Player Matchup

Izanami
Izanami
Biscuitnul
Izanami
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Nox
Nox
HadesEJ
Nox
Level 8
God Stats
2W - 2L
1,852 SR
Queue Stats
11W - 23L
1,090 Elo+
Party 1
Set
Set
OvOjosh
Set
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 50L
1,298 Elo+
Party 1
The Morrigan
The Morrigan
PrinceAryn
The Morrigan
Level 46
God Stats
1W - 2L
1,181 SR
Queue Stats
62W - 55L
1,462 Elo+
Solo
Ymir
Ymir
anarko69
Ymir
Level 129
God Stats
3W - 2L
1,274 SR
Queue Stats
196W - 209L
1,482 Elo+
Solo
Team Averages
Level 57
1,462 SR
1,366 Elo+

VS

Team Averages
Level 127
1,531 SR
1,533 Elo+
Cerberus
Cerberus
 
Cerberus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
 
Bakasura
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
BG Yukinocho
Kumbhakarna
Level 114
God Stats
8W - 15L
1,384 SR
Queue Stats
157W - 161L
1,497 Elo+
Solo
Nut
Nut
brandybrooks
Nut
Level 68
God Stats
5W - 4L
1,773 SR
Queue Stats
8W - 7L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Biscuitnul
Izanami
11
1 / 1 / 5
6,286
1,257
2,387
3,840
1,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nox
10
0 / 0 / 3
5,543
1,109
1,583
1,472
548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
10
3 / 0 / 3
6,054
1,211
4,521
4,064
2,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

The Morrigan
PrinceAryn
The Morrigan
11
2 / 0 / 4
6,028
1,206
5,451
2,511
775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
10
0 / 0 / 1
5,616
1,123
117
1,214
866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

405

VS

Team 2 Tickets

372

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 0 / 1
6,150
1,230
4,559
3,526
2,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
 
Nu Wa
11
0 / 0 / 0
5,755
1,151
2,466
1,902
685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
 
Bakasura
9
0 / 6 / 0
5,134
1,027
1,367
6,761
3,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Kumbhakarna
BG Yukinocho
Kumbhakarna
9
0 / 0 / 0
4,965
993
0
161
73
11
1 / 0 / 0
5,870
1,174
2,381
3,327
3,038
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
6
Kills
1
1
Deaths
6
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
0
1
0.5
L
Nu Wa
 
Nu Wa
0
0
0
0
L
Bakasura
 
Bakasura
0
6
0
0
L
Kumbhakarna
BG Yukinocho
Kumbhakarna
0
0
0
0
W
Izanami
Biscuitnul
Izanami
1
1
5
3.5
W
Nox
0
0
3
1.5
W
Set
3
0
3
4.5
W
The Morrigan
PrinceAryn
The Morrigan
2
0
4
4
W
Ymir
0
0
1
0.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,059
Damage
10,773
13,101
Taken
15,677
5,581
Mitigated
10,141
2,215
Healing
1,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,559
178
0
1,144
3,526
2,880
0
1,587
1,935
11,864
1,819
L
Nu Wa
 
Nu Wa
2,466
471
0
0
1,902
685
0
714
1,188
17,181
399
L
Bakasura
 
Bakasura
1,367
776
0
0
6,761
3,465
0
2,538
4,223
0
1,644
L
Kumbhakarna
BG Yukinocho
Kumbhakarna
0
0
0
0
161
73
0
161
0
0
0
W
Izanami
Biscuitnul
Izanami
2,387
2,022
0
767
3,840
1,344
0
1,787
2,047
0
12,767
W
Nox
1,583
628
0
0
1,472
548
0
967
505
5,386
0
W
Set
4,521
2,563
0
1,135
4,064
2,048
0
2,013
2,008
0
12,118
W
The Morrigan
PrinceAryn
The Morrigan
5,451
1,841
0
40
2,511
775
0
1,309
1,202
15,290
0
W
Ymir
117
0
0
273
1,214
866
0
568
631
4,899
0
L
2,381
1,241
0
0
3,327
3,038
0
2,240
1,084
335
14,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,527
Gold Earned
27,874
80
Minions Killed
84
6
Camps Cleared
5
431,786
Distance Traveled
356,232
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,150
1,230
21
4
2
104,213
0
L
Nu Wa
5,755
1,151
45
9
2
97,448
0
L
Bakasura
5,134
1,027
1
0
0
63,160
0
L
Kumbhakarna
4,965
993
0
0
0
0
0
W
Izanami
6,286
1,257
15
3
2
94,951
0
W
Nox
5,543
1,109
8
2
0
78,472
0
W
Set
6,054
1,211
18
4
2
101,706
0
W
The Morrigan
6,028
1,206
21
4
2
99,235
0
W
Ymir
5,616
1,123
18
4
0
57,422
0
L
Nut
5,870
1,174
17
3
1
91,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role