Player Matchup

Terra
Terra
DKSTYRANT007
Terra
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 42L
1,508 Elo+
Solo
Apollo
Apollo
ItzKxrhan
Apollo
Level 122
God Stats
2W - 6L
1,568 SR
Queue Stats
454W - 428L
1,438 Elo+
Party 1
Nemesis
Nemesis
LeroyBeans
Nemesis
Level 149
God Stats
5W - 8L
1,500 SR
Queue Stats
357W - 331L
1,705 Elo+
Solo
Chang'e
Chang'e
TNikas
Chang'e
Level 128
God Stats
4W - 2L
1,285 SR
Queue Stats
288W - 255L
1,421 Elo+
Party 1
Chaac
Chaac
osxp93
Chaac
Level 54
God Stats
0W - 2L
1,723 SR
Queue Stats
7W - 12L
1,445 Elo+
Solo
Team Averages
Level 111
1,515 SR
1,503 Elo+

VS

Team Averages
Level 102
1,449 SR
1,411 Elo+
Ishtar
Ishtar
Domu99
Ishtar
Level 148
God Stats
5W - 5L
1,500 SR
Queue Stats
250W - 232L
1,427 Elo+
Solo
Arachne
Arachne
DriveTribe1874
Arachne
Level 34
God Stats
23W - 34L
1,188 SR
Queue Stats
40W - 67L
1,271 Elo+
Party 2
Sobek
Sobek
EdgyAntAge
Sobek
Level 37
God Stats
3W - 2L
1,194 SR
Queue Stats
16W - 23L
1,315 Elo+
Party 2
Janus
Janus
JudgementBringer
Janus
Level 144
God Stats
12W - 16L
1,629 SR
Queue Stats
150W - 150L
1,524 Elo+
Party 3
Tyr
Tyr
XTheDeathstrokeX
Tyr
Level 146
God Stats
7W - 3L
1,733 SR
Queue Stats
184W - 172L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 1
6,160
411
1,799
6,425
3,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
ItzKxrhan
Apollo
13
3 / 3 / 0
7,739
516
8,208
11,210
4,817
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
LeroyBeans
Nemesis
15
2 / 2 / 5
7,977
532
6,738
13,800
6,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
TNikas
Chang'e
16
2 / 2 / 0
8,642
576
6,907
8,572
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
osxp93
Chaac
13
0 / 2 / 1
7,404
494
3,116
10,547
9,622
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Domu99
Ishtar
13
1 / 2 / 1
7,802
520
6,707
9,788
3,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
6 / 3 / 1
8,003
534
8,376
12,386
4,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
12
0 / 0 / 2
7,003
467
1,693
7,383
6,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
1 / 3 / 3
8,239
549
7,250
10,295
3,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
1 / 0 / 2
9,132
609
5,120
9,200
9,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
8
Kills
9
10
Deaths
8
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
Ishtar
Domu99
Ishtar
1
2
1
0.75
W
6
3
1
2.17
W
Sobek
0
0
2
1
L
Apollo
ItzKxrhan
Apollo
3
3
0
1
W
1
3
3
0.83
L
Nemesis
LeroyBeans
Nemesis
2
2
5
2.25
L
Chang'e
TNikas
Chang'e
2
2
0
1
W
1
0
2
2
L
Chaac
osxp93
Chaac
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,768
Damage
29,146
50,554
Taken
49,052
26,233
Mitigated
28,160
14,196
Healing
14,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,799
423
1,036
1,597
6,425
3,065
0
850
5,575
13,856
0
W
Ishtar
Domu99
Ishtar
6,707
3,589
0
3,394
9,788
3,450
1,546
1,193
8,595
0
72,569
W
8,376
5,958
0
4,833
12,386
4,935
54
512
11,874
0
52,469
W
Sobek
1,693
529
0
3,159
7,383
6,910
184
487
6,896
20,466
0
L
Apollo
ItzKxrhan
Apollo
8,208
5,752
0
1,561
11,210
4,817
0
843
10,367
0
58,329
W
7,250
148
0
570
10,295
3,018
0
6,073
4,222
65,736
0
L
Nemesis
LeroyBeans
Nemesis
6,738
3,350
0
1,886
13,800
6,069
0
2,195
11,388
0
81,933
L
Chang'e
TNikas
Chang'e
6,907
497
560
4,663
8,572
2,660
437
4,378
3,734
71,249
2,647
W
5,120
456
0
2,727
9,200
9,847
0
217
8,983
0
73,322
L
Chaac
osxp93
Chaac
3,116
330
0
2,893
10,547
9,622
0
0
10,547
0
52,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,922
Gold Earned
40,179
463
Minions Killed
486
0
Camps Cleared
0
1,338,641
Distance Traveled
1,554,924
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,160
411
24
2
0
154,021
0
W
Ishtar
7,802
520
124
8
0
259,740
2
W
Arachne
8,003
534
76
5
0
311,783
0
W
Sobek
7,003
467
25
2
0
326,560
0
L
Apollo
7,739
516
90
6
0
286,197
3
W
Janus
8,239
549
130
9
0
326,894
1
L
Nemesis
7,977
532
119
8
0
366,237
4
L
Chang'e
8,642
576
126
8
0
307,065
4
W
Tyr
9,132
609
131
9
0
329,947
0
L
Chaac
7,404
494
104
7
0
225,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role