Player Matchup

Aphrodite
Aphrodite
Gatackaquack
Aphrodite
Level 107
God Stats
1W - 3L
1,734 SR
Queue Stats
52W - 39L
1,671 Elo+
Party 1
King Arthur
King Arthur
Jormmungand
King Arthur
Level 195
God Stats
1W - 3L
1,723 SR
Queue Stats
111W - 88L
1,674 Elo+
Party 1
Ullr
Ullr
Knewaccount1
Ullr
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 159L
1,670 Elo+
Party 1
Odin
Odin
Necalon
Odin
Level 204
God Stats
0W - 2L
1,337 SR
Queue Stats
188W - 159L
1,670 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheZanderr
Morgan Le Fay
Level 228
God Stats
56W - 44L
1,443 SR
Queue Stats
535W - 403L
1,647 Elo+
Solo
Team Averages
Level 178
1,547 SR
1,666 Elo+

VS

Team Averages
Level 173
1,654 SR
1,594 Elo+
Awilix
Awilix
 
Awilix
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
Arkatlas
Odin
Level 187
God Stats
6W - 3L
1,632 SR
Queue Stats
349W - 205L
1,683 Elo+
Party 3
Anhur
Anhur
Grennbell
Anhur
Level 128
God Stats
10W - 2L
1,848 SR
Queue Stats
73W - 69L
1,593 Elo+
Party 2
Ravana
Ravana
SwinePits
Ravana
Level 197
God Stats
63W - 54L
1,563 SR
Queue Stats
591W - 586L
1,574 Elo+
Party 2
Charon
Charon
XilehDrol
Charon
Level 245
God Stats
11W - 7L
1,724 SR
Queue Stats
443W - 420L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Gatackaquack
Aphrodite
11
0 / 2 / 5
7,890
493
2,891
11,021
10,288
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
Jormmungand
King Arthur
10
0 / 8 / 1
6,511
407
4,996
18,880
16,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 2 / 2
9,105
569
10,685
15,003
5,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
Necalon
Odin
14
2 / 3 / 3
7,834
490
7,051
17,647
12,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
TheZanderr
Morgan Le Fay
15
5 / 3 / 3
8,501
531
15,291
13,724
7,264
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
3 / 2 / 4
8,467
529
11,748
13,645
6,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Odin
17
6 / 0 / 5
10,393
650
16,558
12,684
15,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Anhur
Grennbell
Anhur
16
3 / 4 / 4
9,549
597
9,138
14,204
6,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
SwinePits
Ravana
16
2 / 2 / 7
8,728
546
10,667
12,898
6,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
XilehDrol
Charon
15
4 / 4 / 6
8,873
555
8,607
10,870
4,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
12
Kills
18
18
Deaths
12
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
3
2
4
2.5
W
Odin
6
0
5
8.5
L
Aphrodite
Gatackaquack
Aphrodite
0
2
5
1.25
W
Anhur
Grennbell
Anhur
3
4
4
1.25
L
King Arthur
Jormmungand
King Arthur
0
8
1
0.06
L
5
2
2
3
L
Odin
Necalon
Odin
2
3
3
1.17
W
Ravana
SwinePits
Ravana
2
2
7
2.75
L
Morgan Le Fay
TheZanderr
Morgan Le Fay
5
3
3
2.17
W
Charon
XilehDrol
Charon
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,914
Damage
56,718
76,275
Taken
64,301
53,203
Mitigated
38,777
21,227
Healing
16,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
11,748
4,383
0
1,153
13,645
6,625
0
2,056
11,589
0
64,243
W
Odin
16,558
3,453
0
5,295
12,684
15,224
70
1,495
11,189
0
85,288
L
Aphrodite
Gatackaquack
Aphrodite
2,891
601
5,203
6,117
11,021
10,288
100
2,577
8,142
25,109
0
W
Anhur
Grennbell
Anhur
9,138
4,798
0
5,574
14,204
6,077
553
3,100
11,104
0
87,024
L
King Arthur
Jormmungand
King Arthur
4,996
1,018
0
1,110
18,880
16,902
0
1,863
15,978
2,150
35,208
L
10,685
5,880
0
2,163
15,003
5,946
0
631
14,146
0
69,537
L
Odin
Necalon
Odin
7,051
2,581
0
4,268
17,647
12,803
0
558
16,922
0
63,834
W
Ravana
SwinePits
Ravana
10,667
3,502
0
3,020
12,898
6,292
0
5,195
7,703
0
88,354
L
Morgan Le Fay
TheZanderr
Morgan Le Fay
15,291
831
0
2,366
13,724
7,264
80
2,696
10,642
73,778
830
W
Charon
XilehDrol
Charon
8,607
1,103
0
1,050
10,870
4,559
0
7,197
3,673
59,403
1,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,841
Gold Earned
46,010
411
Minions Killed
606
0
Camps Cleared
0
1,568,881
Distance Traveled
1,782,171
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,467
529
93
6
0
400,492
0
W
Odin
10,393
650
139
9
0
349,030
0
L
Aphrodite
7,890
493
42
3
0
289,738
3
W
Anhur
9,549
597
124
8
0
293,137
0
L
King Arthur
6,511
407
48
3
0
305,704
0
L
Ullr
9,105
569
107
7
0
304,379
3
L
Odin
7,834
490
97
6
0
349,642
0
W
Ravana
8,728
546
137
9
0
386,387
0
L
Morgan Le Fay
8,501
531
117
7
0
319,418
5
W
Charon
8,873
555
113
7
0
353,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role