Player Matchup

Thanatos
Thanatos
Silver III
Abpam22
Thanatos
Silver III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,329 MMR
Party 2
Atlas
Atlas
Silver IV
JCGN003
Atlas
Silver IV
Level 41
God Stats
2W - 4L
1,629 SR
Queue Stats
9W - 20L
1,282 MMR
Party 2
Olorun
Olorun
Silver III
Santisfaction
Olorun
Silver III
Level 108
God Stats
0W - 1L
1,202 SR
Queue Stats
9W - 20L
1,329 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 90
1,444 SR
1,313 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,599 SR
1,190 MMR
Cthulhu
Cthulhu
Silver IV
Mr Upstart77
Cthulhu
Silver IV
Level 147
God Stats
35W - 33L
1,498 SR
Queue Stats
180W - 291L
1,035 MMR
Party 1
Hera
Hera
Silver I
SmurfetteBlueMe
Hera
Silver I
Level 109
God Stats
5W - 4L
1,690 SR
Queue Stats
33W - 37L
1,226 MMR
Party 1
Da Ji
Da Ji
Silver I
gamesprot
Da Ji
Silver I
Level 68
God Stats
4W - 8L
1,610 SR
Queue Stats
55W - 72L
1,310 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Abpam22
Thanatos
14
1 / 3 / 2
9,769
698
5,758
11,637
5,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
JCGN003
Atlas
16
3 / 3 / 1
10,546
753
8,582
15,343
13,946
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 4 / 2
8,860
633
7,604
12,583
4,828
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
PersephoneNe ZhaDiscordiaThothAphrodite

VS

Bans
KuzenboSurtrAthenaChaacBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mr Upstart77
Cthulhu
15
0 / 2 / 9
9,843
703
7,831
16,575
17,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
1 / 1 / 6
10,743
767
13,653
7,817
3,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
gamesprot
Da Ji
17
9 / 1 / 0
11,238
803
11,564
11,983
7,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
10
10
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Abpam22
Thanatos
1
3
2
0.67
L
Atlas
JCGN003
Atlas
3
3
1
1.17
W
Cthulhu
Mr Upstart77
Cthulhu
0
2
9
2.25
L
0
4
2
0.25
W
1
1
6
4
W
Da Ji
gamesprot
Da Ji
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,944
Damage
33,048
39,563
Taken
36,375
23,792
Mitigated
28,415
11,661
Healing
9,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Abpam22
Thanatos
5,758
895
0
6,135
11,637
5,018
0
4,958
6,140
0
41,700
L
Atlas
JCGN003
Atlas
8,582
2,680
0
2,228
15,343
13,946
0
6,571
7,762
27,345
448
W
Cthulhu
Mr Upstart77
Cthulhu
7,831
207
444
4,380
16,575
17,373
770
6,673
9,618
22,978
1,109
L
7,604
2,220
283
3,015
12,583
4,828
170
7,335
4,552
35,352
851
W
13,653
2,413
0
1,675
7,817
3,833
2,707
3,840
3,932
65,307
690
W
Da Ji
gamesprot
Da Ji
11,564
2,878
0
3,034
11,983
7,209
497
6,206
5,582
0
36,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,175
Gold Earned
31,824
154
Minions Killed
192
0
Camps Cleared
0
806,772
Distance Traveled
829,904
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,769
698
64
5
0
297,782
0
L
Atlas
10,546
753
36
3
0
266,145
0
W
Cthulhu
9,843
703
40
3
0
274,703
2
L
Olorun
8,860
633
54
4
0
242,845
0
W
Hera
10,743
767
129
9
0
280,666
2
W
Da Ji
11,238
803
23
2
0
274,535
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role