Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Boosko-Caaps
Chronos
Level 105
God Stats
3W - 5L
1,519 SR
Queue Stats
209W - 212L
1,516 Elo+
Solo
Nox
Nox
Orange
Nox
Level 172
God Stats
3W - 5L
1,813 SR
Queue Stats
37W - 38L
1,498 Elo+
Party 1
Cliodhna
Cliodhna
Trick0iT
Cliodhna
Level 128
God Stats
5W - 3L
1,452 SR
Queue Stats
439W - 438L
1,581 Elo+
Solo
Geb
Geb
孤城小兵
Geb
Level 62
God Stats
4W - 2L
1,586 SR
Queue Stats
58W - 52L
1,524 Elo+
Solo
Team Averages
Level 124
1,574 SR
1,524 Elo+

VS

Team Averages
Level 114
1,561 SR
1,523 Elo+
Maui
Maui
Samadi4ever
Maui
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 64L
1,540 Elo+
Party 2
Merlin
Merlin
SpoconyMamuT
Merlin
Level 115
God Stats
7W - 1L
1,705 SR
Queue Stats
53W - 48L
1,442 Elo+
Solo
Tyr
Tyr
nooooNOOBoooob
Tyr
Level 106
God Stats
27W - 28L
1,566 SR
Queue Stats
736W - 746L
1,516 Elo+
Solo
Fenrir
Fenrir
sofargood6362
Fenrir
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
137W - 123L
1,598 Elo+
Solo
Vulcan
Vulcan
zinsen
Vulcan
Level 138
God Stats
1W - 3L
1,533 SR
Queue Stats
44W - 45L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
2 / 0 / 1
6,008
1,202
2,873
3,859
3,701
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
Boosko-Caaps
Chronos
10
0 / 0 / 2
5,464
1,093
2,655
2,476
896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nox
Orange
Nox
10
0 / 0 / 3
6,054
1,211
1,774
3,217
2,313
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Trick0iT
Cliodhna
10
2 / 0 / 1
5,844
1,169
6,262
3,689
1,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
0 / 0 / 3
6,215
1,243
2,389
3,342
2,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

406

VS

Team 2 Tickets

389

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,696
1,139
2,486
5,575
4,605
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
10
0 / 0 / 0
5,492
1,098
3,581
2,879
1,109
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 1 / 0
5,215
1,043
1,353
5,459
5,033
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 1 / 0
4,929
986
91
1,429
545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
zinsen
Vulcan
10
0 / 1 / 0
5,490
1,098
6,512
2,262
988
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
4
Kills
0
0
Deaths
4
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
0
1
2.5
W
Chronos
Boosko-Caaps
Chronos
0
0
2
1
W
Nox
Orange
Nox
0
0
3
1.5
L
0
1
0
0
L
Merlin
0
0
0
0
W
Cliodhna
Trick0iT
Cliodhna
2
0
1
2.5
L
0
1
0
0
L
0
1
0
0
L
Vulcan
zinsen
Vulcan
0
1
0
0
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,953
Damage
14,023
16,583
Taken
17,604
11,176
Mitigated
12,280
2,502
Healing
3,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
2,873
243
0
508
3,859
3,701
0
3,042
817
0
8,798
W
Chronos
Boosko-Caaps
Chronos
2,655
749
0
123
2,476
896
0
2,085
391
8,840
1,974
W
Nox
Orange
Nox
1,774
392
0
911
3,217
2,313
0
2,890
327
11,600
0
L
2,486
530
0
424
5,575
4,605
0
2,524
3,051
4,681
0
L
Merlin
3,581
149
0
869
2,879
1,109
0
1,075
1,804
20,129
0
W
Cliodhna
Trick0iT
Cliodhna
6,262
753
0
0
3,689
1,520
0
2,246
1,443
0
11,622
L
1,353
149
0
1,672
5,459
5,033
0
1,619
3,840
0
4,083
L
91
0
0
0
1,429
545
0
845
584
0
222
L
Vulcan
zinsen
Vulcan
6,512
3,447
0
250
2,262
988
0
431
1,831
19,045
335
W
2,389
61
237
723
3,342
2,746
0
2,228
1,114
12,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,585
Gold Earned
26,822
77
Minions Killed
75
4
Camps Cleared
3
552,724
Distance Traveled
445,692
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,008
1,202
5
1
0
111,382
0
W
Chronos
5,464
1,093
23
5
2
98,053
0
W
Nox
6,054
1,211
21
4
0
105,091
0
L
Maui
5,696
1,139
3
1
1
99,053
0
L
Merlin
5,492
1,098
37
7
0
104,028
0
W
Cliodhna
5,844
1,169
14
3
1
118,402
0
L
Tyr
5,215
1,043
5
1
1
111,830
0
L
Fenrir
4,929
986
1
0
0
28,681
0
L
Vulcan
5,490
1,098
29
6
1
102,100
0
W
Geb
6,215
1,243
14
3
1
119,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role