Player Matchup

Hera
Hera
Mursr
Hera
Level 28
God Stats
5W - 6L
1,790 SR
Queue Stats
163W - 148L
1,546 Elo+
Party 3
Anhur
Anhur
NobleOgre
Anhur
Level 79
God Stats
4W - 2L
1,500 SR
Queue Stats
119W - 108L
1,529 Elo+
Party 3
Kuzenbo
Kuzenbo
SUMO64
Kuzenbo
Level 62
God Stats
3W - 3L
1,735 SR
Queue Stats
126W - 120L
1,555 Elo+
Party 3
Tsukuyomi
Tsukuyomi
XXSnaxXX6749
Tsukuyomi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
ooTHESEUSoo
Thanatos
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 45
1,605 SR
1,526 Elo+

VS

Team Averages
Level 45
1,586 SR
1,476 Elo+
Kukulkan
Kukulkan
BoardManGetsPaid
Kukulkan
Level 68
God Stats
16W - 15L
1,530 SR
Queue Stats
88W - 110L
1,495 Elo+
Party 1
Zeus
Zeus
IvyEnzo
Zeus
Level 47
God Stats
6W - 1L
1,740 SR
Queue Stats
89W - 70L
1,503 Elo+
Solo
Fenrir
Fenrir
MoneyMawyin
Fenrir
Level 34
God Stats
27W - 30L
1,523 SR
Queue Stats
70W - 98L
1,476 Elo+
Party 1
Neith
Neith
alopez10
Neith
Level 28
God Stats
19W - 14L
1,561 SR
Queue Stats
50W - 80L
1,435 Elo+
Party 1
Cthulhu
Cthulhu
dabestBR
Cthulhu
Level 47
God Stats
7W - 4L
1,577 SR
Queue Stats
39W - 51L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Mursr
Hera
13
0 / 3 / 3
8,119
1,015
7,192
7,558
3,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
NobleOgre
Anhur
14
5 / 1 / 0
9,712
1,214
8,468
8,654
3,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
SUMO64
Kuzenbo
14
0 / 0 / 4
8,892
1,112
4,789
9,410
12,543
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
XXSnaxXX6749
Tsukuyomi
13
0 / 7 / 5
7,936
992
6,888
11,275
4,838
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
ooTHESEUSoo
Thanatos
13
0 / 3 / 2
7,634
954
1,988
8,006
3,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

199

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 6
9,663
1,208
8,894
3,857
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
IvyEnzo
Zeus
14
2 / 1 / 6
8,339
1,042
10,066
2,348
954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
14
4 / 3 / 6
8,830
1,104
6,077
8,573
4,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Neith
alopez10
Neith
15
1 / 0 / 9
8,988
1,124
10,147
9,187
3,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
dabestBR
Cthulhu
15
4 / 1 / 5
9,153
1,144
6,938
7,589
7,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
5
Kills
14
14
Deaths
5
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
W
Zeus
IvyEnzo
Zeus
2
1
6
5
W
Fenrir
4
3
6
2.33
L
Hera
Mursr
Hera
0
3
3
0.5
L
Anhur
NobleOgre
Anhur
5
1
0
5
L
Kuzenbo
SUMO64
Kuzenbo
0
0
4
2
L
Tsukuyomi
XXSnaxXX6749
Tsukuyomi
0
7
5
0.36
W
Neith
alopez10
Neith
1
0
9
5.5
W
Cthulhu
dabestBR
Cthulhu
4
1
5
6.5
L
Thanatos
ooTHESEUSoo
Thanatos
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,325
Damage
42,122
44,903
Taken
31,554
26,731
Mitigated
18,149
4,609
Healing
3,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,894
462
0
250
3,857
1,703
0
1,392
2,377
55,316
0
W
Zeus
IvyEnzo
Zeus
10,066
503
0
234
2,348
954
0
899
1,449
15,159
448
W
Fenrir
6,077
1,451
0
452
8,573
4,415
0
2,760
5,611
0
8,619
L
Hera
Mursr
Hera
7,192
607
0
0
7,558
3,170
0
3,233
4,107
19,216
0
L
Anhur
NobleOgre
Anhur
8,468
4,978
0
2,269
8,654
3,132
0
5,113
3,098
0
30,235
L
Kuzenbo
SUMO64
Kuzenbo
4,789
2,540
0
778
9,410
12,543
0
6,103
2,859
13,149
0
L
Tsukuyomi
XXSnaxXX6749
Tsukuyomi
6,888
2,085
0
238
11,275
4,838
0
5,158
5,402
0
12,232
W
Neith
alopez10
Neith
10,147
3,516
0
1,446
9,187
3,566
0
4,013
4,852
0
15,876
W
Cthulhu
dabestBR
Cthulhu
6,938
252
45
650
7,589
7,511
0
2,203
5,284
12,910
1,043
L
Thanatos
ooTHESEUSoo
Thanatos
1,988
576
0
1,324
8,006
3,048
0
3,843
3,733
0
6,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,293
Gold Earned
44,973
135
Minions Killed
178
5
Camps Cleared
3
729,737
Distance Traveled
837,737
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,663
1,208
121
15
2
185,751
0
W
Zeus
8,339
1,042
30
4
1
148,284
0
W
Fenrir
8,830
1,104
5
1
0
167,404
0
L
Hera
8,119
1,015
47
6
0
166,887
0
L
Anhur
9,712
1,214
53
7
4
153,836
0
L
Kuzenbo
8,892
1,112
22
3
0
164,986
0
L
Tsukuyomi
7,936
992
3
0
0
141,913
0
W
Neith
8,988
1,124
12
2
0
152,816
0
W
Cthulhu
9,153
1,144
10
1
0
183,482
0
L
Thanatos
7,634
954
10
1
1
102,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role