Player Matchup

Morgan Le Fay
Morgan Le Fay
CHROMOTICA
Morgan Le Fay
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,656 Elo+
Solo
Zhong Kui
Zhong Kui
Diamond_stabil
Zhong Kui
Level 88
God Stats
3W - 8L
1,715 SR
Queue Stats
799W - 778L
1,512 Elo+
Solo
Agni
Agni
Rovere_Terreo77
Agni
Level 95
God Stats
8W - 5L
1,500 SR
Queue Stats
249W - 247L
1,502 Elo+
Party 2
Surtr
Surtr
santecio
Surtr
Level 155
God Stats
0W - 3L
1,500 SR
Queue Stats
149W - 115L
1,527 Elo+
Solo
Hun Batz
Hun Batz
vagge94
Hun Batz
Level 155
God Stats
1W - 5L
1,258 SR
Queue Stats
245W - 250L
1,530 Elo+
Party 2
Team Averages
Level 120
1,495 SR
1,545 Elo+

VS

Team Averages
Level 121
1,492 SR
1,445 Elo+
Morgan Le Fay
Morgan Le Fay
Gindakong
Morgan Le Fay
Level 143
God Stats
3W - 7L
1,185 SR
Queue Stats
262W - 261L
1,454 Elo+
Solo
Kuzenbo
Kuzenbo
White_Ice-420
Kuzenbo
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
195W - 197L
1,446 Elo+
Solo
Ymir
Ymir
XxBrainDeadxX
Ymir
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,147 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
alpachino93
Ah Muzen Cab
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 37L
1,593 Elo+
Party 1
Nox
Nox
razvratnik
Nox
Level 140
God Stats
2W - 0L
1,773 SR
Queue Stats
63W - 43L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CHROMOTICA
Morgan Le Fay
14
2 / 3 / 3
7,902
790
5,341
8,856
4,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Diamond_stabil
Zhong Kui
13
0 / 4 / 4
6,693
669
3,924
8,317
9,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 2 / 3
7,969
797
10,082
4,876
2,111
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Surtr
santecio
Surtr
13
1 / 4 / 5
7,241
724
5,402
12,375
10,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
vagge94
Hun Batz
13
2 / 4 / 5
7,284
728
5,118
9,219
5,282
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gindakong
Morgan Le Fay
15
3 / 0 / 10
8,606
861
11,087
5,716
2,626
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
12
1 / 3 / 8
7,459
746
6,366
10,035
12,746
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 2 / 7
8,579
858
2,637
9,455
9,059
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
alpachino93
Ah Muzen Cab
16
8 / 1 / 9
9,368
937
16,169
9,535
4,433
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 2 / 6
7,871
787
3,987
4,963
2,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
57
8
Kills
17
17
Deaths
8
20
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CHROMOTICA
Morgan Le Fay
2
3
3
1.17
L
Zhong Kui
Diamond_stabil
Zhong Kui
0
4
4
0.5
W
Morgan Le Fay
Gindakong
Morgan Le Fay
3
0
10
8
L
3
2
3
2.25
W
Kuzenbo
1
3
8
1.67
W
3
2
7
3.25
W
Ah Muzen Cab
alpachino93
Ah Muzen Cab
8
1
9
12.5
W
2
2
6
2.5
L
Surtr
santecio
Surtr
1
4
5
0.88
L
Hun Batz
vagge94
Hun Batz
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,867
Damage
40,246
43,643
Taken
39,704
31,495
Mitigated
31,059
9,946
Healing
12,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CHROMOTICA
Morgan Le Fay
5,341
371
482
1,384
8,856
4,290
0
5,314
3,542
18,751
0
L
Zhong Kui
Diamond_stabil
Zhong Kui
3,924
373
753
709
8,317
9,196
0
4,620
3,697
9,315
0
W
Morgan Le Fay
Gindakong
Morgan Le Fay
11,087
1,737
130
1,157
5,716
2,626
432
2,682
3,034
30,683
558
L
10,082
255
579
148
4,876
2,111
0
3,144
1,732
23,590
0
W
Kuzenbo
6,366
1,638
1,489
2,105
10,035
12,746
149
4,710
5,325
14,320
1,918
W
2,637
477
0
1,420
9,455
9,059
96
5,031
4,424
4,896
126
W
Ah Muzen Cab
alpachino93
Ah Muzen Cab
16,169
8,800
1,237
1,154
9,535
4,433
850
3,634
5,901
0
32,772
W
3,987
96
2,645
989
4,963
2,195
351
3,433
1,530
10,187
0
L
Surtr
santecio
Surtr
5,402
1,429
657
2,349
12,375
10,616
0
5,663
6,712
175
8,223
L
Hun Batz
vagge94
Hun Batz
5,118
1,003
904
1,981
9,219
5,282
0
4,308
4,911
0
17,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,089
Gold Earned
41,883
124
Minions Killed
133
0
Camps Cleared
0
906,781
Distance Traveled
972,727
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,902
790
29
3
0
162,208
0
L
Zhong Kui
6,693
669
18
2
0
170,426
0
W
Morgan Le Fay
8,606
861
46
5
0
196,128
0
L
Agni
7,969
797
41
4
0
188,053
0
W
Kuzenbo
7,459
746
15
2
0
183,286
0
W
Ymir
8,579
858
7
1
0
182,984
0
W
Ah Muzen Cab
9,368
937
38
4
0
216,512
0
W
Nox
7,871
787
27
3
0
193,817
0
L
Surtr
7,241
724
10
1
0
193,676
0
L
Hun Batz
7,284
728
26
3
0
192,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role