4
2
W
3
1
3
4.5
W
2
1
3
3.5
L
Shiva
eduPR780
Shiva
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,881
Damage
19,189
21,994
Taken
22,635
15,984
Mitigated
19,519
8,943
Healing
6,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,583
1,572
1,141
1,542
6,600
9,364
30
4,380
2,220
5,457
0
L
Baba Yaga
 
Baba Yaga
2,585
99
699
744
3,393
1,458
0
2,211
1,182
5,794
0
W
Cerberus
BRTytan
Cerberus
4,475
270
1,789
3,437
8,065
7,334
0
4,180
3,885
8,011
1,273
W
Charybdis
Bakkufun
Charybdis
1,752
926
99
212
3,562
1,494
315
2,819
743
0
4,906
W
4,814
601
754
580
1,889
880
0
1,207
682
13,199
183
L
He Bo
Gnoki
He Bo
2,016
216
0
0
4,342
1,870
0
3,849
493
6,662
0
L
Ah Puch
JP8964
Ah Puch
4,370
152
0
1,116
2,999
1,471
0
2,785
214
17,747
0
W
4,718
1,980
672
884
5,771
5,093
102
3,237
2,534
11,293
0
W
4,122
25
209
307
2,707
1,183
0
2,111
596
9,632
441
L
Shiva
eduPR780
Shiva
5,635
329
476
1,080
5,301
5,356
0
4,240
1,061
0
9,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,886
Gold Earned
28,174
88
Minions Killed
71
0
Camps Cleared
0
584,811
Distance Traveled
571,053
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,142
1,024
7
1
0
137,037
0
L
Baba Yaga
5,010
835
9
2
0
73,399
0
W
Cerberus
6,020
1,003
22
4
0
124,738
0
W
Charybdis
5,154
859
19
3
0
106,872
0
W
Kukulkan
5,952
992
27
5
0
110,019
0
L
He Bo
5,281
880
18
3
0
118,629
0
L
Ah Puch
6,108
1,018
28
5
0
115,837
0
W
Atlas
6,047
1,008
7
1
0
128,538
0
W
Ah Puch
5,713
952
13
2
0
114,644
0
L
Shiva
5,633
939
9
2
0
126,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role